Player Matchup

Mercury
Mercury
ByRosaMelano
Mercury
Level 52
God Stats
3W - 1L
1,556 SR
Queue Stats
4W - 3L
1,693 Elo+
Party 2
Kukulkan
Kukulkan
LAR282
Kukulkan
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 61L
1,505 Elo+
Party 2
Izanami
Izanami
Legeld
Izanami
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
TheOnlyBaum
Bellona
Level 3
God Stats
4W - 1L
1,480 SR
Queue Stats
20W - 12L
1,452 Elo+
Party 3
Hercules
Hercules
soeren77
Hercules
Level 28
God Stats
13W - 10L
1,556 SR
Queue Stats
56W - 48L
1,492 Elo+
Party 3
Team Averages
Level 28
1,518 SR
1,528 Elo+

VS

Team Averages
Level 17
1,519 SR
1,447 Elo+
Discordia
Discordia
Ariz0ne
Discordia
Level 28
God Stats
51W - 42L
1,587 SR
Queue Stats
424W - 406L
1,574 Elo+
Solo
Cerberus
Cerberus
LovePolarFox
Cerberus
Level 6
God Stats
2W - 3L
1,583 SR
Queue Stats
8W - 15L
1,424 Elo+
Party 4
Ullr
Ullr
jo110288
Ullr
Level 31
God Stats
0W - 1L
1,720 SR
Queue Stats
29W - 28L
1,531 Elo+
Party 4
Thanatos
Thanatos
ntJordy
Thanatos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,402 Elo+
Party 1
Neith
Neith
siliconedude
Neith
Level 4
God Stats
1W - 2L
1,203 SR
Queue Stats
1W - 2L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ByRosaMelano
Mercury
19
12 / 3 / 21
13,446
1,222
21,704
8,971
3,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
LAR282
Kukulkan
19
7 / 4 / 18
12,655
1,150
12,583
7,865
3,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
Legeld
Izanami
19
14 / 1 / 19
13,611
1,237
23,496
10,201
4,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
TheOnlyBaum
Bellona
18
3 / 7 / 27
11,661
1,060
9,760
16,568
10,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
soeren77
Hercules
19
8 / 5 / 28
12,647
1,150
18,517
19,461
20,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

198

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ariz0ne
Discordia
19
5 / 7 / 14
12,998
1,182
23,652
14,976
6,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
LovePolarFox
Cerberus
17
5 / 5 / 10
11,491
1,045
8,776
19,816
20,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
18
3 / 7 / 13
11,517
1,047
8,630
17,543
8,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thanatos
ntJordy
Thanatos
17
5 / 14 / 11
11,361
1,033
7,527
23,704
10,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
1 / 11 / 11
10,441
949
8,177
16,316
7,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
78
44
Kills
19
20
Deaths
44
113
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Discordia
Ariz0ne
Discordia
5
7
14
1.71
W
Mercury
ByRosaMelano
Mercury
12
3
21
7.5
W
Kukulkan
LAR282
Kukulkan
7
4
18
4
W
Izanami
Legeld
Izanami
14
1
19
23.5
L
Cerberus
LovePolarFox
Cerberus
5
5
10
2
W
Bellona
TheOnlyBaum
Bellona
3
7
27
2.36
L
Ullr
3
7
13
1.36
L
Thanatos
ntJordy
Thanatos
5
14
11
0.75
L
1
11
11
0.59
W
Hercules
soeren77
Hercules
8
5
28
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,060
Damage
56,762
63,066
Taken
92,355
42,093
Mitigated
53,273
9,149
Healing
8,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Ariz0ne
Discordia
23,652
2,283
153
1,045
14,976
6,135
0
1,733
13,243
50,859
0
W
Mercury
ByRosaMelano
Mercury
21,704
7,266
0
814
8,971
3,586
0
4,298
4,673
0
36,422
W
Kukulkan
LAR282
Kukulkan
12,583
892
0
312
7,865
3,081
0
4,269
3,596
53,048
0
W
Izanami
Legeld
Izanami
23,496
17,068
0
2,526
10,201
4,016
0
5,246
4,955
0
48,855
L
Cerberus
LovePolarFox
Cerberus
8,776
893
0
2,170
19,816
20,563
0
2,734
17,082
18,199
0
W
Bellona
TheOnlyBaum
Bellona
9,760
3,149
0
916
16,568
10,489
0
9,168
7,400
0
21,168
L
Ullr
8,630
3,709
0
781
17,543
8,222
0
1,370
16,173
0
29,934
L
Thanatos
ntJordy
Thanatos
7,527
2,729
0
3,808
23,704
10,833
0
4,044
19,660
0
19,571
L
8,177
3,742
0
899
16,316
7,520
0
3,132
13,184
0
35,472
W
Hercules
soeren77
Hercules
18,517
2,949
0
4,581
19,461
20,921
0
9,447
10,014
430
24,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,020
Gold Earned
57,808
241
Minions Killed
193
13
Camps Cleared
4
971,536
Distance Traveled
1,006,962
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,998
1,182
69
6
0
207,028
1
W
Mercury
13,446
1,222
26
2
10
217,374
3
W
Kukulkan
12,655
1,150
95
9
2
188,566
2
W
Izanami
13,611
1,237
78
7
1
200,751
1
L
Cerberus
11,491
1,045
9
1
1
207,335
2
W
Bellona
11,661
1,060
31
3
0
164,801
2
L
Ullr
11,517
1,047
29
3
1
205,011
2
L
Thanatos
11,361
1,033
22
2
1
207,099
0
L
Neith
10,441
949
64
6
1
180,489
0
W
Hercules
12,647
1,150
11
1
0
200,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role