Player Matchup

Danzaburou
Danzaburou
Hasunnyy
Danzaburou
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 214L
1,403 Elo+
Party 3
Hel
Hel
Namzirg
Hel
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,442 Elo+
Party 2
Cerberus
Cerberus
SkyyGk
Cerberus
Level 57
God Stats
6W - 7L
1,380 SR
Queue Stats
345W - 347L
1,507 Elo+
Party 3
Ne Zha
Ne Zha
XMaRkK_10_
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,209 Elo+
Party 2
Olorun
Olorun
Zeuxriuk
Olorun
Level 75
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 18L
1,266 Elo+
Party 2
Team Averages
Level 52
1,476 SR
1,365 Elo+

VS

Team Averages
Level 86
1,636 SR
1,557 Elo+
Hou Yi
Hou Yi
BROnSON3007
Hou Yi
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Ellyssâ
Mercury
Level 29
God Stats
6W - 0L
1,942 SR
Queue Stats
62W - 32L
1,690 Elo+
Party 1
Sobek
Sobek
Magity
Sobek
Level 158
God Stats
3W - 3L
1,405 SR
Queue Stats
234W - 214L
1,595 Elo+
Party 1
Odin
Odin
RFleXX
Odin
Level 39
God Stats
5W - 7L
1,519 SR
Queue Stats
142W - 144L
1,374 Elo+
Solo
Vulcan
Vulcan
Relle123
Vulcan
Level 158
God Stats
7W - 4L
1,813 SR
Queue Stats
128W - 117L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hasunnyy
Danzaburou
10
1 / 4 / 2
6,184
476
6,390
8,728
2,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hel
14
0 / 1 / 0
7,578
583
6,417
8,981
3,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
SkyyGk
Cerberus
8
1 / 4 / 1
5,792
446
5,813
11,587
5,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
XMaRkK_10_
Ne Zha
8
0 / 3 / 1
5,570
428
1,628
9,083
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Olorun
Zeuxriuk
Olorun
12
1 / 4 / 0
6,619
509
2,795
8,383
2,557
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
1 / 1 / 2
6,519
501
3,318
8,294
2,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
Ellyssâ
Mercury
13
4 / 2 / 8
7,768
598
7,520
9,227
3,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
Magity
Sobek
11
2 / 0 / 5
6,858
528
4,772
8,990
5,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Odin
RFleXX
Odin
14
0 / 0 / 1
7,624
586
5,031
8,642
4,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
Relle123
Vulcan
15
9 / 0 / 1
8,992
692
8,717
4,424
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
16
16
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
1
1
2
2
W
Mercury
Ellyssâ
Mercury
4
2
8
4
L
Danzaburou
Hasunnyy
Danzaburou
1
4
2
0.5
W
Sobek
Magity
Sobek
2
0
5
4.5
L
Hel
0
1
0
0
W
Odin
RFleXX
Odin
0
0
1
0.5
W
Vulcan
Relle123
Vulcan
9
0
1
9.5
L
Cerberus
SkyyGk
Cerberus
1
4
1
0.38
L
Ne Zha
XMaRkK_10_
Ne Zha
0
3
1
0.17
L
Olorun
Zeuxriuk
Olorun
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,043
Damage
29,358
46,762
Taken
39,577
16,497
Mitigated
16,268
14,410
Healing
10,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
3,318
2,558
0
2,691
8,294
2,083
560
1,869
6,425
0
29,614
W
Mercury
Ellyssâ
Mercury
7,520
4,350
0
587
9,227
3,166
0
2,949
6,272
0
50,223
L
Danzaburou
Hasunnyy
Danzaburou
6,390
3,634
0
2,233
8,728
2,709
253
3,368
5,360
0
32,240
W
Sobek
Magity
Sobek
4,772
230
0
4,230
8,990
5,017
0
3,094
5,896
15,037
0
L
Hel
6,417
953
0
4,032
8,981
3,159
0
0
8,981
52,002
0
W
Odin
RFleXX
Odin
5,031
1,129
0
1,995
8,642
4,257
0
5,638
2,606
0
48,477
W
Vulcan
Relle123
Vulcan
8,717
1,363
0
1,044
4,424
1,745
56
1,071
3,353
66,330
0
L
Cerberus
SkyyGk
Cerberus
5,813
883
0
3,964
11,587
5,587
28
3,588
7,999
18,264
0
L
Ne Zha
XMaRkK_10_
Ne Zha
1,628
592
0
2,844
9,083
2,485
0
1,191
7,892
0
25,140
L
Olorun
Zeuxriuk
Olorun
2,795
1,172
0
1,337
8,383
2,557
0
5,342
3,041
33,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,743
Gold Earned
37,761
352
Minions Killed
378
0
Camps Cleared
0
1,251,195
Distance Traveled
1,352,908
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,519
501
58
4
0
236,724
2
W
Mercury
7,768
598
78
6
0
285,623
4
L
Danzaburou
6,184
476
46
4
0
221,293
4
W
Sobek
6,858
528
17
1
0
280,429
6
L
Hel
7,578
583
119
9
0
275,490
0
W
Odin
7,624
586
105
8
0
256,501
3
W
Vulcan
8,992
692
120
9
0
293,631
5
L
Cerberus
5,792
446
52
4
0
268,325
5
L
Ne Zha
5,570
428
65
5
0
241,764
0
L
Olorun
6,619
509
70
5
0
244,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role