Player Matchup

Cthulhu
Cthulhu
AntBoiz8516
Cthulhu
Level 23
God Stats
4W - 2L
1,517 SR
Queue Stats
9W - 13L
1,368 Elo+
Party 1
Merlin
Merlin
JoeJabloski
Merlin
Level 18
God Stats
7W - 7L
1,435 SR
Queue Stats
23W - 25L
1,411 Elo+
Party 2
Achilles
Achilles
SneiksTV
Achilles
Level 67
God Stats
1W - 0L
1,637 SR
Queue Stats
25W - 24L
1,523 Elo+
Party 1
Nemesis
Nemesis
XzImmortalzX
Nemesis
Level 129
God Stats
3W - 3L
1,672 SR
Queue Stats
181W - 168L
1,505 Elo+
Party 2
Sylvanus
Sylvanus
xDOASx
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 73
1,552 SR
1,461 Elo+

VS

Team Averages
Level 43
1,525 SR
1,420 Elo+
Serqet
Serqet
 
Serqet
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
Dr4g0nHun73rG4nd
Ra
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
297W - 284L
1,443 Elo+
Party 3
Neith
Neith
M_4-K4R-R34PER
Neith
Level 7
God Stats
2W - 5L
1,488 SR
Queue Stats
8W - 7L
1,376 Elo+
Party 3
Nu Wa
Nu Wa
QsLZ_CrYpToN
Nu Wa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 227L
1,440 Elo+
Party 3
King Arthur
King Arthur
darki143
King Arthur
Level 42
God Stats
6W - 4L
1,638 SR
Queue Stats
66W - 78L
1,340 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AntBoiz8516
Cthulhu
14
1 / 4 / 8
9,660
420
9,751
16,260
13,827
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
19
5 / 5 / 7
12,359
537
17,965
17,183
7,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
SneiksTV
Achilles
20
7 / 0 / 9
13,586
591
18,793
24,361
35,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Nemesis
XzImmortalzX
Nemesis
20
18 / 2 / 5
13,384
582
14,357
19,165
10,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
xDOASx
Sylvanus
19
5 / 2 / 8
12,150
528
14,864
21,884
18,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
1 / 10 / 5
9,184
399
8,032
22,310
8,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
0 / 7 / 4
9,070
394
8,327
19,640
14,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 6 / 1
8,232
358
5,422
9,870
2,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
7 / 8 / 2
12,211
531
15,560
16,258
5,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
darki143
King Arthur
16
3 / 5 / 2
10,334
449
16,360
27,571
18,449
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
36
Kills
13
13
Deaths
36
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
10
5
0.35
W
Cthulhu
AntBoiz8516
Cthulhu
1
4
8
1.25
L
0
7
4
0.29
W
Merlin
5
5
7
1.7
L
2
6
1
0.42
L
7
8
2
1
W
Achilles
SneiksTV
Achilles
7
0
9
11.5
W
Nemesis
XzImmortalzX
Nemesis
18
2
5
10.25
L
King Arthur
darki143
King Arthur
3
5
2
0.8
W
Sylvanus
xDOASx
Sylvanus
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,730
Damage
53,701
98,853
Taken
95,649
85,685
Mitigated
50,036
38,832
Healing
18,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
8,032
1,155
0
3,090
22,310
8,461
0
7,279
14,743
0
46,928
W
Cthulhu
AntBoiz8516
Cthulhu
9,751
406
564
950
16,260
13,827
84
6,099
9,875
37,572
0
L
8,327
1,291
1,208
5,242
19,640
14,218
96
13,180
6,234
51,501
0
W
Merlin
17,965
906
357
3,501
17,183
7,365
1,259
4,571
12,058
90,076
0
L
5,422
2,855
0
607
9,870
2,986
50
5,724
4,111
0
22,179
L
15,560
3,591
0
3,069
16,258
5,922
525
8,973
6,607
61,089
0
W
Achilles
SneiksTV
Achilles
18,793
4,532
0
8,183
24,361
35,564
6,494
2,500
20,733
0
99,641
W
Nemesis
XzImmortalzX
Nemesis
14,357
6,617
0
7,275
19,165
10,388
1,926
3,522
14,645
0
80,837
L
King Arthur
darki143
King Arthur
16,360
2,532
0
5,443
27,571
18,449
0
5,989
20,726
0
59,716
W
Sylvanus
xDOASx
Sylvanus
14,864
3,628
5,693
12,309
21,884
18,541
3,475
5,967
15,590
73,482
15,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,139
Gold Earned
49,031
614
Minions Killed
402
0
Camps Cleared
0
2,099,634
Distance Traveled
1,925,933
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,184
399
84
4
0
427,774
4
W
Cthulhu
9,660
420
46
2
0
420,640
3
L
Ra
9,070
394
73
3
0
371,610
3
W
Merlin
12,359
537
157
7
0
404,684
3
L
Neith
8,232
358
42
2
0
362,136
1
L
Nu Wa
12,211
531
115
5
0
361,978
2
W
Achilles
13,586
591
177
8
0
413,314
4
W
Nemesis
13,384
582
111
5
0
467,367
0
L
King Arthur
10,334
449
88
4
0
402,435
0
W
Sylvanus
12,150
528
123
5
0
393,629
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role