Player Matchup

Chaac
Chaac
BigLizardTR
Chaac
Level 87
God Stats
17W - 17L
1,426 SR
Queue Stats
130W - 139L
1,383 Elo+
Party 1
Arachne
Arachne
Dasty
Arachne
Level 156
God Stats
28W - 27L
1,469 SR
Queue Stats
392W - 411L
1,476 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KorsanJack
Ah Muzen Cab
Level 80
God Stats
40W - 36L
1,474 SR
Queue Stats
166W - 181L
1,369 Elo+
Party 1
Merlin
Merlin
LordArtharos
Merlin
Level 116
God Stats
9W - 1L
1,314 SR
Queue Stats
718W - 666L
1,464 Elo+
Solo
Sylvanus
Sylvanus
Noobcandy
Sylvanus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 101
1,437 SR
1,439 Elo+

VS

Team Averages
Level 103
1,494 SR
1,416 Elo+
Ares
Ares
BttrNerfIrelia
Ares
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,143 Elo+
Solo
Raijin
Raijin
Calum_mcc_
Raijin
Level 87
God Stats
6W - 5L
1,317 SR
Queue Stats
467W - 444L
1,533 Elo+
Solo
Apollo
Apollo
CobaPW
Apollo
Level 128
God Stats
93W - 83L
1,653 SR
Queue Stats
561W - 638L
1,383 Elo+
Solo
Pele
Pele
FzKarma
Pele
Level 107
God Stats
6W - 9L
1,502 SR
Queue Stats
303W - 246L
1,520 Elo+
Solo
Bellona
Bellona
floggingsane
Bellona
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,554
472
4,994
9,645
7,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
Dasty
Arachne
16
5 / 2 / 1
9,544
597
5,966
11,309
4,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
KorsanJack
Ah Muzen Cab
14
3 / 5 / 2
8,335
521
7,224
12,770
3,730
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
15
2 / 2 / 2
9,053
566
7,071
6,912
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Noobcandy
Sylvanus
12
1 / 3 / 4
7,105
444
5,111
9,721
6,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
4,748
297
514
971
155
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Raijin
Calum_mcc_
Raijin
14
2 / 3 / 2
8,577
536
6,154
8,167
2,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
CobaPW
Apollo
15
2 / 3 / 5
8,753
547
5,836
11,814
3,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
FzKarma
Pele
15
7 / 3 / 4
8,968
561
11,396
13,257
4,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
floggingsane
Bellona
15
3 / 2 / 2
8,680
543
8,524
11,278
8,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
12
Kills
14
14
Deaths
12
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
0
1
0
0
L
Raijin
Calum_mcc_
Raijin
2
3
2
1
L
Apollo
CobaPW
Apollo
2
3
5
1.5
W
Arachne
Dasty
Arachne
5
2
1
2.75
L
Pele
FzKarma
Pele
7
3
4
3
W
Ah Muzen Cab
KorsanJack
Ah Muzen Cab
3
5
2
0.8
W
Merlin
2
2
2
1.5
W
Sylvanus
Noobcandy
Sylvanus
1
3
4
1
L
Bellona
floggingsane
Bellona
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,366
Damage
32,424
50,357
Taken
45,487
24,547
Mitigated
20,436
14,059
Healing
14,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,994
1,119
0
3,323
9,645
7,696
0
1,187
8,362
0
38,408
L
514
162
24
60
971
155
0
183
788
1,136
0
L
Raijin
Calum_mcc_
Raijin
6,154
356
0
520
8,167
2,925
0
3,723
4,139
50,920
0
L
Apollo
CobaPW
Apollo
5,836
3,359
0
3,503
11,814
3,960
0
2,332
9,403
0
57,760
W
Arachne
Dasty
Arachne
5,966
4,304
0
2,705
11,309
4,211
0
614
10,653
0
61,866
L
Pele
FzKarma
Pele
11,396
1,501
0
6,008
13,257
4,686
0
2,647
10,432
0
54,845
W
Ah Muzen Cab
KorsanJack
Ah Muzen Cab
7,224
3,666
0
4,486
12,770
3,730
1,025
434
12,336
0
52,160
W
Merlin
7,071
662
0
967
6,912
2,169
0
3,128
3,568
56,967
0
W
Sylvanus
Noobcandy
Sylvanus
5,111
1,758
612
1,966
9,721
6,741
206
1,215
8,426
18,137
4,317
L
Bellona
floggingsane
Bellona
8,524
3,351
0
4,126
11,278
8,710
0
2,389
8,496
450
52,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,591
Gold Earned
39,726
443
Minions Killed
476
0
Camps Cleared
0
1,539,824
Distance Traveled
1,306,514
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,554
472
84
5
0
319,821
9
L
Ares
4,748
297
1
0
0
61,702
0
L
Raijin
8,577
536
126
8
0
302,877
7
L
Apollo
8,753
547
138
9
0
309,437
2
W
Arachne
9,544
597
111
7
0
341,338
1
L
Pele
8,968
561
103
6
0
356,435
8
W
Ah Muzen Cab
8,335
521
80
5
0
265,503
8
W
Merlin
9,053
566
132
8
0
311,430
7
W
Sylvanus
7,105
444
36
2
0
301,732
4
L
Bellona
8,680
543
108
7
0
276,063
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role