Player Matchup

Hel
Hel
Bubikss
Hel
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
126W - 96L
1,582 Elo+
Solo
Chaac
Chaac
Stormit
Chaac
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Suffer
Da Ji
Level 150
God Stats
1W - 2L
1,271 SR
Queue Stats
361W - 356L
1,659 Elo+
Solo
The Morrigan
The Morrigan
iMLK6
The Morrigan
Level 160
God Stats
10W - 4L
1,681 SR
Queue Stats
852W - 696L
1,556 Elo+
Solo
Ne Zha
Ne Zha
mytankdied
Ne Zha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 149
1,490 SR
1,559 Elo+

VS

Team Averages
Level 141
1,637 SR
1,581 Elo+
Erlang Shen
Erlang Shen
Carapaced
Erlang Shen
Level 155
God Stats
6W - 6L
1,522 SR
Queue Stats
537W - 523L
1,597 Elo+
Solo
Ullr
Ullr
DutchMarine
Ullr
Level 146
God Stats
2W - 2L
1,780 SR
Queue Stats
456W - 474L
1,596 Elo+
Solo
Fafnir
Fafnir
Vertorex
Fafnir
Level 147
God Stats
2W - 1L
1,820 SR
Queue Stats
131W - 112L
1,601 Elo+
Solo
Geb
Geb
ice005512
Geb
Level 103
God Stats
7W - 5L
1,515 SR
Queue Stats
214W - 221L
1,564 Elo+
Solo
Chang'e
Chang'e
restopial
Chang'e
Level 155
God Stats
0W - 4L
1,546 SR
Queue Stats
151W - 160L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
0 / 2 / 14
7,788
779
6,706
7,906
5,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
Stormit
Chaac
15
4 / 2 / 14
8,722
872
10,256
16,009
13,515
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
Suffer
Da Ji
14
8 / 4 / 7
8,990
899
9,174
10,628
6,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
iMLK6
The Morrigan
14
5 / 2 / 14
9,100
910
11,403
8,252
7,671
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
mytankdied
Ne Zha
15
4 / 2 / 14
8,854
885
9,219
8,267
3,662
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Carapaced
Erlang Shen
16
8 / 4 / 2
9,619
962
10,521
15,511
15,194
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
1 / 6 / 4
7,572
757
6,338
10,958
4,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
Vertorex
Fafnir
15
3 / 3 / 6
9,488
949
5,545
13,118
15,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 2 / 2
6,402
640
1,229
4,112
3,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
restopial
Chang'e
13
0 / 6 / 6
7,380
738
5,140
9,519
3,699
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
32
21
Kills
12
12
Deaths
21
63
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hel
0
2
14
3.5
L
Erlang Shen
Carapaced
Erlang Shen
8
4
2
2.25
L
1
6
4
0.5
W
Chaac
Stormit
Chaac
4
2
14
5.5
W
Da Ji
Suffer
Da Ji
8
4
7
2.88
L
Fafnir
Vertorex
Fafnir
3
3
6
2
W
The Morrigan
iMLK6
The Morrigan
5
2
14
6
L
0
2
2
0.5
W
Ne Zha
mytankdied
Ne Zha
4
2
14
5.5
L
Chang'e
restopial
Chang'e
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,758
Damage
28,773
51,062
Taken
53,218
36,507
Mitigated
42,941
27,592
Healing
15,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
6,706
840
9,990
4,771
7,906
5,342
706
895
7,011
11,835
0
L
Erlang Shen
Carapaced
Erlang Shen
10,521
5,258
915
2,696
15,511
15,194
414
5,538
9,652
0
20,349
L
6,338
2,960
1,310
1,156
10,958
4,874
878
2,390
8,368
0
18,344
W
Chaac
Stormit
Chaac
10,256
1,265
68
6,720
16,009
13,515
297
2,509
13,500
504
19,130
W
Da Ji
Suffer
Da Ji
9,174
2,081
97
759
10,628
6,317
2,074
4,494
6,134
0
13,378
L
Fafnir
Vertorex
Fafnir
5,545
1,652
39
2,196
13,118
15,929
236
4,561
8,320
14,578
0
W
The Morrigan
iMLK6
The Morrigan
11,403
2,130
0
1,795
8,252
7,671
452
2,226
6,026
17,432
2,204
L
1,229
63
294
219
4,112
3,245
0
947
3,015
2,808
0
W
Ne Zha
mytankdied
Ne Zha
9,219
2,549
1,376
2,016
8,267
3,662
2,280
1,790
6,477
0
24,032
L
Chang'e
restopial
Chang'e
5,140
639
4,294
2,102
9,519
3,699
347
2,929
6,465
17,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,454
Gold Earned
40,461
94
Minions Killed
70
0
Camps Cleared
0
813,562
Distance Traveled
616,236
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,788
779
10
1
0
158,792
0
L
Erlang Shen
9,619
962
14
1
0
153,781
0
L
Ullr
7,572
757
15
2
0
137,235
6
W
Chaac
8,722
872
10
1
0
162,043
3
W
Da Ji
8,990
899
19
2
0
171,009
2
L
Fafnir
9,488
949
11
1
0
164,583
0
W
The Morrigan
9,100
910
26
3
0
156,057
0
L
Geb
6,402
640
5
1
0
50,850
0
W
Ne Zha
8,854
885
29
3
0
165,661
0
L
Chang'e
7,380
738
25
3
0
109,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role