Player Matchup

Medusa
Medusa
KhalidOz
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Milaheel
Nike
Level 25
God Stats
1W - 1L
1,693 SR
Queue Stats
3W - 4L
1,340 Elo+
Solo
Ymir
Ymir
PółLitra
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,115 Elo+
Solo
Agni
Agni
Vampick
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,290 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yakuzan321
Tsukuyomi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 59L
1,333 Elo+
Solo
Team Averages
Level 17
1,539 SR
1,315 Elo+

VS

Team Averages
Level 16
1,368 SR
1,290 Elo+
Kuzenbo
Kuzenbo
MateuszDziedzic
Kuzenbo
Level 14
God Stats
4W - 6L
1,268 SR
Queue Stats
37W - 28L
1,459 Elo+
Solo
Neith
Neith
Morkovka2452
Neith
Level 17
God Stats
31W - 40L
1,235 SR
Queue Stats
244W - 301L
1,168 Elo+
Party 1
Cernunnos
Cernunnos
Tuch137
Cernunnos
Level 13
God Stats
9W - 15L
1,335 SR
Queue Stats
16W - 24L
1,268 Elo+
Solo
Chaac
Chaac
Turnanba
Chaac
Level 16
God Stats
13W - 16L
1,388 SR
Queue Stats
274W - 337L
1,186 Elo+
Party 1
Gilgamesh
Gilgamesh
Whykillhow
Gilgamesh
Level 21
God Stats
15W - 9L
1,615 SR
Queue Stats
37W - 35L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KhalidOz
Medusa
13
5 / 6 / 3
8,548
503
8,502
15,002
4,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
11
0 / 6 / 0
6,559
386
2,736
12,939
6,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 10 / 3
7,122
419
3,255
13,493
9,873
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
Vampick
Agni
14
4 / 7 / 3
8,699
512
12,098
12,128
3,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Yakuzan321
Tsukuyomi
12
1 / 10 / 0
7,270
428
10,816
14,896
5,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 5
9,107
536
6,473
9,944
13,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
6 / 2 / 13
10,447
615
13,543
14,839
5,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Tuch137
Cernunnos
12
2 / 7 / 1
8,291
488
5,661
11,789
4,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Turnanba
Chaac
16
13 / 3 / 7
10,290
605
12,113
13,669
11,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Whykillhow
Gilgamesh
18
12 / 0 / 5
11,301
665
11,685
10,563
6,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
69
10
Kills
38
39
Deaths
13
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Medusa
KhalidOz
Medusa
5
6
3
1.08
W
5
1
5
7.5
L
Nike
0
6
0
0
W
6
2
13
6.25
L
0
10
3
0.15
W
Cernunnos
Tuch137
Cernunnos
2
7
1
0.36
W
Chaac
Turnanba
Chaac
13
3
7
5.5
L
Agni
Vampick
Agni
4
7
3
0.79
W
Gilgamesh
Whykillhow
Gilgamesh
12
0
5
14.5
L
Tsukuyomi
Yakuzan321
Tsukuyomi
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,407
Damage
49,475
68,458
Taken
60,804
30,157
Mitigated
41,515
12,539
Healing
18,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
KhalidOz
Medusa
8,502
5,654
219
4,830
15,002
4,779
486
2,404
12,523
0
50,626
W
6,473
2,576
0
1,418
9,944
13,153
330
2,632
7,092
19,422
0
L
Nike
2,736
717
0
955
12,939
6,807
144
1,018
11,896
0
22,527
W
13,543
9,638
0
9,482
14,839
5,545
4,340
2,625
11,859
0
66,246
L
3,255
1,324
0
401
13,493
9,873
66
752
12,645
22,490
0
W
Cernunnos
Tuch137
Cernunnos
5,661
4,137
0
2,022
11,789
4,136
2,842
2,670
9,000
0
35,816
W
Chaac
Turnanba
Chaac
12,113
2,312
0
4,546
13,669
11,995
632
4,987
8,223
0
34,910
L
Agni
Vampick
Agni
12,098
723
0
3,990
12,128
3,529
0
1,208
10,620
35,784
0
W
Gilgamesh
Whykillhow
Gilgamesh
11,685
5,478
0
935
10,563
6,686
2,873
1,346
9,009
0
70,975
L
Tsukuyomi
Yakuzan321
Tsukuyomi
10,816
3,177
0
2,144
14,896
5,169
0
1,091
13,685
0
41,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,198
Gold Earned
49,436
278
Minions Killed
380
0
Camps Cleared
0
1,373,960
Distance Traveled
1,522,823
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,548
503
81
5
0
278,526
0
W
Kuzenbo
9,107
536
27
2
0
309,744
0
L
Nike
6,559
386
37
2
0
249,118
2
W
Neith
10,447
615
120
7
0
296,809
4
L
Ymir
7,122
419
32
2
0
240,914
1
W
Cernunnos
8,291
488
75
4
0
261,935
0
W
Chaac
10,290
605
45
3
0
354,287
3
L
Agni
8,699
512
59
3
0
306,743
0
W
Gilgamesh
11,301
665
113
7
0
300,048
4
L
Tsukuyomi
7,270
428
69
4
0
298,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role