Player Matchup

Hun Batz
Hun Batz
OTK-JUAN
Hun Batz
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 20L
1,348 Elo+
Solo
Bellona
Bellona
jpb72
Bellona
Level 11
God Stats
1W - 3L
1,507 SR
Queue Stats
27W - 41L
1,292 Elo+
Solo
Nox
Nox
xoxSOLxox
Nox
Level 9
God Stats
8W - 9L
1,622 SR
Queue Stats
33W - 40L
1,439 Elo+
Solo
Team Averages
Level 9
1,543 SR
1,359 Elo+

VS

Team Averages
Level 49
1,560 SR
1,314 Elo+
Set
Set
Artanis1940
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 13L
1,259 Elo+
Party 1
Chiron
Chiron
HllG-light
Chiron
Level 21
God Stats
1W - 0L
1,679 SR
Queue Stats
9W - 37L
1,184 Elo+
Party 1
Vulcan
Vulcan
pipintheshort
Vulcan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
OTK-JUAN
Hun Batz
12
0 / 6 / 10
10,931
575
3,212
13,705
4,848
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Bellona
jpb72
Bellona
19
11 / 6 / 8
14,468
761
16,561
23,845
25,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
12 / 2 / 10
14,285
752
21,002
13,224
5,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 13 / 8
11,423
601
10,542
16,302
6,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
HllG-light
Chiron
15
5 / 6 / 4
12,175
641
8,085
16,195
6,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
7 / 4 / 6
13,315
701
20,534
14,459
6,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
23
Kills
14
14
Deaths
23
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
13
8
0.46
W
Chiron
HllG-light
Chiron
5
6
4
1.17
L
Hun Batz
OTK-JUAN
Hun Batz
0
6
10
0.83
L
Bellona
jpb72
Bellona
11
6
8
2.5
W
7
4
6
2.5
L
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,775
Damage
39,161
50,774
Taken
46,956
36,054
Mitigated
18,976
5,896
Healing
9,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,542
5,059
0
315
16,302
6,517
90
7,503
8,524
0
38,590
W
Chiron
HllG-light
Chiron
8,085
4,724
947
3,554
16,195
6,251
298
7,838
8,107
0
39,773
L
Hun Batz
OTK-JUAN
Hun Batz
3,212
514
0
1,303
13,705
4,848
0
5,117
8,400
0
21,731
L
Bellona
jpb72
Bellona
16,561
3,998
0
3,393
23,845
25,659
1,089
10,686
12,649
0
59,776
W
20,534
7,756
0
4,437
14,459
6,208
280
6,060
8,124
80,541
0
L
21,002
794
0
1,200
13,224
5,547
1,211
4,224
8,856
87,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,684
Gold Earned
36,913
195
Minions Killed
218
0
Camps Cleared
0
1,040,727
Distance Traveled
987,689
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,423
601
37
2
0
289,250
0
W
Chiron
12,175
641
61
3
0
341,859
1
L
Hun Batz
10,931
575
19
1
0
268,726
1
L
Bellona
14,468
761
70
4
0
369,541
3
W
Vulcan
13,315
701
120
6
0
356,580
2
L
Nox
14,285
752
106
6
0
402,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role