Player Matchup

Skadi
Skadi
Bronze IV
Ernesto3
Skadi
Bronze IV
Level 87
God Stats
3W - 9L
1,374 SR
Queue Stats
7W - 26L
956 MMR
Party 1
Arachne
Arachne
Silver III
Kriss13
Arachne
Silver III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver III
TheCresk
Yemoja
Silver III
Level 94
God Stats
0W - 1L
1,779 SR
Queue Stats
76W - 96L
797 MMR
Party 1
Thoth
Thoth
Silver IV
UeefPalto
Thoth
Silver IV
Level 75
God Stats
3W - 3L
1,452 SR
Queue Stats
84W - 98L
741 MMR
Solo
King Arthur
King Arthur
Silver II
bombator
King Arthur
Silver II
Level 105
God Stats
26W - 39L
1,476 SR
Queue Stats
290W - 300L
907 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,516 SR
980 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,435 SR
961 MMR
Olorun
Olorun
Silver II
Baldër
Olorun
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver V
Carlanul
Zeus
Silver V
Level 124
God Stats
1W - 1L
1,294 SR
Queue Stats
9W - 34L
617 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
DeadlyDark
Sun Wukong
Silver III
Level 145
God Stats
3W - 2L
1,353 SR
Queue Stats
152W - 159L
970 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
VxBanxV
Ao Kuang
Silver II
Level 80
God Stats
4W - 1L
1,576 SR
Queue Stats
183W - 197L
982 MMR
Solo
Hercules
Hercules
Silver V
Werden98
Hercules
Silver V
Level 55
God Stats
19W - 17L
1,451 SR
Queue Stats
464W - 483L
736 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ernesto3
Skadi
20
9 / 7 / 8
13,866
514
24,031
24,326
10,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Kriss13
Arachne
19
6 / 7 / 6
12,894
478
10,922
22,790
10,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
TheCresk
Yemoja
19
5 / 6 / 11
14,350
531
10,781
27,958
34,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
UeefPalto
Thoth
20
4 / 9 / 7
13,111
486
17,717
22,605
9,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
bombator
King Arthur
19
1 / 5 / 13
12,542
465
23,827
36,195
38,292
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AthenaTsukuyomiApolloJanusSet

VS

Bans
TiamatAresIzanamiYmirCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Baldër
Olorun
20
9 / 6 / 6
16,439
609
19,278
25,969
13,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
20
6 / 4 / 13
15,571
577
26,582
14,660
5,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
DeadlyDark
Sun Wukong
19
5 / 7 / 12
13,454
498
15,207
27,676
30,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
VxBanxV
Ao Kuang
20
10 / 5 / 12
16,166
599
26,125
25,995
14,607
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Werden98
Hercules
20
4 / 3 / 9
14,473
536
17,958
30,741
42,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
86
25
Kills
34
34
Deaths
25
45
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Olorun
Baldër
Olorun
9
6
6
2
W
Zeus
6
4
13
3.13
W
Sun Wukong
DeadlyDark
Sun Wukong
5
7
12
1.57
L
Skadi
Ernesto3
Skadi
9
7
8
1.86
L
Arachne
Kriss13
Arachne
6
7
6
1.29
L
Yemoja
TheCresk
Yemoja
5
6
11
1.75
L
Thoth
UeefPalto
Thoth
4
9
7
0.83
W
Ao Kuang
VxBanxV
Ao Kuang
10
5
12
3.2
W
Hercules
Werden98
Hercules
4
3
9
2.83
L
King Arthur
bombator
King Arthur
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,278
Damage
105,150
133,874
Taken
125,041
103,796
Mitigated
107,397
39,705
Healing
51,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Baldër
Olorun
19,278
11,472
2,254
14,202
25,969
13,803
4,614
6,037
19,932
126,957
9,865
W
Zeus
26,582
1,977
0
5,145
14,660
5,718
2,269
6,385
8,275
104,136
0
W
Sun Wukong
DeadlyDark
Sun Wukong
15,207
2,658
0
5,152
27,676
30,340
1,691
5,717
21,959
0
54,433
L
Skadi
Ernesto3
Skadi
24,031
16,661
0
7,065
24,326
10,665
4,959
13,328
10,918
0
99,815
L
Arachne
Kriss13
Arachne
10,922
6,973
0
5,465
22,790
10,664
211
11,921
10,665
0
90,336
L
Yemoja
TheCresk
Yemoja
10,781
2,454
2,744
3,787
27,958
34,314
441
16,805
10,803
47,632
0
L
Thoth
UeefPalto
Thoth
17,717
944
1,541
8,222
22,605
9,861
470
11,526
10,727
95,261
0
W
Ao Kuang
VxBanxV
Ao Kuang
26,125
5,555
0
8,049
25,995
14,607
2,582
4,681
21,314
141,370
0
W
Hercules
Werden98
Hercules
17,958
4,685
0
16,862
30,741
42,929
912
7,025
23,716
0
72,979
L
King Arthur
bombator
King Arthur
23,827
4,340
0
10,881
36,195
38,292
119
16,113
19,769
0
85,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,763
Gold Earned
76,103
587
Minions Killed
708
0
Camps Cleared
0
2,412,309
Distance Traveled
2,442,691
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
16,439
609
188
7
0
478,137
11
W
Zeus
15,571
577
169
6
0
443,219
2
W
Sun Wukong
13,454
498
67
2
0
448,577
6
L
Skadi
13,866
514
144
5
0
434,987
0
L
Arachne
12,894
478
120
4
0
520,064
6
L
Yemoja
14,350
531
44
2
0
477,528
6
L
Thoth
13,111
486
148
5
0
444,522
11
W
Ao Kuang
16,166
599
161
6
0
562,164
2
W
Hercules
14,473
536
123
5
0
510,594
1
L
King Arthur
12,542
465
131
5
0
535,208
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role