Player Matchup

Nu Wa
Nu Wa
Ban512
Nu Wa
Level 26
God Stats
102W - 79L
1,650 SR
Queue Stats
129W - 111L
1,510 Elo+
Solo
Erlang Shen
Erlang Shen
CB4ker151
Erlang Shen
Level 29
God Stats
3W - 0L
1,710 SR
Queue Stats
37W - 32L
1,507 Elo+
Solo
Danzaburou
Danzaburou
heojeong
Danzaburou
Level 28
God Stats
8W - 5L
1,579 SR
Queue Stats
104W - 105L
1,490 Elo+
Solo
Nemesis
Nemesis
kubasivi
Nemesis
Level 28
God Stats
21W - 16L
1,448 SR
Queue Stats
100W - 100L
1,432 Elo+
Solo
Vulcan
Vulcan
those_carbide3
Vulcan
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
227W - 241L
1,470 Elo+
Solo
Team Averages
Level 27
1,577 SR
1,482 Elo+

VS

Team Averages
Level 19
1,460 SR
1,405 Elo+
Pele
Pele
HarleyMBBK
Pele
Level 24
God Stats
8W - 8L
1,565 SR
Queue Stats
69W - 73L
1,438 Elo+
Party 2
Gilgamesh
Gilgamesh
Jacob-Pete
Gilgamesh
Level 17
God Stats
2W - 6L
1,416 SR
Queue Stats
16W - 28L
1,371 Elo+
Party 2
Hou Yi
Hou Yi
LeePhySthor
Hou Yi
Level 18
God Stats
14W - 9L
1,506 SR
Queue Stats
29W - 26L
1,403 Elo+
Party 1
Baba Yaga
Baba Yaga
Ultiduff
Baba Yaga
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
piskotsteve
Ares
Level 6
God Stats
5W - 8L
1,314 SR
Queue Stats
28W - 30L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ban512
Nu Wa
16
1 / 3 / 14
10,719
536
13,171
6,094
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
CB4ker151
Erlang Shen
18
10 / 1 / 7
12,500
625
18,949
17,890
14,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
heojeong
Danzaburou
16
2 / 2 / 3
10,694
535
5,438
7,924
2,830
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
kubasivi
Nemesis
19
14 / 0 / 5
12,720
636
17,125
13,138
6,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
5 / 1 / 5
11,695
585
9,333
11,112
4,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 1
9,047
452
9,978
17,498
5,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Jacob-Pete
Gilgamesh
12
0 / 7 / 2
7,564
378
7,008
18,938
8,786
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
16
4 / 3 / 0
9,725
486
6,539
13,328
4,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baba Yaga
Ultiduff
Baba Yaga
14
0 / 7 / 5
8,568
428
7,236
14,316
5,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 8 / 4
7,704
385
4,597
21,608
17,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
19
32
Kills
7
7
Deaths
32
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Ban512
Nu Wa
1
3
14
2.67
W
Erlang Shen
CB4ker151
Erlang Shen
10
1
7
13.5
L
3
7
1
0.5
L
Gilgamesh
Jacob-Pete
Gilgamesh
0
7
2
0.14
L
Hou Yi
4
3
0
1.33
L
Baba Yaga
Ultiduff
Baba Yaga
0
7
5
0.36
W
Danzaburou
heojeong
Danzaburou
2
2
3
1.75
W
Nemesis
kubasivi
Nemesis
14
0
5
16.5
L
0
8
4
0.25
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,016
Damage
35,358
56,158
Taken
85,688
30,770
Mitigated
41,591
11,264
Healing
18,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Ban512
Nu Wa
13,171
2,464
0
50
6,094
2,002
3,994
542
5,462
58,437
0
W
Erlang Shen
CB4ker151
Erlang Shen
18,949
11,640
0
3,774
17,890
14,929
733
2,627
15,033
0
70,239
L
9,978
2,814
819
5,803
17,498
5,782
0
4,682
12,596
0
72,280
L
Gilgamesh
Jacob-Pete
Gilgamesh
7,008
1,705
0
3,885
18,938
8,786
0
3,793
14,881
0
37,433
L
Hou Yi
6,539
3,637
0
4,107
13,328
4,306
0
2,893
10,049
0
57,462
L
Baba Yaga
Ultiduff
Baba Yaga
7,236
164
0
2,275
14,316
5,033
70
4,569
9,203
55,952
0
W
Danzaburou
heojeong
Danzaburou
5,438
1,770
0
2,808
7,924
2,830
8,253
1,546
6,288
0
55,318
W
Nemesis
kubasivi
Nemesis
17,125
9,336
0
1,878
13,138
6,601
1,519
3,636
9,370
0
88,474
L
4,597
757
0
2,021
21,608
17,684
0
4,735
16,455
20,445
0
W
9,333
3,248
123
2,631
11,112
4,408
1,535
2,974
7,885
73,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,328
Gold Earned
42,608
558
Minions Killed
414
0
Camps Cleared
0
1,988,026
Distance Traveled
1,702,445
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,719
536
83
4
0
371,895
5
W
Erlang Shen
12,500
625
113
6
0
419,130
3
L
Pele
9,047
452
124
6
0
370,592
1
L
Gilgamesh
7,564
378
59
3
0
390,656
0
L
Hou Yi
9,725
486
108
5
0
323,641
0
L
Baba Yaga
8,568
428
103
5
0
331,449
4
W
Danzaburou
10,694
535
109
5
0
367,240
5
W
Nemesis
12,720
636
128
6
0
444,451
1
L
Ares
7,704
385
20
1
0
286,107
1
W
Vulcan
11,695
585
125
6
0
385,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role