Player Matchup

Bacchus
Bacchus
Bronzskjold
Bacchus
Level 4
God Stats
2W - 3L
1,327 SR
Queue Stats
6W - 5L
1,683 Elo+
Party 1
Medusa
Medusa
CACATBALEGABUCI
Medusa
Level 23
God Stats
2W - 0L
1,795 SR
Queue Stats
12W - 9L
1,688 Elo+
Party 1
Loki
Loki
MillenniumKid
Loki
Level 29
God Stats
2W - 1L
1,304 SR
Queue Stats
145W - 121L
1,614 Elo+
Solo
Anubis
Anubis
PromisingBlob
Anubis
Level 26
God Stats
11W - 5L
1,665 SR
Queue Stats
122W - 94L
1,601 Elo+
Solo
Ullr
Ullr
ШаманОлег
Ullr
Level 5
God Stats
2W - 0L
1,586 SR
Queue Stats
3W - 1L
1,786 Elo+
Solo
Team Averages
Level 17
1,535 SR
1,674 Elo+

VS

Team Averages
Level 17
1,649 SR
1,642 Elo+
Thoth
Thoth
DieMFDieee
Thoth
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MamCzas
Danzaburou
Level 22
God Stats
33W - 15L
1,706 SR
Queue Stats
89W - 58L
1,634 Elo+
Solo
Bellona
Bellona
TheAncientOnе
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,670 Elo+
Solo
Ymir
Ymir
TheWallofTrump28
Ymir
Level 27
God Stats
9W - 2L
2,038 SR
Queue Stats
91W - 41L
1,769 Elo+
Solo
Pele
Pele
aigben
Pele
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 94L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bronzskjold
Bacchus
10
4 / 1 / 3
5,879
534
3,073
4,932
2,144
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 2 / 5
6,380
580
4,919
6,092
1,934
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

12
6 / 1 / 1
7,161
651
4,765
7,058
2,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
4 / 3 / 6
6,744
613
6,251
6,470
3,027
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
11 / 1 / 6
7,768
706
10,053
6,522
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
9
3 / 4 / 2
5,874
534
4,580
5,744
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
MamCzas
Danzaburou
10
2 / 5 / 2
6,311
574
6,047
8,365
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 5 / 0
5,284
480
1,355
5,321
2,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 6 / 2
5,377
489
2,882
10,175
4,946
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
aigben
Pele
8
1 / 7 / 1
5,262
478
1,828
9,533
2,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
27
Kills
8
8
Deaths
27
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bronzskjold
Bacchus
4
1
3
5.5
W
2
2
5
2.25
L
Thoth
3
4
2
1
L
Danzaburou
MamCzas
Danzaburou
2
5
2
0.6
W
6
1
1
6.5
W
4
3
6
2.33
L
1
5
0
0.2
L
1
6
2
0.33
L
Pele
aigben
Pele
1
7
1
0.21
W
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,061
Damage
16,692
31,074
Taken
39,138
11,534
Mitigated
14,066
8,812
Healing
6,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bronzskjold
Bacchus
3,073
205
318
1,726
4,932
2,144
0
1,095
3,787
11,614
0
W
4,919
2,390
0
220
6,092
1,934
0
327
5,739
0
39,774
L
Thoth
4,580
287
0
713
5,744
1,304
0
2,612
3,132
22,850
0
L
Danzaburou
MamCzas
Danzaburou
6,047
2,585
0
2,325
8,365
2,353
0
1,202
7,163
0
33,605
W
4,765
1,189
0
1,616
7,058
2,223
0
1,009
6,001
0
41,845
W
6,251
433
0
3,027
6,470
3,027
0
4,095
2,063
33,036
0
L
1,355
179
0
88
5,321
2,800
0
0
5,321
0
12,804
L
2,882
831
212
1,103
10,175
4,946
0
3,989
6,186
15,914
0
L
Pele
aigben
Pele
1,828
628
0
2,115
9,533
2,663
0
1,521
8,012
0
21,620
W
10,053
3,921
0
1,905
6,522
2,206
62
450
6,022
0
37,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,932
Gold Earned
28,108
341
Minions Killed
242
0
Camps Cleared
0
1,033,169
Distance Traveled
963,509
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,879
534
26
2
0
227,026
6
W
Medusa
6,380
580
76
7
0
194,123
1
L
Thoth
5,874
534
51
5
0
194,883
4
L
Danzaburou
6,311
574
66
6
0
180,785
1
W
Loki
7,161
651
99
9
0
217,922
1
W
Anubis
6,744
613
61
6
0
182,405
2
L
Bellona
5,284
480
41
4
0
217,896
1
L
Ymir
5,377
489
32
3
0
190,922
3
L
Pele
5,262
478
52
5
0
179,023
0
W
Ullr
7,768
706
79
7
0
211,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role