Player Matchup

Horus
Horus
Ahemme
Horus
Level 88
God Stats
12W - 8L
1,502 SR
Queue Stats
197W - 186L
1,518 Elo+
Party 2
Neith
Neith
FlyingHamburger
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
LightSoF
He Bo
Level 108
God Stats
0W - 1L
1,301 SR
Queue Stats
47W - 56L
1,437 Elo+
Solo
Jormungandr
Jormungandr
XILITRON
Jormungandr
Level 56
God Stats
2W - 2L
1,726 SR
Queue Stats
30W - 36L
1,449 Elo+
Solo
Guan Yu
Guan Yu
dræberfrede
Guan Yu
Level 82
God Stats
1W - 5L
1,531 SR
Queue Stats
227W - 209L
1,560 Elo+
Party 2
Team Averages
Level 98
1,512 SR
1,493 Elo+

VS

Team Averages
Level 100
1,465 SR
1,548 Elo+
Athena
Athena
Algouthi
Athena
Level 58
God Stats
10W - 10L
1,538 SR
Queue Stats
25W - 34L
1,565 Elo+
Party 1
Ravana
Ravana
Chanendh
Ravana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Droze
Artemis
Level 48
God Stats
4W - 3L
1,585 SR
Queue Stats
41W - 44L
1,625 Elo+
Party 1
Merlin
Merlin
Shootheduck
Merlin
Level 159
God Stats
1W - 0L
1,168 SR
Queue Stats
191W - 181L
1,557 Elo+
Solo
Erlang Shen
Erlang Shen
Zyzygy
Erlang Shen
Level 107
God Stats
32W - 32L
1,536 SR
Queue Stats
321W - 320L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ahemme
Horus
16
3 / 4 / 1
9,493
500
7,186
13,187
7,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 5 / 2
8,773
462
12,462
14,029
4,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
LightSoF
He Bo
15
0 / 4 / 4
8,841
465
5,915
10,281
3,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
XILITRON
Jormungandr
14
2 / 5 / 4
9,727
512
6,966
12,507
10,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
dræberfrede
Guan Yu
16
2 / 4 / 1
9,839
518
13,175
18,170
16,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Algouthi
Athena
14
1 / 5 / 7
9,621
506
3,759
14,874
9,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
Chanendh
Ravana
18
5 / 0 / 8
11,035
581
10,750
10,634
6,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Droze
Artemis
19
5 / 2 / 2
11,908
627
8,446
10,252
3,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
17
3 / 3 / 6
10,712
564
10,423
9,832
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Zyzygy
Erlang Shen
19
8 / 1 / 2
11,538
607
14,992
19,091
9,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
11
Kills
22
22
Deaths
11
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Horus
Ahemme
Horus
3
4
1
0.88
W
Athena
Algouthi
Athena
1
5
7
0.9
W
Ravana
Chanendh
Ravana
5
0
8
9
W
Artemis
Droze
Artemis
5
2
2
3
L
4
5
2
1
L
He Bo
LightSoF
He Bo
0
4
4
0.5
W
Merlin
3
3
6
2
L
Jormungandr
XILITRON
Jormungandr
2
5
4
0.8
W
Erlang Shen
Zyzygy
Erlang Shen
8
1
2
9
L
Guan Yu
dræberfrede
Guan Yu
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,704
Damage
48,370
68,174
Taken
64,683
42,100
Mitigated
33,099
17,358
Healing
20,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Ahemme
Horus
7,186
2,861
1,217
2,882
13,187
7,260
0
2,991
10,196
0
66,982
W
Athena
Algouthi
Athena
3,759
1,256
0
1,530
14,874
9,057
166
4,121
10,695
27,073
0
W
Ravana
Chanendh
Ravana
10,750
2,794
0
3,884
10,634
6,202
0
1,654
8,896
429
76,721
W
Artemis
Droze
Artemis
8,446
5,249
0
6,482
10,252
3,767
3,422
1,820
8,432
0
79,092
L
12,462
5,776
0
3,900
14,029
4,682
781
3,899
10,130
0
54,436
L
He Bo
LightSoF
He Bo
5,915
411
0
1,960
10,281
3,221
0
3,314
6,967
59,940
0
W
Merlin
10,423
248
0
1,854
9,832
4,516
0
3,329
6,259
79,517
0
L
Jormungandr
XILITRON
Jormungandr
6,966
1,737
0
79
12,507
10,239
91
1,866
10,641
33,943
0
W
Erlang Shen
Zyzygy
Erlang Shen
14,992
7,434
0
6,710
19,091
9,557
588
1,702
17,389
0
77,605
L
Guan Yu
dræberfrede
Guan Yu
13,175
3,090
0
7,320
18,170
16,698
0
2,541
15,629
0
58,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,673
Gold Earned
54,814
524
Minions Killed
622
0
Camps Cleared
0
1,741,147
Distance Traveled
1,838,220
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,493
500
114
6
0
377,534
5
W
Athena
9,621
506
47
2
0
359,715
6
W
Ravana
11,035
581
124
7
0
422,054
2
W
Artemis
11,908
627
149
8
0
326,882
3
L
Neith
8,773
462
87
5
0
307,233
3
L
He Bo
8,841
465
122
6
0
342,311
6
W
Merlin
10,712
564
151
8
0
347,594
9
L
Jormungandr
9,727
512
65
3
0
366,099
7
W
Erlang Shen
11,538
607
151
8
0
381,975
10
L
Guan Yu
9,839
518
136
7
0
347,970
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role