Player Matchup

Cthulhu
Cthulhu
AntBoiz8516
Cthulhu
Level 22
God Stats
4W - 2L
1,427 SR
Queue Stats
9W - 13L
1,334 Elo+
Party 1
Janus
Janus
LawTrickster
Janus
Level 113
God Stats
10W - 15L
1,543 SR
Queue Stats
282W - 286L
1,457 Elo+
Solo
Hercules
Hercules
SneiksTV
Hercules
Level 67
God Stats
1W - 2L
1,623 SR
Queue Stats
25W - 24L
1,504 Elo+
Party 1
Thanatos
Thanatos
ZephyrPrime_
Thanatos
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 141L
1,582 Elo+
Solo
Danzaburou
Danzaburou
xDOASx
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 95
1,519 SR
1,475 Elo+

VS

Team Averages
Level 105
1,519 SR
1,549 Elo+
Chang'e
Chang'e
 
Chang'e
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ICarryY00u
Da Ji
Level 69
God Stats
68W - 49L
1,666 SR
Queue Stats
136W - 121L
1,574 Elo+
Solo
Scylla
Scylla
SEBAfullVILLAmet
Scylla
Level 137
God Stats
10W - 12L
1,467 SR
Queue Stats
190W - 201L
1,474 Elo+
Solo
Anhur
Anhur
ZaDa_2016
Anhur
Level 109
God Stats
11W - 11L
1,520 SR
Queue Stats
246W - 241L
1,535 Elo+
Solo
Hercules
Hercules
lokoclick
Hercules
Level 83
God Stats
8W - 7L
1,440 SR
Queue Stats
205W - 182L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AntBoiz8516
Cthulhu
9
0 / 1 / 0
5,846
390
1,707
4,495
2,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 2 / 2
8,288
553
3,014
5,953
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
SneiksTV
Hercules
16
1 / 1 / 2
8,726
582
3,646
9,317
5,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
ZephyrPrime_
Thanatos
15
3 / 0 / 2
8,690
579
4,750
9,199
3,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
xDOASx
Danzaburou
13
1 / 2 / 0
7,998
533
3,446
6,664
1,989
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
1 / 2 / 1
9,107
607
6,402
7,824
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Da Ji
12
3 / 2 / 0
7,303
487
4,714
8,534
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 1 / 0
7,681
512
2,779
4,654
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
ZaDa_2016
Anhur
14
2 / 1 / 1
8,306
554
2,183
7,980
2,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
lokoclick
Hercules
8
0 / 0 / 2
6,057
404
1,069
3,782
1,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
6
Kills
6
6
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
2
1
0.75
W
Cthulhu
AntBoiz8516
Cthulhu
0
1
0
0
L
Da Ji
3
2
0
1.5
W
1
2
2
1
L
0
1
0
0
W
Hercules
SneiksTV
Hercules
1
1
2
2
L
Anhur
ZaDa_2016
Anhur
2
1
1
2.5
W
Thanatos
ZephyrPrime_
Thanatos
3
0
2
4
L
Hercules
lokoclick
Hercules
0
0
2
1
W
Danzaburou
xDOASx
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,563
Damage
17,147
35,628
Taken
32,774
15,268
Mitigated
11,225
18,185
Healing
17,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,402
653
113
3,921
7,824
2,822
0
0
7,624
56,174
0
W
Cthulhu
AntBoiz8516
Cthulhu
1,707
94
0
258
4,495
2,430
0
1,142
3,233
16,863
0
L
Da Ji
4,714
969
0
4,219
8,534
3,082
0
2,041
6,468
0
42,627
W
3,014
201
0
2,094
5,953
1,725
0
1,102
4,661
53,339
0
L
2,779
78
0
889
4,654
1,336
245
1,101
3,553
48,601
0
W
Hercules
SneiksTV
Hercules
3,646
1,196
0
3,692
9,317
5,759
188
5,218
3,647
0
56,639
L
Anhur
ZaDa_2016
Anhur
2,183
690
0
5,133
7,980
2,522
458
351
7,629
0
54,297
W
Thanatos
ZephyrPrime_
Thanatos
4,750
1,074
0
9,737
9,199
3,365
666
873
8,242
0
63,787
L
Hercules
lokoclick
Hercules
1,069
367
0
2,757
3,782
1,463
0
1,228
2,554
0
7,244
W
Danzaburou
xDOASx
Danzaburou
3,446
705
0
2,404
6,664
1,989
50
0
6,664
0
51,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,548
Gold Earned
38,454
477
Minions Killed
468
0
Camps Cleared
0
1,559,770
Distance Traveled
1,234,711
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,107
607
142
9
0
264,147
1
W
Cthulhu
5,846
390
24
2
0
321,492
3
L
Da Ji
7,303
487
86
6
0
253,046
1
W
Janus
8,288
553
115
8
0
323,730
3
L
Scylla
7,681
512
115
8
0
274,913
10
W
Hercules
8,726
582
124
8
0
295,498
5
L
Anhur
8,306
554
105
7
0
243,699
5
W
Thanatos
8,690
579
129
9
0
353,664
4
L
Hercules
6,057
404
20
1
0
198,906
2
W
Danzaburou
7,998
533
85
6
0
265,386
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role