Player Matchup

Anhur
Anhur
Diamond IV
BaRTo008
Anhur
Diamond IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond III
FadedFantasy
Hercules
Diamond III
Level 128
God Stats
5W - 3L
1,720 SR
Queue Stats
159W - 150L
2,200 MMR
Solo
Geb
Geb
Diamond III
Kaiznl
Geb
Diamond III
Level 107
God Stats
3W - 4L
1,483 SR
Queue Stats
98W - 87L
2,143 MMR
Solo
Ao Kuang
Ao Kuang
Masters
TheAllahGuy
Ao Kuang
Masters
Level 160
God Stats
9W - 4L
1,325 SR
Queue Stats
810W - 781L
2,093 MMR
Party 1
Tiamat
Tiamat
Diamond V
Valentrìx
Tiamat
Diamond V
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
150W - 131L
2,301 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,506 SR
2,047 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,546 SR
2,164 MMR
Cthulhu
Cthulhu
Diamond V
Amn3sya
Cthulhu
Diamond V
Level 159
God Stats
1W - 6L
1,355 SR
Queue Stats
1,125W - 1,096L
2,021 MMR
Solo
Heimdallr
Heimdallr
Diamond III
CGcopa
Heimdallr
Diamond III
Level 117
God Stats
24W - 23L
1,615 SR
Queue Stats
334W - 291L
2,243 MMR
Party 2
Ares
Ares
Platinum I
F0rty5
Ares
Platinum I
Level 154
God Stats
1W - 3L
1,694 SR
Queue Stats
93W - 82L
2,015 MMR
Solo
Poseidon
Poseidon
Diamond V
TRumperyChip
Poseidon
Diamond V
Level 159
God Stats
1W - 3L
1,567 SR
Queue Stats
263W - 248L
2,102 MMR
Solo
Ne Zha
Ne Zha
Diamond II
TheRealzor
Ne Zha
Diamond II
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 75L
2,439 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BaRTo008
Anhur
20
7 / 3 / 9
16,936
651
25,241
30,183
12,807
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hercules
FadedFantasy
Hercules
20
3 / 0 / 7
16,072
618
13,935
26,516
28,461
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Geb
Kaiznl
Geb
17
0 / 3 / 13
14,133
544
5,609
19,832
18,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ao Kuang
TheAllahGuy
Ao Kuang
20
11 / 1 / 8
16,315
628
22,034
23,919
12,751
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
Valentrìx
Tiamat
20
7 / 1 / 12
17,152
660
20,136
13,338
10,297
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
SetTsukuyomiApolloScyllaNemesis

VS

Bans
AthenaLokiSun WukongSobekGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amn3sya
Cthulhu
20
1 / 2 / 2
12,938
498
19,232
20,100
21,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
CGcopa
Heimdallr
20
5 / 6 / 2
13,728
528
22,206
24,285
9,416
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
F0rty5
Ares
16
1 / 6 / 3
10,763
414
6,546
23,475
22,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
TRumperyChip
Poseidon
20
0 / 5 / 5
12,580
484
17,853
20,490
7,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
TheRealzor
Ne Zha
16
1 / 9 / 5
10,958
421
10,474
27,174
16,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
25
28
Kills
8
8
Deaths
28
49
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Amn3sya
Cthulhu
1
2
2
1
W
Anhur
BaRTo008
Anhur
7
3
9
3.83
L
Heimdallr
CGcopa
Heimdallr
5
6
2
1
L
Ares
F0rty5
Ares
1
6
3
0.42
W
Hercules
FadedFantasy
Hercules
3
0
7
6.5
W
Geb
Kaiznl
Geb
0
3
13
2.17
L
Poseidon
TRumperyChip
Poseidon
0
5
5
0.5
W
Ao Kuang
TheAllahGuy
Ao Kuang
11
1
8
15
L
Ne Zha
TheRealzor
Ne Zha
1
9
5
0.39
W
Tiamat
Valentrìx
Tiamat
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,955
Damage
76,311
113,788
Taken
115,524
82,636
Mitigated
77,682
61,668
Healing
25,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Amn3sya
Cthulhu
19,232
732
1,657
5,391
20,100
21,583
500
7,781
12,319
94,409
0
W
Anhur
BaRTo008
Anhur
25,241
19,035
0
21,785
30,183
12,807
3,276
7,023
22,325
0
162,506
L
Heimdallr
CGcopa
Heimdallr
22,206
14,160
0
7,025
24,285
9,416
1,236
5,989
18,296
0
105,537
L
Ares
F0rty5
Ares
6,546
151
0
2,084
23,475
22,707
0
10,849
12,626
35,279
0
W
Hercules
FadedFantasy
Hercules
13,935
5,043
0
15,321
26,516
28,461
1,733
13,258
12,508
0
96,878
W
Geb
Kaiznl
Geb
5,609
610
0
4,995
19,832
18,320
750
8,986
10,771
22,944
0
L
Poseidon
TRumperyChip
Poseidon
17,853
1,860
458
5,082
20,490
7,856
108
11,273
9,217
137,804
0
W
Ao Kuang
TheAllahGuy
Ao Kuang
22,034
5,194
0
13,125
23,919
12,751
5,389
9,538
14,231
142,256
0
L
Ne Zha
TheRealzor
Ne Zha
10,474
2,006
0
3,627
27,174
16,120
274
11,887
15,287
0
80,996
W
Tiamat
Valentrìx
Tiamat
20,136
3,309
0
6,442
13,338
10,297
3,996
4,990
8,348
133,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,608
Gold Earned
60,967
814
Minions Killed
743
0
Camps Cleared
0
2,741,311
Distance Traveled
2,394,481
34
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,938
498
169
7
0
522,362
4
W
Anhur
16,936
651
211
8
0
460,852
8
L
Heimdallr
13,728
528
160
6
0
436,334
7
L
Ares
10,763
414
45
2
0
472,584
6
W
Hercules
16,072
618
176
7
0
568,236
3
W
Geb
14,133
544
22
1
0
594,595
12
L
Poseidon
12,580
484
253
10
0
496,883
9
W
Ao Kuang
16,315
628
155
6
0
576,340
4
L
Ne Zha
10,958
421
116
4
0
466,318
4
W
Tiamat
17,152
660
250
10
0
541,288
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role