Player Matchup

Khepri
Khepri
Harpy3151
Khepri
Level 20
God Stats
17W - 16L
1,583 SR
Queue Stats
108W - 105L
1,428 Elo+
Solo
Geb
Geb
HazrdusHenthorn
Geb
Level 18
God Stats
8W - 3L
1,741 SR
Queue Stats
195W - 221L
1,355 Elo+
Solo
Serqet
Serqet
LondonMars
Serqet
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 163L
1,522 Elo+
Solo
Vulcan
Vulcan
SayHellowForel
Vulcan
Level 7
God Stats
1W - 1L
1,470 SR
Queue Stats
4W - 11L
1,363 Elo+
Solo
Gilgamesh
Gilgamesh
ZedsDead01
Gilgamesh
Level 25
God Stats
5W - 9L
1,500 SR
Queue Stats
339W - 333L
1,540 Elo+
Solo
Team Averages
Level 16
1,559 SR
1,442 Elo+

VS

Team Averages
Level 36
1,530 SR
1,433 Elo+
King Arthur
King Arthur
Alphalix
King Arthur
Level 12
God Stats
1W - 7L
1,380 SR
Queue Stats
61W - 62L
1,194 Elo+
Solo
Ymir
Ymir
CaseCasey0204
Ymir
Level 125
God Stats
19W - 10L
1,699 SR
Queue Stats
203W - 211L
1,539 Elo+
Party 1
Discordia
Discordia
ZVX11
Discordia
Level 18
God Stats
7W - 0L
1,324 SR
Queue Stats
81W - 96L
1,335 Elo+
Solo
Ares
Ares
flying_frito
Ares
Level 2
God Stats
2W - 0L
1,707 SR
Queue Stats
2W - 0L
1,731 Elo+
Party 1
Danzaburou
Danzaburou
snap-columbs
Danzaburou
Level 22
God Stats
35W - 25L
1,542 SR
Queue Stats
51W - 59L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Harpy3151
Khepri
18
1 / 7 / 4
11,743
839
10,529
23,830
34,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
1 / 8 / 6
12,610
901
13,727
30,837
47,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
LondonMars
Serqet
17
2 / 12 / 2
11,777
841
9,353
25,445
13,892
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 10 / 4
11,528
823
18,646
19,896
14,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ZedsDead01
Gilgamesh
18
4 / 9 / 4
13,250
946
18,637
26,588
29,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alphalix
King Arthur
20
17 / 1 / 19
16,110
1,151
26,760
17,600
25,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
16 / 1 / 20
16,421
1,173
22,447
18,379
24,700
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
ZVX11
Discordia
20
3 / 1 / 28
13,870
991
20,675
13,280
5,493
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
3 / 2 / 14
13,053
932
5,640
10,528
13,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
snap-columbs
Danzaburou
20
6 / 4 / 30
14,952
1,068
43,224
20,013
9,968
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
156
9
Kills
45
46
Deaths
9
20
Assists
111
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Alphalix
King Arthur
17
1
19
26.5
W
16
1
20
26
L
Khepri
Harpy3151
Khepri
1
7
4
0.43
L
1
8
6
0.5
L
Serqet
LondonMars
Serqet
2
12
2
0.25
L
1
10
4
0.3
W
Discordia
ZVX11
Discordia
3
1
28
17
L
Gilgamesh
ZedsDead01
Gilgamesh
4
9
4
0.67
W
3
2
14
5
W
Danzaburou
snap-columbs
Danzaburou
6
4
30
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,892
Damage
118,746
126,596
Taken
79,800
140,380
Mitigated
78,807
3,419
Healing
12,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Alphalix
King Arthur
26,760
3,250
0
0
17,600
25,391
0
12,364
5,236
0
43,882
W
22,447
2,604
0
2,299
18,379
24,700
0
11,141
6,803
32,818
0
L
Khepri
Harpy3151
Khepri
10,529
1,423
0
80
23,830
34,608
0
11,596
12,234
22,001
0
L
13,727
1,840
0
122
30,837
47,357
0
10,557
20,280
31,998
0
L
Serqet
LondonMars
Serqet
9,353
2,848
0
20
25,445
13,892
0
9,533
15,912
0
19,726
L
18,646
8,455
0
1,721
19,896
14,677
0
8,011
11,885
36,528
0
W
Discordia
ZVX11
Discordia
20,675
3,938
0
3,278
13,280
5,493
0
5,347
7,630
44,906
0
L
Gilgamesh
ZedsDead01
Gilgamesh
18,637
7,277
534
942
26,588
29,846
0
9,065
17,523
0
39,001
W
5,640
88
0
804
10,528
13,255
0
5,122
4,692
8,162
0
W
Danzaburou
snap-columbs
Danzaburou
43,224
23,848
0
5,694
20,013
9,968
0
8,928
11,085
0
69,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,908
Gold Earned
74,406
158
Minions Killed
195
4
Camps Cleared
3
1,210,139
Distance Traveled
1,193,650
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
16,110
1,151
43
3
3
291,271
0
W
Ymir
16,421
1,173
27
2
0
251,872
0
L
Khepri
11,743
839
30
2
0
249,834
0
L
Geb
12,610
901
37
3
1
278,489
0
L
Serqet
11,777
841
22
2
2
225,023
0
L
Vulcan
11,528
823
34
2
0
213,480
0
W
Discordia
13,870
991
54
4
0
227,782
0
L
Gilgamesh
13,250
946
35
3
1
243,313
0
W
Ares
13,053
932
6
0
0
185,895
1
W
Danzaburou
14,952
1,068
65
5
0
236,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role