Player Matchup

Neith
Neith
BlackFreeza_
Neith
Level 3
God Stats
1W - 3L
1,240 SR
Queue Stats
5W - 7L
1,453 Elo+
Party 2
Medusa
Medusa
Blackexefr
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,453 Elo+
Party 2
Kukulkan
Kukulkan
Kadockk
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,477 Elo+
Solo
Bakasura
Bakasura
SebasTianSHeTOOO
Bakasura
Level 28
God Stats
5W - 7L
1,495 SR
Queue Stats
128W - 146L
1,387 Elo+
Solo
Heimdallr
Heimdallr
lastworld4000
Heimdallr
Level 27
God Stats
1W - 1L
1,461 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,439 SR
1,454 Elo+

VS

Team Averages
Level 28
1,598 SR
1,458 Elo+
Tsukuyomi
Tsukuyomi
Hamurabi320
Tsukuyomi
Level 28
God Stats
12W - 4L
1,512 SR
Queue Stats
98W - 79L
1,544 Elo+
Solo
Hel
Hel
LehionOfHorde
Hel
Level 25
God Stats
9W - 2L
1,861 SR
Queue Stats
45W - 53L
1,503 Elo+
Party 1
Ra
Ra
Luegenminion
Ra
Level 29
God Stats
117W - 135L
1,409 SR
Queue Stats
118W - 136L
1,330 Elo+
Party 3
Cerberus
Cerberus
Sniper744
Cerberus
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 50L
1,591 Elo+
Party 1
Ymir
Ymir
YNaGaToPaiNY
Ymir
Level 29
God Stats
7W - 4L
1,707 SR
Queue Stats
113W - 136L
1,319 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 1
3,945
395
1,491
5,433
2,148
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Blackexefr
Medusa
7
0 / 7 / 1
4,633
463
2,609
6,092
1,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
Kadockk
Kukulkan
7
0 / 3 / 1
4,287
429
4,327
4,210
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 6 / 0
5,203
520
1,679
7,529
2,642
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
lastworld4000
Heimdallr
8
1 / 4 / 0
4,497
450
3,971
5,811
1,750
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hamurabi320
Tsukuyomi
11
8 / 2 / 7
7,081
708
7,255
5,372
1,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 1 / 4
5,055
506
3,819
5,426
1,473
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
7 / 0 / 3
6,588
659
2,898
3,146
1,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Sniper744
Cerberus
8
2 / 0 / 2
5,433
543
1,927
6,271
2,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
6 / 1 / 4
6,616
662
4,692
5,473
2,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
3
Kills
25
25
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Medusa
Blackexefr
Medusa
0
7
1
0.07
W
Tsukuyomi
Hamurabi320
Tsukuyomi
8
2
7
5.75
L
Kukulkan
Kadockk
Kukulkan
0
3
1
0.17
W
2
1
4
4
W
7
0
3
8.5
L
2
6
0
0.33
W
Cerberus
Sniper744
Cerberus
2
0
2
3
W
6
1
4
8
L
Heimdallr
lastworld4000
Heimdallr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,077
Damage
20,591
29,075
Taken
25,688
9,696
Mitigated
9,301
3,812
Healing
12,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,491
326
0
541
5,433
2,148
0
1,550
3,583
0
8,251
L
Medusa
Blackexefr
Medusa
2,609
1,704
0
0
6,092
1,975
210
3,161
2,839
0
14,999
W
Tsukuyomi
Hamurabi320
Tsukuyomi
7,255
2,825
0
1,400
5,372
1,596
0
108
5,256
0
32,424
L
Kukulkan
Kadockk
Kukulkan
4,327
791
0
790
4,210
1,181
0
1,770
2,400
16,284
0
W
3,819
167
2,230
2,833
5,426
1,473
334
1,505
3,735
16,531
0
W
2,898
470
250
1,907
3,146
1,008
178
422
2,684
26,904
0
L
1,679
1,219
0
1,605
7,529
2,642
0
1,980
5,505
0
17,493
W
Cerberus
Sniper744
Cerberus
1,927
0
0
1,188
6,271
2,438
267
1,820
4,205
12,060
0
W
4,692
756
0
2,291
5,473
2,786
53
0
5,463
25,045
1,637
L
Heimdallr
lastworld4000
Heimdallr
3,971
1,388
0
876
5,811
1,750
43
4,321
1,488
0
17,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,565
Gold Earned
30,773
163
Minions Killed
221
0
Camps Cleared
0
810,736
Distance Traveled
1,042,123
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,945
395
13
1
0
131,748
1
L
Medusa
4,633
463
36
4
0
168,160
2
W
Tsukuyomi
7,081
708
53
5
0
199,072
3
L
Kukulkan
4,287
429
33
3
0
174,829
0
W
Hel
5,055
506
24
2
0
183,721
2
W
Ra
6,588
659
45
5
0
209,113
0
L
Bakasura
5,203
520
50
5
0
172,461
0
W
Cerberus
5,433
543
48
5
0
267,295
2
W
Ymir
6,616
662
51
5
0
182,922
3
L
Heimdallr
4,497
450
31
3
0
163,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role