Player Matchup

Thanatos
Thanatos
DCiro
Thanatos
Level 67
God Stats
1W - 1L
1,577 SR
Queue Stats
15W - 21L
1,341 Elo+
Party 2
Sylvanus
Sylvanus
Elixem
Sylvanus
Level 29
God Stats
28W - 22L
1,527 SR
Queue Stats
35W - 39L
1,403 Elo+
Party 2
Fenrir
Fenrir
Swartheo
Fenrir
Level 23
God Stats
1W - 5L
1,324 SR
Queue Stats
11W - 15L
1,350 Elo+
Party 2
Team Averages
Level 40
1,476 SR
1,365 Elo+

VS

Team Averages
Level 72
1,523 SR
1,432 Elo+
Nox
Nox
Belletein
Nox
Level 25
God Stats
3W - 1L
1,590 SR
Queue Stats
18W - 10L
1,456 Elo+
Party 1
Fenrir
Fenrir
DesuV2
Fenrir
Level 44
God Stats
75W - 50L
1,627 SR
Queue Stats
322W - 296L
1,415 Elo+
Solo
Athena
Athena
Nirvarge
Athena
Level 147
God Stats
8W - 7L
1,352 SR
Queue Stats
149W - 165L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DCiro
Thanatos
13
2 / 9 / 4
10,733
671
8,597
15,122
6,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Elixem
Sylvanus
13
1 / 8 / 3
10,963
685
12,242
23,071
21,760
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Swartheo
Fenrir
13
4 / 7 / 2
10,727
670
7,242
16,531
14,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 0 / 14
12,166
760
17,883
7,505
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
DesuV2
Fenrir
15
11 / 3 / 12
13,387
837
18,146
15,270
10,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
Nirvarge
Athena
15
5 / 4 / 18
11,449
716
11,338
18,511
21,434
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
7
Kills
24
24
Deaths
7
9
Assists
44
Player
Kills
Deaths
Assists
KDA
W
8
0
14
15
L
Thanatos
DCiro
Thanatos
2
9
4
0.44
W
Fenrir
DesuV2
Fenrir
11
3
12
5.67
L
Sylvanus
Elixem
Sylvanus
1
8
3
0.31
W
Athena
Nirvarge
Athena
5
4
18
3.5
L
Fenrir
Swartheo
Fenrir
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,081
Damage
47,367
54,724
Taken
41,286
42,672
Mitigated
35,181
14,736
Healing
7,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,883
2,262
0
1,148
7,505
3,364
1,658
2,712
4,793
49,267
0
L
Thanatos
DCiro
Thanatos
8,597
2,012
354
5,792
15,122
6,558
0
6,877
8,245
0
32,392
W
Fenrir
DesuV2
Fenrir
18,146
6,986
0
4,362
15,270
10,383
694
4,871
10,286
621
54,778
L
Sylvanus
Elixem
Sylvanus
12,242
4,039
3,064
5,125
23,071
21,760
0
12,343
10,728
44,179
0
W
Athena
Nirvarge
Athena
11,338
3,169
1,242
1,236
18,511
21,434
617
4,595
13,849
28,274
0
L
Fenrir
Swartheo
Fenrir
7,242
2,099
0
401
16,531
14,354
0
10,532
5,999
0
21,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,423
Gold Earned
37,002
126
Minions Killed
174
0
Camps Cleared
0
762,941
Distance Traveled
922,884
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,166
760
91
6
0
286,499
0
L
Thanatos
10,733
671
35
2
0
270,678
5
W
Fenrir
13,387
837
61
4
0
330,980
3
L
Sylvanus
10,963
685
60
4
0
223,082
2
W
Athena
11,449
716
22
1
0
305,405
4
L
Fenrir
10,727
670
31
2
0
269,181
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role