Player Matchup

Tyr
Tyr
ASISKA
Tyr
Level 26
God Stats
11W - 13L
1,446 SR
Queue Stats
44W - 66L
1,381 Elo+
Solo
Mercury
Mercury
Shapefinders
Mercury
Level 28
God Stats
3W - 10L
1,363 SR
Queue Stats
116W - 136L
1,334 Elo+
Solo
Terra
Terra
dantegr1987
Terra
Level 16
God Stats
6W - 3L
1,220 SR
Queue Stats
29W - 29L
1,576 Elo+
Solo
Anubis
Anubis
jayhoop
Anubis
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 9L
1,629 Elo+
Solo
Apollo
Apollo
mamadsaedi
Apollo
Level 28
God Stats
9W - 11L
1,135 SR
Queue Stats
397W - 422L
1,321 Elo+
Solo
Team Averages
Level 24
1,333 SR
1,448 Elo+

VS

Team Averages
Level 18
1,578 SR
1,376 Elo+
Ra
Ra
Edonh0
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
HeqZa
Izanami
Level 37
God Stats
9W - 4L
1,673 SR
Queue Stats
81W - 82L
1,451 Elo+
Party 2
Loki
Loki
Nefarious7
Loki
Level 7
God Stats
15W - 13L
1,533 SR
Queue Stats
46W - 44L
1,215 Elo+
Solo
Bacchus
Bacchus
Stetice
Bacchus
Level 24
God Stats
6W - 4L
1,432 SR
Queue Stats
35W - 34L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
iiSlifer_
Cthulhu
Level 20
God Stats
1W - 0L
1,752 SR
Queue Stats
1W - 1L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
ASISKA
Tyr
9
0 / 3 / 0
4,972
497
1,540
7,139
3,250
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Shapefinders
Mercury
8
0 / 5 / 0
4,954
495
1,111
8,171
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 3 / 0
4,415
442
856
7,024
3,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
jayhoop
Anubis
9
0 / 4 / 0
4,639
464
2,014
5,384
2,401
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
mamadsaedi
Apollo
7
0 / 4 / 0
4,184
418
2,461
6,178
1,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
7 / 0 / 4
6,964
696
5,168
3,566
967
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
HeqZa
Izanami
9
3 / 0 / 7
5,550
555
5,330
3,221
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 1 / 0
5,567
557
976
4,419
1,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Stetice
Bacchus
10
4 / 0 / 5
5,960
596
3,482
4,742
2,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
iiSlifer_
Cthulhu
10
3 / 0 / 4
6,070
607
4,096
3,795
1,543
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
19
19
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tyr
ASISKA
Tyr
0
3
0
0
W
Ra
7
0
4
9
W
Izanami
HeqZa
Izanami
3
0
7
6.5
W
2
1
0
2
L
Mercury
Shapefinders
Mercury
0
5
0
0
W
Bacchus
Stetice
Bacchus
4
0
5
6.5
L
0
3
0
0
W
Cthulhu
iiSlifer_
Cthulhu
3
0
4
5
L
Anubis
jayhoop
Anubis
0
4
0
0
L
Apollo
mamadsaedi
Apollo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,982
Damage
19,052
33,896
Taken
19,743
12,526
Mitigated
7,016
10,655
Healing
7,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
ASISKA
Tyr
1,540
384
0
1,924
7,139
3,250
333
2,452
4,687
0
16,322
W
Ra
5,168
274
558
1,260
3,566
967
412
1,925
1,641
37,955
0
W
Izanami
HeqZa
Izanami
5,330
2,995
135
1,346
3,221
892
1,161
414
2,807
0
40,950
W
976
205
0
1,452
4,419
1,126
0
140
4,279
0
25,803
L
Mercury
Shapefinders
Mercury
1,111
412
0
2,670
8,171
2,199
0
2,472
5,699
0
27,814
W
Bacchus
Stetice
Bacchus
3,482
229
357
1,648
4,742
2,488
101
391
4,351
8,575
0
L
856
171
543
2,349
7,024
3,071
0
3,268
3,756
7,219
0
W
Cthulhu
iiSlifer_
Cthulhu
4,096
60
0
861
3,795
1,543
534
0
3,795
27,750
0
L
Anubis
jayhoop
Anubis
2,014
38
0
1,698
5,384
2,401
464
2,374
3,010
21,782
0
L
Apollo
mamadsaedi
Apollo
2,461
1,076
0
1,471
6,178
1,605
72
2,180
3,998
0
22,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,164
Gold Earned
30,111
189
Minions Killed
289
0
Camps Cleared
0
853,827
Distance Traveled
880,363
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,972
497
40
4
0
166,111
0
W
Ra
6,964
696
83
8
0
157,022
2
W
Izanami
5,550
555
61
6
0
160,848
1
W
Loki
5,567
557
70
7
0
185,798
2
L
Mercury
4,954
495
65
7
0
184,367
0
W
Bacchus
5,960
596
17
2
0
206,979
1
L
Terra
4,415
442
18
2
0
177,355
0
W
Cthulhu
6,070
607
58
6
0
169,716
1
L
Anubis
4,639
464
30
3
0
145,864
0
L
Apollo
4,184
418
36
4
0
180,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role