Player Matchup

Ah Muzen Cab
Ah Muzen Cab
LuckyLukasz
Ah Muzen Cab
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
SaneDDOS
King Arthur
Level 86
God Stats
3W - 2L
1,410 SR
Queue Stats
124W - 119L
1,635 Elo+
Solo
Zeus
Zeus
aboodixgamer
Zeus
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 15L
1,686 Elo+
Solo
Team Averages
Level 112
1,470 SR
1,607 Elo+

VS

Team Averages
Level 65
1,446 SR
1,423 Elo+
Apollo
Apollo
Asasin8
Apollo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
TuDanTuDan
Thoth
Level 11
God Stats
1W - 4L
1,337 SR
Queue Stats
6W - 15L
1,270 Elo+
Party 1
Bacchus
Bacchus
Xeur35
Bacchus
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LuckyLukasz
Ah Muzen Cab
14
6 / 0 / 4
9,538
795
11,675
5,754
3,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SaneDDOS
King Arthur
12
2 / 2 / 8
9,490
791
6,313
10,346
6,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 2 / 7
8,710
726
13,226
5,220
1,924
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Asasin8
Apollo
12
4 / 2 / 0
8,217
685
5,398
11,592
4,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thoth
9
0 / 8 / 0
6,409
534
672
9,540
3,000
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Xeur35
Bacchus
10
0 / 3 / 4
7,742
645
5,762
15,987
16,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
13
Kills
4
4
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
Asasin8
Apollo
4
2
0
2
W
Ah Muzen Cab
LuckyLukasz
Ah Muzen Cab
6
0
4
8
W
King Arthur
SaneDDOS
King Arthur
2
2
8
3
L
Thoth
0
8
0
0
L
Bacchus
Xeur35
Bacchus
0
3
4
0.67
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,214
Damage
11,832
21,320
Taken
37,119
11,409
Mitigated
24,114
4,808
Healing
5,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Asasin8
Apollo
5,398
2,870
0
2,858
11,592
4,871
0
4,527
7,065
0
44,311
W
Ah Muzen Cab
LuckyLukasz
Ah Muzen Cab
11,675
6,062
0
2,561
5,754
3,008
1,846
2,012
3,742
0
64,096
W
King Arthur
SaneDDOS
King Arthur
6,313
1,024
0
1,044
10,346
6,477
53
2,408
7,938
0
26,272
L
Thoth
672
0
0
168
9,540
3,000
0
4,296
5,244
10,628
0
L
Bacchus
Xeur35
Bacchus
5,762
462
111
2,812
15,987
16,243
0
4,551
11,436
13,036
0
W
13,226
938
0
1,203
5,220
1,924
233
2,042
3,178
32,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,738
Gold Earned
22,368
156
Minions Killed
125
0
Camps Cleared
0
671,833
Distance Traveled
595,905
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,217
685
91
8
0
202,568
1
W
Ah Muzen Cab
9,538
795
96
8
0
223,740
7
W
King Arthur
9,490
791
27
2
0
248,307
2
L
Thoth
6,409
534
17
1
0
177,935
0
L
Bacchus
7,742
645
17
1
0
215,402
5
W
Zeus
8,710
726
33
3
0
199,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role