Player Matchup

Serqet
Serqet
BigLizardTR
Serqet
Level 87
God Stats
15W - 13L
1,497 SR
Queue Stats
130W - 139L
1,392 Elo+
Party 3
Apollo
Apollo
Forgottenghost
Apollo
Level 97
God Stats
1W - 2L
1,749 SR
Queue Stats
21W - 21L
1,320 Elo+
Solo
Bacchus
Bacchus
KorsanJack
Bacchus
Level 80
God Stats
6W - 10L
1,339 SR
Queue Stats
166W - 181L
1,376 Elo+
Party 3
Janus
Janus
Zoalqill
Janus
Level 79
God Stats
1W - 5L
1,542 SR
Queue Stats
109W - 118L
1,448 Elo+
Solo
Nike
Nike
gamingwoopie
Nike
Level 154
God Stats
8W - 6L
1,531 SR
Queue Stats
329W - 355L
1,385 Elo+
Solo
Team Averages
Level 99
1,532 SR
1,384 Elo+

VS

Team Averages
Level 62
1,467 SR
1,441 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Heltyman
Zeus
Level 46
God Stats
40W - 35L
1,395 SR
Queue Stats
41W - 37L
1,411 Elo+
Solo
Thor
Thor
JDarks666
Thor
Level 84
God Stats
5W - 8L
1,324 SR
Queue Stats
63W - 91L
1,445 Elo+
Party 1
Aphrodite
Aphrodite
Tenshi6667
Aphrodite
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
mistermagisterrr
Heimdallr
Level 25
God Stats
3W - 2L
1,614 SR
Queue Stats
57W - 66L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
4 / 3 / 6
8,613
507
5,353
9,682
4,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
8 / 1 / 3
10,227
602
10,795
12,838
4,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
KorsanJack
Bacchus
12
1 / 3 / 8
8,552
503
6,604
12,593
9,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Zoalqill
Janus
14
2 / 8 / 1
8,809
518
8,109
11,001
3,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 2 / 3
9,193
541
11,531
12,272
5,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
3 / 4 / 7
9,804
577
10,163
16,389
5,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
17
10 / 3 / 0
10,371
610
10,036
10,967
3,625
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
13
1 / 4 / 3
7,931
467
4,168
10,172
2,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Tenshi6667
Aphrodite
13
2 / 3 / 3
7,509
442
4,934
9,027
3,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
13
1 / 7 / 1
7,886
464
8,303
12,533
3,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
20
Kills
17
17
Deaths
21
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
4
7
1.63
L
Serqet
4
3
6
2.33
L
8
1
3
9.5
W
Zeus
10
3
0
3.33
W
Thor
1
4
3
0.63
L
Bacchus
KorsanJack
Bacchus
1
3
8
1.67
W
Aphrodite
Tenshi6667
Aphrodite
2
3
3
1.17
L
Janus
Zoalqill
Janus
2
8
1
0.31
L
5
2
3
3.25
W
Heimdallr
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,392
Damage
37,604
58,386
Taken
59,088
28,619
Mitigated
18,855
15,784
Healing
22,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,163
4,402
477
5,730
16,389
5,354
109
2,392
13,619
0
55,681
L
Serqet
5,353
1,186
0
2,673
9,682
4,520
0
1,935
7,747
0
25,249
L
10,795
8,025
0
9,653
12,838
4,688
4,135
1,736
11,102
0
75,435
W
Zeus
10,036
951
0
5,490
10,967
3,625
524
6,002
4,419
54,972
0
W
Thor
4,168
1,194
0
250
10,172
2,767
1,647
106
9,778
0
35,583
L
Bacchus
KorsanJack
Bacchus
6,604
590
0
2,355
12,593
9,961
0
3,537
9,056
22,927
0
W
Aphrodite
Tenshi6667
Aphrodite
4,934
327
4,281
4,924
9,027
3,161
1,053
2,540
6,487
38,875
0
L
Janus
Zoalqill
Janus
8,109
1,399
0
640
11,001
3,827
874
6,243
4,758
50,078
0
L
11,531
1,837
0
463
12,272
5,623
61
1,519
10,753
0
54,902
W
Heimdallr
8,303
5,186
171
1,326
12,533
3,948
762
3,137
9,344
0
38,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,394
Gold Earned
43,501
441
Minions Killed
412
0
Camps Cleared
0
1,614,502
Distance Traveled
1,544,275
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,804
577
83
5
0
327,906
3
L
Serqet
8,613
507
41
2
0
348,775
4
L
Apollo
10,227
602
161
9
0
382,645
3
W
Zeus
10,371
610
110
6
0
312,824
0
W
Thor
7,931
467
81
5
0
319,779
3
L
Bacchus
8,552
503
26
2
0
336,079
10
W
Aphrodite
7,509
442
68
4
0
301,543
0
L
Janus
8,809
518
94
6
0
239,483
0
L
Nike
9,193
541
119
7
0
307,520
3
W
Heimdallr
7,886
464
70
4
0
282,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role