Player Matchup

Ravana
Ravana
AtlasIsTaken
Ravana
Level 107
God Stats
2W - 1L
1,477 SR
Queue Stats
103W - 109L
1,404 Elo+
Party 1
Sol
Sol
Ellerra
Sol
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 41L
1,592 Elo+
Party 1
Ra
Ra
SaladSIM
Ra
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
85W - 78L
1,383 Elo+
Solo
Team Averages
Level 95
1,492 SR
1,460 Elo+

VS

Team Averages
Level 48
1,534 SR
1,305 Elo+
Artemis
Artemis
KleoTheWolf5620
Artemis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,188 Elo+
Party 2
Olorun
Olorun
Kleos Puppy
Olorun
Level 17
God Stats
1W - 3L
1,495 SR
Queue Stats
10W - 14L
1,292 Elo+
Party 2
Osiris
Osiris
UwUTheGoblin
Osiris
Level 109
God Stats
6W - 4L
1,607 SR
Queue Stats
85W - 121L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
4 / 0 / 10
9,352
779
7,412
6,499
2,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Sol
14
10 / 3 / 6
10,126
844
13,435
11,687
3,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
7 / 3 / 9
10,037
836
8,049
6,760
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
6,893
574
4,504
10,246
4,134
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Olorun
11
2 / 7 / 4
8,262
689
4,330
11,533
4,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
11
4 / 5 / 1
8,207
684
6,725
12,430
10,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
21
Kills
6
6
Deaths
21
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ravana
4
0
10
9
W
Sol
10
3
6
4.33
L
0
9
2
0.11
L
Olorun
2
7
4
0.57
W
7
3
9
3.83
L
Osiris
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,896
Damage
15,559
24,946
Taken
34,209
10,344
Mitigated
19,390
12,139
Healing
3,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
7,412
1,695
0
2,671
6,499
2,825
1,184
1,335
5,164
0
28,232
W
Sol
13,435
6,209
0
6,241
11,687
3,839
2,310
1,892
9,795
48,272
0
L
4,504
1,874
0
183
10,246
4,134
0
6,874
3,372
0
22,052
L
Olorun
4,330
1,345
301
2,209
11,533
4,435
0
8,609
2,924
20,904
0
W
8,049
194
1,184
2,043
6,760
3,680
240
1,151
5,609
37,842
0
L
Osiris
6,725
1,557
0
925
12,430
10,821
0
6,035
6,395
0
19,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,515
Gold Earned
23,362
162
Minions Killed
95
0
Camps Cleared
0
690,214
Distance Traveled
559,953
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,352
779
26
2
0
236,735
2
W
Sol
10,126
844
62
5
0
202,385
2
L
Artemis
6,893
574
35
3
0
137,183
0
L
Olorun
8,262
689
37
3
0
200,268
1
W
Ra
10,037
836
74
6
0
251,094
3
L
Osiris
8,207
684
23
2
0
222,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role