Player Matchup

Da Ji
Da Ji
An00bis97
Da Ji
Level 153
God Stats
7W - 8L
1,380 SR
Queue Stats
233W - 231L
1,520 Elo+
Solo
Thanatos
Thanatos
Meanmachin
Thanatos
Level 133
God Stats
2W - 2L
1,583 SR
Queue Stats
162W - 171L
1,495 Elo+
Solo
Freya
Freya
RobbisWillis
Freya
Level 126
God Stats
4W - 6L
1,500 SR
Queue Stats
195W - 182L
1,555 Elo+
Solo
Cthulhu
Cthulhu
lNickS
Cthulhu
Level 116
God Stats
4W - 2L
1,797 SR
Queue Stats
201W - 197L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
veter341
Ah Muzen Cab
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
190W - 158L
1,540 Elo+
Solo
Team Averages
Level 123
1,552 SR
1,524 Elo+

VS

Team Averages
Level 106
1,505 SR
1,480 Elo+
Rama
Rama
 
Rama
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ItsPandiita
Jormungandr
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
SkepticRyo
Olorun
Level 137
God Stats
2W - 0L
1,170 SR
Queue Stats
13W - 7L
1,356 Elo+
Solo
Ymir
Ymir
THEEVILDIDI
Ymir
Level 148
God Stats
4W - 2L
1,712 SR
Queue Stats
147W - 165L
1,510 Elo+
Solo
Bellona
Bellona
Мерелин
Bellona
Level 82
God Stats
10W - 7L
1,645 SR
Queue Stats
444W - 456L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
An00bis97
Da Ji
14
3 / 5 / 6
8,529
656
7,312
12,090
5,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thanatos
Meanmachin
Thanatos
14
3 / 5 / 5
8,744
673
6,927
12,620
5,169
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 8 / 9
8,408
647
6,384
13,218
5,482
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
lNickS
Cthulhu
14
3 / 7 / 7
8,863
682
12,666
17,454
21,103
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
veter341
Ah Muzen Cab
20
6 / 1 / 8
11,496
884
36,691
13,949
6,903
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
9 / 2 / 13
11,561
889
13,603
14,205
6,309
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
ItsPandiita
Jormungandr
16
5 / 3 / 12
11,016
847
12,729
22,901
15,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
SkepticRyo
Olorun
18
6 / 2 / 11
10,679
821
15,887
12,322
5,688
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
2 / 2 / 19
10,563
813
7,112
17,349
20,923
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 6 / 14
9,577
737
8,047
14,234
11,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
95
15
Kills
26
26
Deaths
15
35
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
9
2
13
7.75
L
Da Ji
An00bis97
Da Ji
3
5
6
1.2
W
Jormungandr
ItsPandiita
Jormungandr
5
3
12
3.67
L
Thanatos
Meanmachin
Thanatos
3
5
5
1.1
L
0
8
9
0.56
W
Olorun
SkepticRyo
Olorun
6
2
11
5.75
W
2
2
19
5.75
L
Cthulhu
lNickS
Cthulhu
3
7
7
0.93
L
Ah Muzen Cab
veter341
Ah Muzen Cab
6
1
8
10
W
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,980
Damage
57,378
69,331
Taken
81,011
43,884
Mitigated
59,942
30,536
Healing
37,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,603
11,276
1,564
4,327
14,205
6,309
2,543
3,138
11,067
0
30,060
L
Da Ji
An00bis97
Da Ji
7,312
1,582
830
2,711
12,090
5,227
450
7,229
4,861
0
9,161
W
Jormungandr
ItsPandiita
Jormungandr
12,729
2,454
1,743
6,556
22,901
15,438
552
3,755
19,146
28,369
0
L
Thanatos
Meanmachin
Thanatos
6,927
282
1,006
7,000
12,620
5,169
419
6,770
5,850
0
9,311
L
6,384
1,893
1,697
1,847
13,218
5,482
300
6,139
7,079
14,679
0
W
Olorun
SkepticRyo
Olorun
15,887
8,757
7,417
6,288
12,322
5,688
2,187
4,186
8,136
39,890
0
W
7,112
482
2,387
3,832
17,349
20,923
35
4,151
13,198
12,472
0
L
Cthulhu
lNickS
Cthulhu
12,666
247
2,904
3,188
17,454
21,103
289
9,005
8,449
21,873
0
L
Ah Muzen Cab
veter341
Ah Muzen Cab
36,691
7,551
2,106
7,247
13,949
6,903
1,603
6,585
7,364
0
73,407
W
8,047
1,013
2,401
1,215
14,234
11,584
331
3,820
10,414
0
12,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,040
Gold Earned
53,396
117
Minions Killed
170
0
Camps Cleared
0
1,094,415
Distance Traveled
1,155,637
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,561
889
48
4
0
226,634
2
L
Da Ji
8,529
656
1
0
0
220,815
0
W
Jormungandr
11,016
847
33
3
0
237,498
2
L
Thanatos
8,744
673
2
0
0
223,392
1
L
Freya
8,408
647
22
2
0
207,402
4
W
Olorun
10,679
821
68
5
0
230,597
1
W
Ymir
10,563
813
14
1
0
225,667
0
L
Cthulhu
8,863
682
17
1
0
187,911
4
L
Ah Muzen Cab
11,496
884
75
6
0
254,895
0
W
Bellona
9,577
737
7
1
0
235,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role