Player Matchup

Zeus
Zeus
HarleyMBBK
Zeus
Level 24
God Stats
2W - 2L
1,878 SR
Queue Stats
69W - 73L
1,464 Elo+
Party 1
Gilgamesh
Gilgamesh
Jacob-Pete
Gilgamesh
Level 17
God Stats
2W - 6L
1,459 SR
Queue Stats
16W - 28L
1,399 Elo+
Party 1
Anubis
Anubis
Junior-Chxrlie
Anubis
Level 28
God Stats
11W - 11L
1,519 SR
Queue Stats
141W - 146L
1,475 Elo+
Solo
Tyr
Tyr
Sinamick
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,788 Elo+
Party 2
Loki
Loki
jpujol27
Loki
Level 10
God Stats
2W - 4L
1,831 SR
Queue Stats
7W - 11L
1,311 Elo+
Party 2
Team Averages
Level 21
1,638 SR
1,487 Elo+

VS

Team Averages
Level 20
1,675 SR
1,381 Elo+
Ymir
Ymir
Az_Ninja-Gaming
Ymir
Level 9
God Stats
3W - 1L
1,654 SR
Queue Stats
4W - 8L
1,271 Elo+
Solo
Nu Wa
Nu Wa
BegoneT H0T2
Nu Wa
Level 25
God Stats
3W - 3L
1,595 SR
Queue Stats
25W - 29L
1,322 Elo+
Solo
Set
Set
KielbasianyLold
Set
Level 20
God Stats
17W - 21L
1,482 SR
Queue Stats
57W - 68L
1,390 Elo+
Solo
Bellona
Bellona
davidelrizos
Bellona
Level 23
God Stats
9W - 5L
1,685 SR
Queue Stats
35W - 43L
1,360 Elo+
Solo
Medusa
Medusa
javiborg00
Medusa
Level 22
God Stats
11W - 6L
1,958 SR
Queue Stats
84W - 76L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 11 / 3
12,980
481
25,803
21,551
7,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Jacob-Pete
Gilgamesh
17
2 / 11 / 9
11,182
414
12,728
34,938
24,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
3 / 6 / 1
12,932
479
9,233
21,805
12,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
8 / 7 / 4
13,307
493
18,255
34,100
34,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Loki
16
2 / 12 / 4
10,101
374
3,856
23,188
9,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 12
11,438
424
4,837
24,886
18,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
7 / 4 / 18
14,241
527
26,245
17,673
6,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
21 / 2 / 11
17,128
634
24,323
18,013
8,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
davidelrizos
Bellona
20
6 / 7 / 22
13,467
499
18,536
24,602
19,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
javiborg00
Medusa
20
11 / 3 / 9
17,217
638
32,429
16,252
6,398
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
119
19
Kills
47
47
Deaths
21
21
Assists
72
Player
Kills
Deaths
Assists
KDA
W
2
5
12
1.6
W
7
4
18
4
L
4
11
3
0.5
L
Gilgamesh
Jacob-Pete
Gilgamesh
2
11
9
0.59
L
3
6
1
0.58
W
21
2
11
13.25
L
8
7
4
1.43
W
Bellona
davidelrizos
Bellona
6
7
22
2.43
W
Medusa
javiborg00
Medusa
11
3
9
5.17
L
Loki
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,875
Damage
106,370
135,582
Taken
101,426
88,541
Mitigated
58,686
36,238
Healing
22,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,837
1,331
0
4,843
24,886
18,000
821
7,965
16,528
29,777
0
W
26,245
7,458
0
5,212
17,673
6,465
343
8,851
8,185
76,937
0
L
25,803
1,795
0
5,211
21,551
7,332
129
7,780
13,323
111,112
0
L
Gilgamesh
Jacob-Pete
Gilgamesh
12,728
1,706
0
7,006
34,938
24,593
0
7,402
27,190
0
61,977
L
9,233
58
0
7,362
21,805
12,970
228
2,681
18,950
102,833
0
W
24,323
12,126
0
1,743
18,013
8,807
4,036
5,264
12,532
0
145,436
L
18,255
795
0
12,780
34,100
34,027
0
9,720
23,844
0
80,504
W
Bellona
davidelrizos
Bellona
18,536
4,199
0
4,908
24,602
19,016
687
5,651
18,531
0
67,892
W
Medusa
javiborg00
Medusa
32,429
18,583
0
5,895
16,252
6,398
4,048
7,281
8,942
0
171,611
L
Loki
3,856
1,451
0
3,879
23,188
9,619
0
1,865
21,193
0
44,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,502
Gold Earned
73,491
673
Minions Killed
649
0
Camps Cleared
0
2,203,448
Distance Traveled
2,567,885
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,438
424
42
2
0
448,416
1
W
Nu Wa
14,241
527
102
4
0
457,539
7
L
Zeus
12,980
481
179
7
0
392,999
1
L
Gilgamesh
11,182
414
88
3
0
452,159
0
L
Anubis
12,932
479
191
7
0
318,634
0
W
Set
17,128
634
183
7
0
531,896
0
L
Tyr
13,307
493
123
5
0
575,557
8
W
Bellona
13,467
499
81
3
0
578,978
4
W
Medusa
17,217
638
241
9
0
551,056
2
L
Loki
10,101
374
92
3
0
464,099
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role