Player Matchup

Scylla
Scylla
Qritzz
Scylla
Level 98
God Stats
4W - 4L
1,386 SR
Queue Stats
248W - 214L
1,556 Elo+
Solo
Cupid
Cupid
Thehugotg999
Cupid
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Nemesis
Nemesis
ijustwannaaname
Nemesis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
izanin
Ymir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
raulfer366
Guan Yu
Level 38
God Stats
9W - 6L
1,541 SR
Queue Stats
41W - 43L
1,478 Elo+
Solo
Team Averages
Level 72
1,485 SR
1,507 Elo+

VS

Team Averages
Level 45
1,608 SR
1,459 Elo+
Medusa
Medusa
ItsGrothiStyle
Medusa
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
RoYalScr34m
Ra
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 43L
1,488 Elo+
Party 1
Hercules
Hercules
ZetaDetox
Hercules
Level 41
God Stats
12W - 4L
1,947 SR
Queue Stats
31W - 20L
1,655 Elo+
Solo
Cabrakan
Cabrakan
trayel
Cabrakan
Level 45
God Stats
2W - 1L
1,595 SR
Queue Stats
78W - 86L
1,152 Elo+
Solo
Arachne
Arachne
白袍肝到服
Arachne
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Qritzz
Scylla
14
1 / 1 / 6
7,990
533
10,597
4,653
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
2 / 4 / 3
7,271
485
3,595
6,746
1,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 3 / 5
8,405
560
7,736
12,822
5,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
izanin
Ymir
11
4 / 5 / 3
6,927
462
3,668
6,988
4,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
raulfer366
Guan Yu
15
4 / 0 / 2
8,773
585
6,918
10,076
8,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 4 / 4
8,667
578
6,973
8,306
2,781
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 6 / 3
7,412
494
3,070
10,388
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
ZetaDetox
Hercules
14
5 / 0 / 2
9,530
635
7,800
10,525
6,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
trayel
Cabrakan
10
0 / 1 / 4
5,982
399
3,246
6,839
4,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 4 / 2
6,660
444
4,888
11,093
4,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
15
Kills
13
13
Deaths
15
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
6
4
4
2
W
Scylla
Qritzz
Scylla
1
1
6
4
L
2
6
3
0.58
W
2
4
3
0.88
L
Hercules
ZetaDetox
Hercules
5
0
2
6
W
4
3
5
2.17
W
Ymir
izanin
Ymir
4
5
3
1.1
W
Guan Yu
raulfer366
Guan Yu
4
0
2
5
L
Cabrakan
trayel
Cabrakan
0
1
4
2
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,514
Damage
25,977
41,285
Taken
47,151
22,728
Mitigated
22,057
13,426
Healing
13,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,973
3,651
0
500
8,306
2,781
1,244
1,516
6,750
0
46,728
W
Scylla
Qritzz
Scylla
10,597
395
0
908
4,653
1,352
0
543
3,988
53,035
0
L
3,070
147
1,441
2,782
10,388
3,849
388
6,179
3,874
41,988
0
W
3,595
2,149
310
1,393
6,746
1,757
765
464
6,230
0
36,204
L
Hercules
ZetaDetox
Hercules
7,800
2,232
0
3,754
10,525
6,284
0
1,776
8,637
0
42,201
W
7,736
3,606
0
4,950
12,822
5,831
0
2,335
10,385
0
57,322
W
Ymir
izanin
Ymir
3,668
787
0
0
6,988
4,845
295
1,386
5,584
13,425
0
W
Guan Yu
raulfer366
Guan Yu
6,918
861
867
4,998
10,076
8,943
336
1,462
8,606
0
52,353
L
Cabrakan
trayel
Cabrakan
3,246
800
0
630
6,839
4,720
240
2,647
4,073
16,247
0
L
4,888
3,725
0
4,201
11,093
4,423
0
1,482
9,552
245
48,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,366
Gold Earned
38,251
429
Minions Killed
380
0
Camps Cleared
0
1,449,692
Distance Traveled
1,380,860
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,667
578
90
6
0
246,406
4
W
Scylla
7,990
533
102
7
0
294,597
2
L
Ra
7,412
494
92
6
0
275,698
1
W
Cupid
7,271
485
67
4
0
287,331
1
L
Hercules
9,530
635
91
6
0
307,786
6
W
Nemesis
8,405
560
109
7
0
317,328
2
W
Ymir
6,927
462
26
2
0
274,311
3
W
Guan Yu
8,773
585
125
8
0
276,125
2
L
Cabrakan
5,982
399
22
1
0
290,536
0
L
Arachne
6,660
444
85
6
0
260,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role