Player Matchup

Poseidon
Poseidon
Andzmss
Poseidon
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Glenni520Laila
Kukulkan
Level 25
God Stats
13W - 12L
1,557 SR
Queue Stats
118W - 131L
1,267 Elo+
Solo
Pele
Pele
TTV Cleoo
Pele
Level 20
God Stats
12W - 8L
1,500 SR
Queue Stats
347W - 378L
1,350 Elo+
Solo
Set
Set
sertziopetsa632
Set
Level 24
God Stats
30W - 43L
1,443 SR
Queue Stats
55W - 77L
1,288 Elo+
Solo
Sun Wukong
Sun Wukong
superG
Sun Wukong
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,158 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,313 Elo+

VS

Team Averages
Level 35
1,378 SR
1,072 Elo+
Guan Yu
Guan Yu
DTT_j2830
Guan Yu
Level 8
God Stats
2W - 3L
1,193 SR
Queue Stats
10W - 20L
1,011 Elo+
Party 1
Izanami
Izanami
Ehri6
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 38L
1,008 Elo+
Party 1
Hel
Hel
MemesarelifeUwU
Hel
Level 62
God Stats
4W - 5L
1,500 SR
Queue Stats
215W - 276L
1,015 Elo+
Party 1
Cthulhu
Cthulhu
Pestrana_
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,287 Elo+
Solo
Ymir
Ymir
Tyr_Lukas2
Ymir
Level 8
God Stats
31W - 38L
1,198 SR
Queue Stats
355W - 438L
1,038 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Andzmss
Poseidon
20
5 / 6 / 6
13,118
525
14,825
13,091
3,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
19
3 / 3 / 2
12,402
496
7,964
9,348
3,811
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pele
18
4 / 5 / 2
11,941
478
13,809
19,548
7,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 9 / 5
10,685
427
13,293
21,866
10,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
superG
Sun Wukong
18
12 / 2 / 4
12,726
509
12,909
17,410
15,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DTT_j2830
Guan Yu
18
6 / 4 / 6
11,481
459
10,988
17,484
17,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
Ehri6
Izanami
16
3 / 6 / 8
10,604
424
9,107
15,671
6,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
10 / 2 / 6
12,195
488
21,165
13,993
5,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Pestrana_
Cthulhu
13
0 / 11 / 4
8,878
355
2,316
20,436
10,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

17
5 / 5 / 8
11,426
457
7,610
16,192
17,422
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
56
28
Kills
24
25
Deaths
28
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Andzmss
Poseidon
5
6
6
1.33
L
Guan Yu
DTT_j2830
Guan Yu
6
4
6
2.25
L
Izanami
Ehri6
Izanami
3
6
8
1.17
W
Kukulkan
3
3
2
1.33
L
10
2
6
6.5
L
Cthulhu
Pestrana_
Cthulhu
0
11
4
0.18
W
Pele
4
5
2
1
L
5
5
8
1.8
W
4
9
5
0.72
W
Sun Wukong
superG
Sun Wukong
12
2
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,800
Damage
51,186
81,263
Taken
83,776
40,602
Mitigated
57,459
9,265
Healing
17,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Andzmss
Poseidon
14,825
1,259
0
706
13,091
3,634
2,914
3,264
9,726
85,566
0
L
Guan Yu
DTT_j2830
Guan Yu
10,988
1,428
1,016
5,126
17,484
17,590
26
6,016
11,352
0
41,188
L
Izanami
Ehri6
Izanami
9,107
4,638
0
2,680
15,671
6,909
2,650
3,728
11,689
0
64,580
W
Kukulkan
7,964
1,292
255
638
9,348
3,811
1,570
2,775
6,404
87,972
0
L
21,165
2,391
2,612
5,917
13,993
5,392
680
2,227
11,687
77,596
0
L
Cthulhu
Pestrana_
Cthulhu
2,316
257
25
105
20,436
10,146
0
4,711
15,636
23,604
0
W
Pele
13,809
3,508
0
5,569
19,548
7,002
1,151
5,671
13,501
0
92,990
L
7,610
2,076
0
0
16,192
17,422
522
5,243
10,623
38,208
0
W
13,293
8,521
0
332
21,866
10,484
221
11,817
9,362
0
39,253
W
Sun Wukong
superG
Sun Wukong
12,909
4,325
0
1,765
17,410
15,671
1,706
6,292
10,779
0
73,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,872
Gold Earned
54,584
584
Minions Killed
373
0
Camps Cleared
0
2,158,090
Distance Traveled
2,222,160
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,118
525
154
6
0
449,752
0
L
Guan Yu
11,481
459
76
3
0
452,758
0
L
Izanami
10,604
424
86
3
0
425,410
3
W
Kukulkan
12,402
496
139
6
0
370,083
1
L
Hel
12,195
488
107
4
0
463,398
5
L
Cthulhu
8,878
355
43
2
0
374,307
0
W
Pele
11,941
478
142
6
0
415,710
0
L
Ymir
11,426
457
61
2
0
506,287
0
W
Set
10,685
427
53
2
0
429,469
0
W
Sun Wukong
12,726
509
96
4
0
493,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role