Player Matchup

Ravana
Ravana
BratkaBroken
Ravana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Marygimenez
Artemis
Level 27
God Stats
37W - 40L
1,373 SR
Queue Stats
78W - 120L
1,218 Elo+
Party 3
Zeus
Zeus
RainBlexin
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
Thelperion
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
robertovlc91
Vamana
Level 27
God Stats
43W - 51L
1,382 SR
Queue Stats
65W - 100L
1,215 Elo+
Party 3
Team Averages
Level 12
1,451 SR
1,387 Elo+

VS

Team Averages
Level 24
1,441 SR
1,261 Elo+
Hun Batz
Hun Batz
BlaxialAcrux
Hun Batz
Level 29
God Stats
3W - 1L
1,732 SR
Queue Stats
137W - 155L
1,387 Elo+
Solo
Ares
Ares
GHJEXCOMMANDER
Ares
Level 15
God Stats
25W - 20L
1,317 SR
Queue Stats
337W - 334L
1,087 Elo+
Party 1
Izanami
Izanami
HeqZa
Izanami
Level 37
God Stats
9W - 4L
1,549 SR
Queue Stats
81W - 82L
1,439 Elo+
Party 2
Olorun
Olorun
Lumetirmo
Olorun
Level 14
God Stats
26W - 23L
1,264 SR
Queue Stats
251W - 279L
1,002 Elo+
Party 1
Zhong Kui
Zhong Kui
Stetice
Zhong Kui
Level 24
God Stats
1W - 1L
1,342 SR
Queue Stats
35W - 34L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
8
0 / 2 / 1
4,807
481
1,061
3,546
922
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Marygimenez
Artemis
7
0 / 6 / 0
4,152
415
1,203
5,505
1,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
3 / 6 / 0
5,217
522
6,038
5,498
1,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Thelperion
Yemoja
5
0 / 4 / 0
3,980
398
1,373
4,567
1,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
8
1 / 2 / 0
5,067
507
3,013
7,099
3,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BlaxialAcrux
Hun Batz
9
2 / 0 / 4
5,365
537
2,525
4,669
1,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
6 / 0 / 4
5,781
578
3,116
3,082
1,712
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
HeqZa
Izanami
10
5 / 0 / 6
6,309
631
5,194
3,785
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
Lumetirmo
Olorun
10
3 / 3 / 2
6,271
627
2,425
5,541
1,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Zhong Kui
Stetice
Zhong Kui
11
3 / 1 / 0
6,232
623
5,249
7,259
4,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
4
Kills
19
20
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BlaxialAcrux
Hun Batz
2
0
4
4
L
Ravana
0
2
1
0.25
W
6
0
4
8
W
Izanami
HeqZa
Izanami
5
0
6
8
W
Olorun
Lumetirmo
Olorun
3
3
2
1.33
L
Artemis
Marygimenez
Artemis
0
6
0
0
L
3
6
0
0.5
W
Zhong Kui
Stetice
Zhong Kui
3
1
0
3
L
Yemoja
Thelperion
Yemoja
0
4
0
0
L
Vamana
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,688
Damage
18,509
26,215
Taken
24,336
9,172
Mitigated
10,982
4,275
Healing
11,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BlaxialAcrux
Hun Batz
2,525
1,025
368
3,277
4,669
1,366
0
1,080
3,537
0
18,820
L
Ravana
1,061
333
0
1,536
3,546
922
0
510
3,036
63
20,757
W
3,116
52
0
97
3,082
1,712
341
1,175
1,863
6,540
0
W
Izanami
HeqZa
Izanami
5,194
2,222
0
2,216
3,785
1,166
666
692
3,089
0
45,756
W
Olorun
Lumetirmo
Olorun
2,425
1,229
0
2,175
5,541
1,905
1,616
3,884
1,177
24,384
997
L
Artemis
Marygimenez
Artemis
1,203
356
0
62
5,505
1,760
0
1,372
4,133
0
15,643
L
6,038
1,640
0
384
5,498
1,498
66
2,627
2,871
17,119
0
W
Zhong Kui
Stetice
Zhong Kui
5,249
448
0
3,528
7,259
4,833
819
0
7,259
31,861
0
L
Yemoja
Thelperion
Yemoja
1,373
454
258
407
4,567
1,753
0
1,303
3,264
4,661
0
L
Vamana
3,013
1,667
0
1,628
7,099
3,239
128
4,739
2,360
0
21,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,223
Gold Earned
29,958
164
Minions Killed
270
0
Camps Cleared
0
797,549
Distance Traveled
884,623
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,365
537
49
5
0
199,623
3
L
Ravana
4,807
481
59
6
0
180,948
0
W
Ares
5,781
578
11
1
0
184,318
1
W
Izanami
6,309
631
88
9
0
175,467
2
W
Olorun
6,271
627
48
5
0
154,106
0
L
Artemis
4,152
415
30
3
0
146,464
1
L
Zeus
5,217
522
36
4
0
147,483
4
W
Zhong Kui
6,232
623
74
7
0
171,109
1
L
Yemoja
3,980
398
4
0
0
131,534
0
L
Vamana
5,067
507
35
4
0
191,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role