Player Matchup

Thanatos
Thanatos
Blackjoker262
Thanatos
Level 49
God Stats
20W - 31L
1,412 SR
Queue Stats
199W - 269L
1,354 Elo+
Solo
Vamana
Vamana
OpTik-StyLe123
Vamana
Level 29
God Stats
10W - 20L
1,347 SR
Queue Stats
115W - 152L
1,329 Elo+
Party 2
Merlin
Merlin
TriplexFire
Merlin
Level 126
God Stats
4W - 7L
1,382 SR
Queue Stats
248W - 249L
1,437 Elo+
Party 2
Skadi
Skadi
gante3000
Skadi
Level 122
God Stats
2W - 1L
1,752 SR
Queue Stats
206W - 191L
1,595 Elo+
Party 2
Geb
Geb
whitedarknesp
Geb
Level 44
God Stats
2W - 0L
1,653 SR
Queue Stats
73W - 69L
1,400 Elo+
Solo
Team Averages
Level 74
1,509 SR
1,423 Elo+

VS

Team Averages
Level 45
1,514 SR
1,633 Elo+
Tyr
Tyr
Adri19789
Tyr
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
263W - 261L
1,462 Elo+
Solo
Bakasura
Bakasura
Samf-1402
Bakasura
Level 54
God Stats
4W - 4L
1,780 SR
Queue Stats
8W - 5L
1,920 Elo+
Party 1
Awilix
Awilix
YUT Sweatz
Awilix
Level 35
God Stats
0W - 2L
1,322 SR
Queue Stats
138W - 152L
1,521 Elo+
Solo
Persephone
Persephone
jrdnfsn
Persephone
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 162L
1,780 Elo+
Party 1
Ares
Ares
mjtyhu507
Ares
Level 45
God Stats
2W - 5L
1,470 SR
Queue Stats
56W - 68L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blackjoker262
Thanatos
19
9 / 0 / 3
12,474
567
10,726
15,679
6,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 2 / 4
12,252
557
11,160
16,290
13,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
20
1 / 1 / 8
12,480
567
12,290
7,762
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
gante3000
Skadi
20
13 / 2 / 3
14,524
660
22,959
16,240
7,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 12
10,804
491
7,017
14,301
10,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 1
11,434
520
12,449
21,128
17,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Samf-1402
Bakasura
17
2 / 4 / 0
10,433
474
7,665
17,729
7,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
YUT Sweatz
Awilix
15
1 / 6 / 0
9,307
423
3,625
17,961
7,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
jrdnfsn
Persephone
17
1 / 6 / 0
10,446
475
4,672
10,248
3,278
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
15
0 / 7 / 3
9,596
436
4,686
22,210
17,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
28
Kills
6
6
Deaths
29
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Thanatos
Blackjoker262
Thanatos
9
0
3
10.5
W
3
2
4
2.5
L
Bakasura
Samf-1402
Bakasura
2
4
0
0.5
W
Merlin
1
1
8
5
L
Awilix
YUT Sweatz
Awilix
1
6
0
0.17
W
Skadi
gante3000
Skadi
13
2
3
7.25
L
Persephone
jrdnfsn
Persephone
1
6
0
0.17
L
Ares
0
7
3
0.21
W
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,152
Damage
33,097
70,272
Taken
89,276
42,346
Mitigated
53,039
33,604
Healing
17,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,449
1,771
0
5,055
21,128
17,278
0
3,006
18,122
0
72,396
W
Thanatos
Blackjoker262
Thanatos
10,726
4,446
0
15,789
15,679
6,653
0
307
15,372
0
78,817
W
11,160
5,535
909
4,799
16,290
13,870
2,262
559
15,304
0
81,918
L
Bakasura
Samf-1402
Bakasura
7,665
5,662
948
3,803
17,729
7,272
1,666
2,985
14,744
0
74,905
W
Merlin
12,290
582
0
1,106
7,762
3,340
747
584
6,925
106,507
0
L
Awilix
YUT Sweatz
Awilix
3,625
2,231
0
3,029
17,961
7,497
0
5,972
11,989
0
52,154
W
Skadi
gante3000
Skadi
22,959
15,631
0
9,216
16,240
7,738
7,283
4,959
11,204
0
125,815
L
Persephone
jrdnfsn
Persephone
4,672
187
222
1,481
10,248
3,278
2,054
2,177
8,067
53,687
0
L
Ares
4,686
250
0
3,067
22,210
17,714
0
5,167
17,043
29,000
0
W
7,017
998
0
1,785
14,301
10,745
1,055
2,949
11,352
30,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,534
Gold Earned
51,216
654
Minions Killed
543
0
Camps Cleared
0
2,080,658
Distance Traveled
2,071,311
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,434
520
153
7
0
413,098
2
W
Thanatos
12,474
567
126
6
0
471,397
0
W
Vamana
12,252
557
140
6
0
397,477
0
L
Bakasura
10,433
474
150
7
0
468,416
2
W
Merlin
12,480
567
166
8
0
418,348
7
L
Awilix
9,307
423
96
4
0
389,855
4
W
Skadi
14,524
660
184
8
0
371,809
4
L
Persephone
10,446
475
104
5
0
387,838
1
L
Ares
9,596
436
40
2
0
412,104
4
W
Geb
10,804
491
38
2
0
421,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role