Player Matchup

Susano
Susano
AltheaFingerhut
Susano
Level 23
God Stats
7W - 8L
1,327 SR
Queue Stats
60W - 46L
1,414 Elo+
Party 1
Hercules
Hercules
BaboLimp22
Hercules
Level 18
God Stats
0W - 7L
1,056 SR
Queue Stats
27W - 31L
1,344 Elo+
Party 1
Ares
Ares
EEKAJ1
Ares
Level 16
God Stats
0W - 2L
1,266 SR
Queue Stats
25W - 43L
1,181 Elo+
Solo
Neith
Neith
ZigeyR
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Olorun
Olorun
peace1111
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Team Averages
Level 12
1,330 SR
1,388 Elo+

VS

Team Averages
Level 24
1,504 SR
1,231 Elo+
Neith
Neith
Badeentee
Neith
Level 5
God Stats
4W - 1L
1,327 SR
Queue Stats
4W - 5L
1,217 Elo+
Solo
Anubis
Anubis
Bubbles888
Anubis
Level 13
God Stats
5W - 2L
1,698 SR
Queue Stats
44W - 45L
1,217 Elo+
Party 2
Thor
Thor
Hukit
Thor
Level 17
God Stats
9W - 15L
1,277 SR
Queue Stats
141W - 180L
1,202 Elo+
Party 2
Horus
Horus
Mafroz
Horus
Level 22
God Stats
5W - 1L
1,718 SR
Queue Stats
11W - 9L
1,394 Elo+
Solo
Freya
Freya
valorMan
Freya
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 51L
1,122 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,427
543
3,451
6,919
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
BaboLimp22
Hercules
8
0 / 1 / 2
4,704
470
2,321
3,853
1,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ares
EEKAJ1
Ares
7
0 / 5 / 1
4,866
487
2,446
8,687
3,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
ZigeyR
Neith
7
0 / 6 / 1
4,373
437
3,272
6,168
1,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
peace1111
Olorun
9
3 / 2 / 0
5,360
536
1,884
3,833
1,103
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Badeentee
Neith
10
7 / 0 / 4
6,303
630
7,929
5,727
1,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Bubbles888
Anubis
11
2 / 2 / 0
6,094
609
2,273
4,507
1,784
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
Hukit
Thor
9
1 / 2 / 4
5,261
526
3,142
5,463
1,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Mafroz
Horus
9
3 / 1 / 7
6,323
632
2,659
6,144
2,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Boots

Boots

+6%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cudgel

Cudgel

+10
Physical Power
+50
Health

Freya
valorMan
Freya
10
3 / 1 / 3
5,892
589
3,969
5,373
1,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
16
17
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Hercules
BaboLimp22
Hercules
0
1
2
1
W
Neith
Badeentee
Neith
7
0
4
9
W
Anubis
Bubbles888
Anubis
2
2
0
1
L
Ares
EEKAJ1
Ares
0
5
1
0.1
W
Thor
Hukit
Thor
1
2
4
1.5
W
Horus
Mafroz
Horus
3
1
7
6.5
L
Neith
ZigeyR
Neith
0
6
1
0.08
L
Olorun
peace1111
Olorun
3
2
0
1.5
W
Freya
valorMan
Freya
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,374
Damage
19,972
29,460
Taken
27,214
10,269
Mitigated
9,217
5,951
Healing
13,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,451
1,345
0
2,237
6,919
1,852
0
1,888
5,031
0
25,147
L
Hercules
BaboLimp22
Hercules
2,321
1,134
0
1,967
3,853
1,877
152
2,079
1,774
0
9,686
W
Neith
Badeentee
Neith
7,929
5,071
0
3,066
5,727
1,661
400
1,300
4,427
0
27,030
W
Anubis
Bubbles888
Anubis
2,273
249
0
1,828
4,507
1,784
1,115
509
3,998
32,338
0
L
Ares
EEKAJ1
Ares
2,446
504
0
90
8,687
3,917
0
432
8,255
10,554
0
W
Thor
Hukit
Thor
3,142
1,345
0
2,053
5,463
1,457
0
427
4,961
0
22,149
W
Horus
Mafroz
Horus
2,659
1,709
258
3,831
6,144
2,730
342
1,931
4,100
0
8,858
L
Neith
ZigeyR
Neith
3,272
2,049
0
826
6,168
1,520
0
0
6,168
0
16,674
L
Olorun
peace1111
Olorun
1,884
1,169
152
679
3,833
1,103
840
1,843
1,990
15,732
0
W
Freya
valorMan
Freya
3,969
1,589
0
2,600
5,373
1,585
0
50
5,223
22,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,730
Gold Earned
29,873
152
Minions Killed
230
0
Camps Cleared
0
872,319
Distance Traveled
933,636
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,427
543
64
6
0
208,775
2
L
Hercules
4,704
470
15
2
0
162,502
2
W
Neith
6,303
630
41
4
0
173,653
1
W
Anubis
6,094
609
63
6
0
177,150
1
L
Ares
4,866
487
16
2
0
178,853
1
W
Thor
5,261
526
54
5
0
190,008
0
W
Horus
6,323
632
21
2
0
197,435
2
L
Neith
4,373
437
26
3
0
168,945
0
L
Olorun
5,360
536
31
3
0
153,244
0
W
Freya
5,892
589
51
5
0
195,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role