Player Matchup

Hera
Hera
Asgelthael
Hera
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Apollo
Apollo
Nebulanced
Apollo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,689 Elo+
Party 1
Gilgamesh
Gilgamesh
ProspectOfChaos
Gilgamesh
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 126
1,500 SR
1,563 Elo+

VS

Team Averages
Level 56
1,528 SR
1,422 Elo+
Apollo
Apollo
IkkiDArcandia
Apollo
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 68L
1,486 Elo+
Party 2
Ra
Ra
XIFade2BlackIX
Ra
Level 5
God Stats
1W - 2L
1,386 SR
Queue Stats
2W - 5L
1,292 Elo+
Solo
Horus
Horus
lAndrewdrewl
Horus
Level 37
God Stats
1W - 5L
1,699 SR
Queue Stats
24W - 64L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 12
9,614
801
10,407
7,099
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Nebulanced
Apollo
14
7 / 2 / 13
10,117
843
13,645
7,108
2,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
ProspectOfChaos
Gilgamesh
12
8 / 3 / 8
9,561
797
9,242
9,623
3,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 2
8,855
738
5,707
14,039
5,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 8 / 3
7,405
617
5,006
8,555
2,979
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 6 / 5
7,622
635
2,700
14,796
12,100
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
20
Kills
6
7
Deaths
20
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
L
4
6
2
0.83
W
Apollo
Nebulanced
Apollo
7
2
13
6.75
W
Gilgamesh
ProspectOfChaos
Gilgamesh
8
3
8
4
L
1
8
3
0.31
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,294
Damage
13,413
23,830
Taken
37,390
9,025
Mitigated
20,220
6,835
Healing
5,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,407
2,442
0
2,191
7,099
2,520
875
1,244
5,746
46,559
0
L
5,707
2,881
0
1,447
14,039
5,141
0
4,665
9,374
0
22,745
W
Apollo
Nebulanced
Apollo
13,645
9,959
0
3,446
7,108
2,648
1,698
2,078
5,030
0
40,507
W
Gilgamesh
ProspectOfChaos
Gilgamesh
9,242
1,930
0
1,198
9,623
3,857
0
1,521
7,964
0
35,479
L
5,006
914
752
773
8,555
2,979
0
1,992
6,563
26,196
0
L
2,700
1,344
567
1,502
14,796
12,100
0
3,782
11,014
0
10,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,292
Gold Earned
23,882
168
Minions Killed
102
0
Camps Cleared
0
656,362
Distance Traveled
558,579
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,614
801
55
5
0
219,128
0
L
Apollo
8,855
738
52
4
0
183,959
0
W
Apollo
10,117
843
74
6
0
227,624
0
W
Gilgamesh
9,561
797
39
3
0
209,610
0
L
Ra
7,405
617
38
3
0
170,071
4
L
Horus
7,622
635
12
1
0
204,549
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role