Player Matchup

Fafnir
Fafnir
AyahuascaApe
Fafnir
Level 150
God Stats
7W - 4L
1,544 SR
Queue Stats
156W - 141L
1,629 Elo+
Party 1
He Bo
He Bo
Diammmond
He Bo
Level 155
God Stats
5W - 4L
1,525 SR
Queue Stats
158W - 139L
1,592 Elo+
Party 1
Danzaburou
Danzaburou
Edo28
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Ibn3Thor
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Nestboy071
Chernobog
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 112L
1,604 Elo+
Solo
Team Averages
Level 145
1,514 SR
1,565 Elo+

VS

Team Averages
Level 124
1,574 SR
1,615 Elo+
Eset
Eset
FrullaThor
Eset
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 82L
1,604 Elo+
Solo
Loki
Loki
Harryzon
Loki
Level 64
God Stats
160W - 129L
1,591 SR
Queue Stats
176W - 169L
1,580 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KarleManate
Ah Muzen Cab
Level 108
God Stats
3W - 3L
1,541 SR
Queue Stats
168W - 168L
1,656 Elo+
Solo
Sun Wukong
Sun Wukong
MisterDeath
Sun Wukong
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 16L
1,663 Elo+
Solo
Sobek
Sobek
Willibbo
Sobek
Level 149
God Stats
1W - 1L
1,739 SR
Queue Stats
271W - 272L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
9
1 / 0 / 4
5,645
565
2,845
6,426
3,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

He Bo
Diammmond
He Bo
9
0 / 1 / 1
5,083
508
2,055
4,682
974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Edo28
Danzaburou
10
3 / 1 / 1
5,901
590
4,078
5,731
1,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
Ibn3Thor
Osiris
11
2 / 0 / 0
6,132
613
4,393
5,467
4,407
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
Nestboy071
Chernobog
11
4 / 0 / 3
6,369
637
5,447
4,898
1,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,943
494
3,028
4,240
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Loki
10
2 / 0 / 0
5,696
570
3,646
4,169
1,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
KarleManate
Ah Muzen Cab
9
0 / 3 / 1
5,155
516
3,790
5,131
1,382
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
MisterDeath
Sun Wukong
10
0 / 2 / 0
5,501
550
2,674
6,525
4,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Willibbo
Sobek
8
0 / 2 / 0
4,929
493
2,371
7,629
4,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
10
Kills
2
2
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fafnir
1
0
4
3
W
He Bo
Diammmond
He Bo
0
1
1
0.5
W
Danzaburou
Edo28
Danzaburou
3
1
1
3.5
L
0
3
0
0
L
Loki
2
0
0
2
W
Osiris
Ibn3Thor
Osiris
2
0
0
2
L
Ah Muzen Cab
KarleManate
Ah Muzen Cab
0
3
1
0.17
L
Sun Wukong
MisterDeath
Sun Wukong
0
2
0
0
W
Chernobog
Nestboy071
Chernobog
4
0
3
5.5
L
Sobek
Willibbo
Sobek
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,818
Damage
15,509
27,204
Taken
27,694
12,405
Mitigated
13,066
10,202
Healing
8,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
2,845
549
0
2,468
6,426
3,523
0
2,539
3,687
12,631
0
W
He Bo
Diammmond
He Bo
2,055
140
0
2,581
4,682
974
0
122
4,534
31,983
0
W
Danzaburou
Edo28
Danzaburou
4,078
1,609
0
1,859
5,731
1,604
352
496
5,235
0
29,674
L
3,028
346
120
1,269
4,240
1,156
0
1,567
2,673
27,232
0
L
Loki
3,646
870
0
692
4,169
1,212
0
1,329
2,840
0
33,066
W
Osiris
Ibn3Thor
Osiris
4,393
1,948
0
2,814
5,467
4,407
0
0
5,104
0
34,942
L
Ah Muzen Cab
KarleManate
Ah Muzen Cab
3,790
707
0
555
5,131
1,382
0
94
5,037
0
35,581
L
Sun Wukong
MisterDeath
Sun Wukong
2,674
615
0
2,537
6,525
4,553
0
675
5,850
0
29,473
W
Chernobog
Nestboy071
Chernobog
5,447
3,254
0
480
4,898
1,897
0
1,844
2,882
0
38,256
L
Sobek
Willibbo
Sobek
2,371
142
0
3,383
7,629
4,763
0
1,235
6,394
9,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,130
Gold Earned
26,224
323
Minions Killed
299
0
Camps Cleared
0
951,094
Distance Traveled
932,550
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,645
565
15
2
0
207,569
2
W
He Bo
5,083
508
70
7
0
181,751
3
W
Danzaburou
5,901
590
75
8
0
144,802
1
L
Eset
4,943
494
63
6
0
181,265
0
L
Loki
5,696
570
66
7
0
206,362
5
W
Osiris
6,132
613
81
8
0
213,533
4
L
Ah Muzen Cab
5,155
516
83
8
0
171,530
4
L
Sun Wukong
5,501
550
72
7
0
182,378
0
W
Chernobog
6,369
637
82
8
0
203,439
2
L
Sobek
4,929
493
15
2
0
191,015
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role