Player Matchup

Artio
Artio
 
Artio
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Bananahousen
Tyr
Level 127
God Stats
4W - 1L
1,426 SR
Queue Stats
102W - 100L
1,646 Elo+
Party 1
Agni
Agni
Pizell-1
Agni
Level 141
God Stats
16W - 8L
1,676 SR
Queue Stats
97W - 93L
1,649 Elo+
Party 1
The Morrigan
The Morrigan
Torouk57
The Morrigan
Level 89
God Stats
5W - 3L
1,559 SR
Queue Stats
576W - 565L
1,586 Elo+
Solo
Skadi
Skadi
senpaipinox
Skadi
Level 154
God Stats
1W - 0L
1,272 SR
Queue Stats
351W - 347L
1,637 Elo+
Party 1
Team Averages
Level 133
1,486 SR
1,604 Elo+

VS

Team Averages
Level 126
1,543 SR
1,503 Elo+
Terra
Terra
CeZa_RuZe
Terra
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 206L
1,570 Elo+
Solo
Sun Wukong
Sun Wukong
DreiAkro
Sun Wukong
Level 158
God Stats
1W - 3L
1,368 SR
Queue Stats
38W - 41L
1,556 Elo+
Solo
Nu Wa
Nu Wa
WackoJacko3108
Nu Wa
Level 98
God Stats
20W - 16L
1,749 SR
Queue Stats
439W - 470L
1,538 Elo+
Solo
Ullr
Ullr
WeepierWings712
Ullr
Level 106
God Stats
69W - 78L
1,595 SR
Queue Stats
615W - 613L
1,578 Elo+
Solo
Nike
Nike
WineAndPasta
Nike
Level 111
God Stats
4W - 2L
1,500 SR
Queue Stats
164W - 180L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
3 / 4 / 9
9,162
509
9,669
21,336
14,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
7 / 0 / 8
10,979
610
14,201
18,169
17,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Agni
14
2 / 6 / 6
8,766
487
8,962
12,735
4,997
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
Torouk57
The Morrigan
15
1 / 4 / 6
8,817
490
8,025
14,772
4,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 4 / 3
10,778
599
10,604
12,649
4,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CeZa_RuZe
Terra
13
2 / 2 / 7
9,022
501
7,506
14,988
9,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
DreiAkro
Sun Wukong
14
10 / 4 / 3
9,335
519
12,479
18,094
9,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
4 / 6 / 7
8,571
476
14,867
11,442
3,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 4 / 6
7,146
397
8,356
9,694
3,096
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 6 / 1
8,197
455
6,935
13,375
11,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
42
22
Kills
18
18
Deaths
22
32
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
4
9
1.88
W
7
0
8
11
L
Terra
CeZa_RuZe
Terra
2
2
7
2.75
L
Sun Wukong
DreiAkro
Sun Wukong
10
4
3
2.88
W
Agni
2
6
6
0.83
W
The Morrigan
Torouk57
The Morrigan
1
4
6
1
L
4
6
7
1.25
L
1
4
6
1
L
1
6
1
0.25
W
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,461
Damage
50,143
79,661
Taken
67,593
46,470
Mitigated
37,923
27,451
Healing
17,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
9,669
1,439
713
6,254
21,336
14,012
0
7,137
13,875
31,775
0
W
14,201
1,938
0
9,116
18,169
17,691
975
3,364
13,901
0
66,605
L
Terra
CeZa_RuZe
Terra
7,506
949
1,783
4,031
14,988
9,990
0
7,381
7,595
29,928
0
L
Sun Wukong
DreiAkro
Sun Wukong
12,479
3,104
0
5,476
18,094
9,723
0
8,215
9,867
0
58,264
W
Agni
8,962
781
0
3,629
12,735
4,997
172
5,244
7,241
52,754
0
W
The Morrigan
Torouk57
The Morrigan
8,025
1,417
0
4,409
14,772
4,855
29
2,935
11,549
64,891
816
L
14,867
2,494
0
1,488
11,442
3,955
0
5,496
5,934
49,975
0
L
8,356
4,038
0
2,181
9,694
3,096
0
3,825
5,857
0
30,231
L
6,935
698
0
2,925
13,375
11,159
214
869
12,500
0
40,410
W
10,604
3,423
0
3,330
12,649
4,915
2,113
2,604
9,899
0
68,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,502
Gold Earned
42,271
456
Minions Killed
385
0
Camps Cleared
0
1,697,753
Distance Traveled
1,613,697
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,162
509
28
2
0
320,408
3
W
Tyr
10,979
610
110
6
0
378,207
2
L
Terra
9,022
501
49
3
0
380,410
4
L
Sun Wukong
9,335
519
86
5
0
328,574
3
W
Agni
8,766
487
90
5
0
336,103
5
W
The Morrigan
8,817
490
100
6
0
331,359
2
L
Nu Wa
8,571
476
101
6
0
324,319
2
L
Ullr
7,146
397
49
3
0
260,439
4
L
Nike
8,197
455
100
6
0
319,955
9
W
Skadi
10,778
599
128
7
0
331,676
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role