Player Matchup

Set
Set
ConnivingHalo62
Set
Level 127
God Stats
11W - 7L
1,639 SR
Queue Stats
313W - 290L
1,623 Elo+
Party 2
Sylvanus
Sylvanus
FunkyMonkey6213
Sylvanus
Level 42
God Stats
15W - 15L
1,620 SR
Queue Stats
51W - 51L
1,595 Elo+
Party 2
Apollo
Apollo
YDizzle7861
Apollo
Level 112
God Stats
18W - 19L
1,472 SR
Queue Stats
227W - 268L
1,379 Elo+
Solo
Osiris
Osiris
robintmi
Osiris
Level 40
God Stats
4W - 0L
1,775 SR
Queue Stats
10W - 10L
1,473 Elo+
Solo
Ah Puch
Ah Puch
tHePhAnToM_216
Ah Puch
Level 107
God Stats
10W - 7L
1,682 SR
Queue Stats
74W - 70L
1,527 Elo+
Solo
Team Averages
Level 86
1,638 SR
1,520 Elo+

VS

Team Averages
Level 60
1,483 SR
1,470 Elo+
King Arthur
King Arthur
KingDTTV
King Arthur
Level 84
God Stats
15W - 16L
1,542 SR
Queue Stats
113W - 107L
1,568 Elo+
Party 1
Artio
Artio
Lifesteal4Days
Artio
Level 104
God Stats
3W - 1L
1,671 SR
Queue Stats
154W - 148L
1,592 Elo+
Party 1
Xbalanque
Xbalanque
RazerRayne
Xbalanque
Level 39
God Stats
1W - 2L
1,246 SR
Queue Stats
65W - 82L
1,328 Elo+
Solo
Ra
Ra
SeatedFlame2
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kali
Kali
ilyes654
Kali
Level 46
God Stats
5W - 10L
1,454 SR
Queue Stats
85W - 103L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 1
7,347
735
1,809
4,692
1,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
9
2 / 0 / 3
5,772
577
1,106
4,158
1,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apollo
9
1 / 0 / 2
5,420
542
1,620
5,896
1,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
robintmi
Osiris
10
0 / 0 / 0
5,371
537
644
3,273
1,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
3 / 0 / 1
5,874
587
2,704
3,528
843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KingDTTV
King Arthur
7
0 / 0 / 0
4,500
450
1,201
1,572
479
4
1 / 0 / 0
4,228
423
520
1,034
294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
RazerRayne
Xbalanque
6
0 / 6 / 1
4,293
429
1,728
6,087
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

4
0 / 3 / 1
3,929
393
503
1,986
528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
5
0 / 3 / 0
4,015
402
369
3,943
954
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
11
Kills
1
1
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
W
Sylvanus
2
0
3
3.5
L
King Arthur
KingDTTV
King Arthur
0
0
0
0
L
1
0
0
1
L
Xbalanque
RazerRayne
Xbalanque
0
6
1
0.08
L
0
3
1
0.17
W
Apollo
1
0
2
2
L
Kali
0
3
0
0
W
Osiris
robintmi
Osiris
0
0
0
0
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,883
Damage
4,321
21,547
Taken
14,622
7,541
Mitigated
3,597
8,963
Healing
2,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,809
539
0
734
4,692
1,474
0
431
4,255
0
48,420
W
Sylvanus
1,106
317
712
1,916
4,158
1,916
1,115
14
4,144
11,553
0
L
King Arthur
KingDTTV
King Arthur
1,201
90
0
169
1,572
479
0
0
1,572
0
13,831
L
520
156
0
196
1,034
294
0
44
990
7,760
0
L
Xbalanque
RazerRayne
Xbalanque
1,728
588
0
476
6,087
1,342
0
2,058
4,029
0
15,250
L
503
77
0
14
1,986
528
90
1,103
883
6,246
0
W
Apollo
1,620
885
0
3,469
5,896
1,526
1,903
0
5,896
0
30,847
L
Kali
369
115
0
1,288
3,943
954
0
605
3,338
0
8,319
W
Osiris
robintmi
Osiris
644
42
0
870
3,273
1,782
764
0
3,273
0
18,737
W
2,704
77
0
1,262
3,528
843
1,270
498
2,956
25,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,784
Gold Earned
20,965
299
Minions Killed
104
0
Camps Cleared
0
845,028
Distance Traveled
552,486
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,347
735
112
11
0
201,960
5
W
Sylvanus
5,772
577
31
3
0
159,712
0
L
King Arthur
4,500
450
26
3
0
95,732
2
L
Artio
4,228
423
23
2
0
98,098
1
L
Xbalanque
4,293
429
20
2
0
151,959
0
L
Ra
3,929
393
12
1
0
75,016
0
W
Apollo
5,420
542
56
6
0
138,036
2
L
Kali
4,015
402
23
2
0
131,681
0
W
Osiris
5,371
537
44
4
0
163,659
0
W
Ah Puch
5,874
587
56
6
0
181,661
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role