Player Matchup

Chang'e
Chang'e
Silver III
xmumXslayax
Chang'e
Silver III
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,280 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 37
1,500 SR
1,280 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 59
1,384 SR
884 MMR
Kali
Kali
Bronze IV
Synapse_YT
Kali
Bronze IV
Level 59
God Stats
0W - 3L
1,384 SR
Queue Stats
0W - 9L
884 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
xmumXslayax
Chang'e
17
6 / 0 / 0
10,924
910
11,115
10,367
4,419
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bans
HeimdallrHadesDanzaburouChaacIzanami

VS

Bans
Zhong KuiCu ChulainnAh Muzen CabAnubisArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 0
8,628
719
5,262
15,919
5,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Chang'e
xmumXslayax
Chang'e
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,115
Damage
5,262
10,367
Taken
15,919
4,419
Mitigated
5,417
5,795
Healing
5,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,262
1,833
0
5,593
15,919
5,417
0
11,211
4,708
0
55,743
W
Chang'e
xmumXslayax
Chang'e
11,115
1,247
0
5,795
10,367
4,419
2,586
76
10,291
66,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,924
Gold Earned
8,628
125
Minions Killed
94
0
Camps Cleared
0
187,583
Distance Traveled
227,576
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,628
719
94
8
0
227,576
1
W
Chang'e
10,924
910
125
10
0
187,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role