Player Matchup

Chaac
Chaac
FizbanTheMeh969
Chaac
Level 4
God Stats
4W - 7L
1,263 SR
Queue Stats
313W - 380L
1,371 Elo+
Solo
Fenrir
Fenrir
GagarinGames
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 91L
1,534 Elo+
Solo
Anhur
Anhur
PaulDaConvict
Anhur
Level 29
God Stats
42W - 50L
1,475 SR
Queue Stats
850W - 795L
1,578 Elo+
Solo
Chang'e
Chang'e
TickleMyPixels
Chang'e
Level 15
God Stats
8W - 12L
1,578 SR
Queue Stats
20W - 20L
1,644 Elo+
Solo
Cthulhu
Cthulhu
nwise37
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,264 Elo+
Solo
Team Averages
Level 16
1,463 SR
1,478 Elo+

VS

Team Averages
Level 28
1,644 SR
1,546 Elo+
Loki
Loki
DixiNormus131
Loki
Level 26
God Stats
12W - 11L
1,902 SR
Queue Stats
172W - 128L
1,728 Elo+
Solo
Scylla
Scylla
JungIeDiff
Scylla
Level 26
God Stats
12W - 4L
1,849 SR
Queue Stats
169W - 124L
1,657 Elo+
Solo
Guan Yu
Guan Yu
Levv35
Guan Yu
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
LienSin
Gilgamesh
Level 45
God Stats
87W - 62L
1,464 SR
Queue Stats
302W - 308L
1,456 Elo+
Party 1
Aphrodite
Aphrodite
OerbaDiaQuinn
Aphrodite
Level 28
God Stats
5W - 3L
1,504 SR
Queue Stats
6W - 3L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 3
4,446
445
2,533
6,900
3,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
9
1 / 2 / 1
5,229
523
1,385
6,579
1,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
4 / 2 / 0
5,398
540
3,593
5,556
1,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 1 / 1
4,971
497
2,071
4,482
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
nwise37
Cthulhu
8
0 / 3 / 0
4,639
464
1,134
6,176
2,780
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
5,862
586
2,425
5,137
1,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
JungIeDiff
Scylla
10
2 / 1 / 3
5,909
591
4,124
4,106
1,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
Levv35
Guan Yu
9
2 / 0 / 0
5,637
564
1,606
2,739
1,371
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
LienSin
Gilgamesh
10
4 / 3 / 4
5,744
574
5,479
8,340
4,138
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
OerbaDiaQuinn
Aphrodite
10
4 / 2 / 3
5,866
587
3,940
6,291
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
6
Kills
13
13
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
0
5
3
0.3
L
Fenrir
1
2
1
0.75
W
Scylla
JungIeDiff
Scylla
2
1
3
3.5
W
Guan Yu
Levv35
Guan Yu
2
0
0
2
W
Gilgamesh
LienSin
Gilgamesh
4
3
4
2
W
Aphrodite
OerbaDiaQuinn
Aphrodite
4
2
3
2.75
L
4
2
0
2
L
1
1
1
1.5
L
Cthulhu
nwise37
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,716
Damage
17,574
29,693
Taken
26,613
11,067
Mitigated
9,355
8,332
Healing
12,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,425
569
0
2,647
5,137
1,221
0
186
4,915
0
36,395
L
2,533
384
0
1,148
6,900
3,757
0
1,931
4,969
0
13,033
L
Fenrir
1,385
64
0
2,980
6,579
1,993
0
1,696
4,823
0
20,613
W
Scylla
JungIeDiff
Scylla
4,124
660
0
1,149
4,106
1,198
0
878
3,150
29,685
0
W
Guan Yu
Levv35
Guan Yu
1,606
266
0
1,521
2,739
1,371
586
882
1,857
0
17,493
W
Gilgamesh
LienSin
Gilgamesh
5,479
1,084
182
528
8,340
4,138
355
860
7,209
0
26,353
W
Aphrodite
OerbaDiaQuinn
Aphrodite
3,940
551
2,724
3,837
6,291
1,427
517
185
6,027
23,932
0
L
3,593
1,638
0
1,568
5,556
1,319
0
1,715
3,801
0
24,393
L
2,071
123
277
2,359
4,482
1,218
0
1,787
2,529
14,271
0
L
Cthulhu
nwise37
Cthulhu
1,134
420
0
0
6,176
2,780
0
625
5,342
15,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,683
Gold Earned
29,018
199
Minions Killed
281
0
Camps Cleared
0
869,958
Distance Traveled
885,310
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,862
586
78
8
0
208,586
4
L
Chaac
4,446
445
22
2
0
181,230
2
L
Fenrir
5,229
523
60
6
0
176,458
3
W
Scylla
5,909
591
66
7
0
167,253
1
W
Guan Yu
5,637
564
41
4
0
175,178
4
W
Gilgamesh
5,744
574
43
4
0
170,156
1
W
Aphrodite
5,866
587
53
5
0
164,137
1
L
Anhur
5,398
540
53
5
0
161,770
1
L
Chang'e
4,971
497
37
4
0
177,036
7
L
Cthulhu
4,639
464
27
3
0
173,464
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role