Player Matchup

Chernobog
Chernobog
ExT_King_Slayer
Chernobog
Level 66
God Stats
2W - 2L
1,569 SR
Queue Stats
126W - 151L
1,386 Elo+
Party 4
Gilgamesh
Gilgamesh
ExT_MorpheusLIVE
Gilgamesh
Level 79
God Stats
4W - 5L
1,495 SR
Queue Stats
217W - 269L
1,357 Elo+
Party 4
Hel
Hel
PhantomDogma
Hel
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,350 Elo+
Party 1
Bacchus
Bacchus
SG Bonez
Bacchus
Level 48
God Stats
7W - 6L
1,538 SR
Queue Stats
67W - 78L
1,379 Elo+
Party 4
Chaac
Chaac
bl1ndf1re9961
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,363 Elo+
Party 1
Team Averages
Level 57
1,520 SR
1,367 Elo+

VS

Team Averages
Level 62
1,542 SR
1,487 Elo+
Ymir
Ymir
DenotiveBulb163
Ymir
Level 64
God Stats
22W - 23L
1,476 SR
Queue Stats
200W - 183L
1,517 Elo+
Party 3
Mulan
Mulan
Grey Gorilla869
Mulan
Level 43
God Stats
19W - 21L
1,473 SR
Queue Stats
64W - 77L
1,362 Elo+
Party 2
Zeus
Zeus
Krigose
Zeus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 37L
1,609 Elo+
Party 3
Arachne
Arachne
SGT mcBACON
Arachne
Level 75
God Stats
25W - 24L
1,483 SR
Queue Stats
109W - 135L
1,379 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SsMxxn
Ah Muzen Cab
Level 103
God Stats
3W - 4L
1,775 SR
Queue Stats
274W - 229L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ExT_King_Slayer
Chernobog
13
4 / 5 / 4
8,193
482
6,450
10,378
3,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
13
3 / 8 / 5
7,818
460
10,380
17,926
6,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 9 / 3
7,288
429
4,395
11,887
4,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bacchus
SG Bonez
Bacchus
13
5 / 3 / 4
8,728
513
7,766
14,097
14,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
4 / 8 / 8
8,448
497
9,949
16,422
13,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 11
8,160
480
3,913
14,805
9,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 6 / 5
9,201
541
6,314
13,511
10,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
Krigose
Zeus
16
17 / 2 / 2
10,774
634
24,829
7,480
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
SGT mcBACON
Arachne
15
5 / 3 / 12
9,635
567
10,398
13,943
6,434
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
SsMxxn
Ah Muzen Cab
16
6 / 2 / 6
9,988
588
11,375
12,295
4,838
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
69
18
Kills
33
33
Deaths
19
24
Assists
36
Player
Kills
Deaths
Assists
KDA
W
1
6
11
1.08
L
Chernobog
ExT_King_Slayer
Chernobog
4
5
4
1.2
L
Gilgamesh
3
8
5
0.69
W
4
6
5
1.08
W
Zeus
Krigose
Zeus
17
2
2
9
L
2
9
3
0.39
L
Bacchus
SG Bonez
Bacchus
5
3
4
2.33
W
Arachne
SGT mcBACON
Arachne
5
3
12
3.67
W
Ah Muzen Cab
SsMxxn
Ah Muzen Cab
6
2
6
4.5
L
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,940
Damage
56,829
70,710
Taken
62,034
42,708
Mitigated
33,679
14,885
Healing
18,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,913
422
0
1,407
14,805
9,229
352
3,289
11,492
28,711
0
L
Chernobog
ExT_King_Slayer
Chernobog
6,450
3,585
234
2,901
10,378
3,024
0
3,330
6,924
0
37,085
L
Gilgamesh
10,380
3,617
0
2,068
17,926
6,642
0
8,068
9,489
0
38,813
W
6,314
1,639
219
3,496
13,511
10,528
2,422
419
13,048
0
37,945
W
Zeus
Krigose
Zeus
24,829
1,497
398
2,795
7,480
2,650
1,284
1,997
5,405
60,703
0
L
4,395
601
2,815
1,770
11,887
4,630
272
6,846
4,685
18,725
0
L
Bacchus
SG Bonez
Bacchus
7,766
1,661
539
1,760
14,097
14,976
511
4,064
9,904
20,153
0
W
Arachne
SGT mcBACON
Arachne
10,398
7,846
0
5,559
13,943
6,434
1,656
2,891
10,830
0
59,647
W
Ah Muzen Cab
SsMxxn
Ah Muzen Cab
11,375
4,254
0
4,864
12,295
4,838
1,046
3,197
9,098
0
80,203
L
9,949
2,970
0
2,798
16,422
13,436
309
5,260
10,966
0
34,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,475
Gold Earned
47,758
269
Minions Killed
449
0
Camps Cleared
0
1,542,716
Distance Traveled
1,557,681
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,160
480
44
3
0
292,109
0
L
Chernobog
8,193
482
73
4
0
310,385
0
L
Gilgamesh
7,818
460
71
4
0
312,302
0
W
Mulan
9,201
541
73
4
0
260,837
1
W
Zeus
10,774
634
97
6
0
335,596
6
L
Hel
7,288
429
44
3
0
292,606
0
L
Bacchus
8,728
513
21
1
0
344,951
1
W
Arachne
9,635
567
98
6
0
369,525
2
W
Ah Muzen Cab
9,988
588
137
8
0
299,614
1
L
Chaac
8,448
497
60
4
0
282,472
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role