Player Matchup

Olorun
Olorun
Domin4ting
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,123 Elo+
Solo
Kuzenbo
Kuzenbo
MacarenaOP20
Kuzenbo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
szzkpny
Neith
Level 8
God Stats
1W - 1L
1,684 SR
Queue Stats
3W - 5L
1,347 Elo+
Party 1
Thor
Thor
叫我小鸭吧
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
洛洛璃酱
Tsukuyomi
Level 7
God Stats
1W - 2L
1,407 SR
Queue Stats
3W - 5L
1,347 Elo+
Party 1
Team Averages
Level 5
1,518 SR
1,364 Elo+

VS

Team Averages
Level 11
1,454 SR
1,436 Elo+
Bellona
Bellona
Rayzo32
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Sickyg37
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,361 Elo+
Solo
Anhur
Anhur
TEAMDIFFLOL
Anhur
Level 7
God Stats
1W - 1L
1,269 SR
Queue Stats
2W - 2L
1,266 Elo+
Solo
Danzaburou
Danzaburou
jayhoop
Danzaburou
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,551 Elo+
Solo
Chernobog
Chernobog
ryslanchik123
Chernobog
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Domin4ting
Olorun
19
5 / 10 / 9
12,754
456
10,726
23,662
16,289
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
MacarenaOP20
Kuzenbo
18
8 / 6 / 16
13,949
498
30,883
32,066
49,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
szzkpny
Neith
18
4 / 12 / 12
12,150
434
13,141
21,481
7,872
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
3 / 7 / 4
14,187
507
5,276
21,853
8,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
洛洛璃酱
Tsukuyomi
20
10 / 7 / 7
14,042
502
20,949
25,482
11,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Rayzo32
Bellona
14
2 / 10 / 5
11,501
411
8,578
20,401
15,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
20
5 / 4 / 14
14,282
510
17,857
25,796
27,885
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
23 / 2 / 0
21,997
786
26,042
27,736
12,338
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
jayhoop
Danzaburou
19
6 / 8 / 5
14,025
501
8,106
19,449
7,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chernobog
ryslanchik123
Chernobog
20
5 / 8 / 11
14,894
532
15,448
26,040
10,630
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
76
30
Kills
41
42
Deaths
32
48
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Olorun
Domin4ting
Olorun
5
10
9
0.95
L
Kuzenbo
MacarenaOP20
Kuzenbo
8
6
16
2.67
W
Bellona
Rayzo32
Bellona
2
10
5
0.45
W
Ymir
5
4
14
3
W
23
2
0
11.5
W
Danzaburou
jayhoop
Danzaburou
6
8
5
1.06
W
Chernobog
ryslanchik123
Chernobog
5
8
11
1.31
L
Neith
szzkpny
Neith
4
12
12
0.83
L
3
7
4
0.71
L
Tsukuyomi
洛洛璃酱
Tsukuyomi
10
7
7
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,975
Damage
76,031
124,544
Taken
119,422
94,235
Mitigated
74,023
22,647
Healing
36,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Domin4ting
Olorun
10,726
3,519
1,230
6,643
23,662
16,289
560
5,403
18,259
81,318
0
L
Kuzenbo
MacarenaOP20
Kuzenbo
30,883
8,049
0
2,275
32,066
49,306
351
7,237
24,829
78,418
0
W
Bellona
Rayzo32
Bellona
8,578
3,190
0
605
20,401
15,476
768
6,990
13,411
0
27,305
W
Ymir
17,857
2,493
0
4,754
25,796
27,885
436
13,136
12,660
58,175
0
W
26,042
16,004
0
19,192
27,736
12,338
7,710
7,442
20,294
0
215,925
W
Danzaburou
jayhoop
Danzaburou
8,106
3,134
0
4,120
19,449
7,694
2,312
8,932
10,517
0
64,450
W
Chernobog
ryslanchik123
Chernobog
15,448
10,759
0
8,225
26,040
10,630
5,004
8,934
17,106
0
90,790
L
Neith
szzkpny
Neith
13,141
6,849
0
4,137
21,481
7,872
2,372
4,680
16,801
0
48,831
L
5,276
1,017
0
5,057
21,853
8,986
5,513
2,293
19,560
230
109,896
L
Tsukuyomi
洛洛璃酱
Tsukuyomi
20,949
5,536
0
3,305
25,482
11,782
144
6,753
18,729
0
82,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,082
Gold Earned
76,699
557
Minions Killed
650
0
Camps Cleared
0
2,203,231
Distance Traveled
2,355,442
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,754
456
135
5
0
362,759
3
L
Kuzenbo
13,949
498
60
2
0
528,243
5
W
Bellona
11,501
411
41
1
0
499,355
0
W
Ymir
14,282
510
61
2
0
467,313
5
W
Anhur
21,997
786
294
11
0
494,636
4
W
Danzaburou
14,025
501
87
3
0
445,217
0
W
Chernobog
14,894
532
167
6
0
448,921
0
L
Neith
12,150
434
64
2
0
365,444
0
L
Thor
14,187
507
179
6
0
426,415
4
L
Tsukuyomi
14,042
502
119
4
0
520,370
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role