Player Matchup

Arachne
Arachne
Biggreg99
Arachne
Level 17
God Stats
23W - 10L
1,612 SR
Queue Stats
42W - 30L
1,443 Elo+
Party 2
Ymir
Ymir
Dordey
Ymir
Level 8
God Stats
13W - 9L
1,290 SR
Queue Stats
22W - 26L
1,100 Elo+
Party 2
Nu Wa
Nu Wa
HooHippieDude
Nu Wa
Level 11
God Stats
4W - 1L
1,500 SR
Queue Stats
40W - 50L
1,239 Elo+
Solo
Neith
Neith
Kurttastiic
Neith
Level 8
God Stats
13W - 13L
1,395 SR
Queue Stats
14W - 22L
1,277 Elo+
Solo
Ravana
Ravana
pirakatmiettinen
Ravana
Level 20
God Stats
2W - 1L
1,272 SR
Queue Stats
77W - 92L
1,391 Elo+
Solo
Team Averages
Level 13
1,414 SR
1,290 Elo+

VS

Team Averages
Level 10
1,405 SR
1,211 Elo+
Janus
Janus
Ianrex609
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,049 Elo+
Solo
Hera
Hera
OctagonalKiwi
Hera
Level 4
God Stats
4W - 6L
1,338 SR
Queue Stats
6W - 10L
1,263 Elo+
Party 1
Nemesis
Nemesis
Ugurylmz02
Nemesis
Level 7
God Stats
1W - 2L
1,270 SR
Queue Stats
15W - 24L
1,056 Elo+
Solo
Zeus
Zeus
X_godzillaaa_Xx
Zeus
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 38L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Zeus_4191
Cthulhu
Level 12
God Stats
1W - 1L
1,420 SR
Queue Stats
14W - 12L
1,186 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Biggreg99
Arachne
20
20 / 0 / 16
15,905
1,223
29,755
11,882
4,963
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Dordey
Ymir
19
4 / 2 / 16
13,325
1,025
7,932
13,623
15,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
2 / 3 / 19
12,251
942
14,517
12,877
6,114
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
5 / 3 / 9
12,485
960
11,910
12,988
5,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
13 / 4 / 10
14,038
1,080
19,876
13,256
6,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

177

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ianrex609
Janus
17
0 / 7 / 4
11,060
851
6,662
14,475
7,701
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
1 / 11 / 7
11,874
913
12,278
19,696
6,016
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Ugurylmz02
Nemesis
17
3 / 10 / 2
11,447
881
8,879
19,016
6,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
1 / 10 / 4
11,781
906
11,404
17,362
5,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Zeus_4191
Cthulhu
19
7 / 6 / 4
13,627
1,048
14,659
23,376
22,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
33
44
Kills
12
12
Deaths
44
70
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Arachne
Biggreg99
Arachne
20
0
16
28
W
Ymir
Dordey
Ymir
4
2
16
6
W
2
3
19
3.83
L
Janus
Ianrex609
Janus
0
7
4
0.29
W
5
3
9
3.17
L
1
11
7
0.41
L
Nemesis
Ugurylmz02
Nemesis
3
10
2
0.4
L
1
10
4
0.3
L
Cthulhu
Zeus_4191
Cthulhu
7
6
4
1.5
W
13
4
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,990
Damage
53,882
64,626
Taken
93,925
37,524
Mitigated
48,643
9,371
Healing
4,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Biggreg99
Arachne
29,755
22,015
0
3,727
11,882
4,963
0
8,242
3,640
0
50,765
W
Ymir
Dordey
Ymir
7,932
1,801
0
0
13,623
15,247
0
10,666
2,957
32,777
0
W
14,517
6,845
76
2,990
12,877
6,114
0
8,518
4,359
25,903
0
L
Janus
Ianrex609
Janus
6,662
800
0
136
14,475
7,701
0
2,262
12,213
19,705
0
W
11,910
7,271
0
1,470
12,988
5,107
0
8,732
4,256
0
40,360
L
12,278
5,078
0
419
19,696
6,016
0
2,613
17,083
32,432
0
L
Nemesis
Ugurylmz02
Nemesis
8,879
2,554
0
648
19,016
6,886
0
5,444
12,510
0
24,494
L
11,404
2,118
0
0
17,362
5,175
0
3,348
14,014
50,315
0
L
Cthulhu
Zeus_4191
Cthulhu
14,659
1,029
243
2,787
23,376
22,865
0
8,782
14,594
38,979
0
W
19,876
7,090
0
1,108
13,256
6,093
0
8,845
4,411
0
43,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,004
Gold Earned
59,789
228
Minions Killed
247
11
Camps Cleared
2
1,145,974
Distance Traveled
1,115,046
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,905
1,223
44
3
4
322,966
2
W
Ymir
13,325
1,025
58
4
0
220,908
0
W
Nu Wa
12,251
942
21
2
0
168,231
0
L
Janus
11,060
851
31
2
0
208,226
0
W
Neith
12,485
960
53
4
7
186,843
0
L
Hera
11,874
913
40
3
1
212,132
1
L
Nemesis
11,447
881
31
2
1
243,198
0
L
Zeus
11,781
906
93
7
0
200,241
0
L
Cthulhu
13,627
1,048
52
4
0
251,249
0
W
Ravana
14,038
1,080
52
4
0
247,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role