Player Matchup

Baron Samedi
Baron Samedi
Anubis_Joestar
Baron Samedi
Level 17
God Stats
18W - 12L
1,672 SR
Queue Stats
160W - 165L
1,551 Elo+
Solo
Tsukuyomi
Tsukuyomi
Eddytoowavy
Tsukuyomi
Level 27
God Stats
12W - 14L
1,462 SR
Queue Stats
96W - 100L
1,441 Elo+
Solo
Guan Yu
Guan Yu
NihilSustinet
Guan Yu
Level 20
God Stats
4W - 4L
1,566 SR
Queue Stats
46W - 57L
1,421 Elo+
Solo
Sol
Sol
RedWeeb247
Sol
Level 29
God Stats
12W - 9L
1,450 SR
Queue Stats
85W - 101L
1,382 Elo+
Solo
Izanami
Izanami
TopoTripz
Izanami
Level 29
God Stats
10W - 10L
1,478 SR
Queue Stats
89W - 68L
1,639 Elo+
Solo
Team Averages
Level 24
1,526 SR
1,487 Elo+

VS

Team Averages
Level 18
1,497 SR
1,521 Elo+
Medusa
Medusa
Ammark
Medusa
Level 6
God Stats
0W - 2L
1,278 SR
Queue Stats
2W - 7L
1,309 Elo+
Solo
Merlin
Merlin
WaifuBeaterUwU
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 73L
1,644 Elo+
Solo
Hachiman
Hachiman
Yazaft
Hachiman
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,751 Elo+
Solo
Nemesis
Nemesis
Zedaack
Nemesis
Level 26
God Stats
20W - 11L
1,709 SR
Queue Stats
88W - 88L
1,489 Elo+
Solo
Ymir
Ymir
砍我别走
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anubis_Joestar
Baron Samedi
12
4 / 0 / 7
7,286
607
5,901
5,531
2,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Eddytoowavy
Tsukuyomi
12
3 / 2 / 1
6,592
549
3,832
5,849
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
11
1 / 2 / 0
5,990
499
2,869
5,569
4,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
6 / 2 / 3
7,402
617
6,178
6,559
1,869
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
TopoTripz
Izanami
14
6 / 0 / 5
8,249
687
7,161
6,497
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ammark
Medusa
8
0 / 7 / 0
5,253
438
2,579
7,742
1,944
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
4 / 3 / 1
7,708
642
6,196
6,631
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Yazaft
Hachiman
11
1 / 2 / 1
6,049
504
1,636
5,231
1,343
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Zedaack
Nemesis
10
1 / 2 / 0
6,087
507
3,025
8,354
2,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 6 / 0
4,906
409
1,791
9,049
5,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
20
Kills
6
6
Deaths
20
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
Ammark
Medusa
0
7
0
0
W
Baron Samedi
Anubis_Joestar
Baron Samedi
4
0
7
7.5
W
Tsukuyomi
Eddytoowavy
Tsukuyomi
3
2
1
1.75
W
Guan Yu
1
2
0
0.5
W
6
2
3
3.75
W
Izanami
TopoTripz
Izanami
6
0
5
8.5
L
4
3
1
1.5
L
Hachiman
Yazaft
Hachiman
1
2
1
0.75
L
Nemesis
Zedaack
Nemesis
1
2
0
0.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,941
Damage
15,227
30,005
Taken
37,007
12,425
Mitigated
13,421
15,392
Healing
5,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Ammark
Medusa
2,579
1,353
0
0
7,742
1,944
0
1,686
6,056
0
22,808
W
Baron Samedi
Anubis_Joestar
Baron Samedi
5,901
1,289
84
3,185
5,531
2,504
503
892
4,639
30,033
0
W
Tsukuyomi
Eddytoowavy
Tsukuyomi
3,832
1,179
0
2,667
5,849
1,880
0
1,916
3,933
0
33,081
W
Guan Yu
2,869
385
155
1,470
5,569
4,075
284
730
4,839
0
19,897
W
6,178
1,930
0
3,401
6,559
1,869
1,136
2,881
3,678
33,527
0
W
Izanami
TopoTripz
Izanami
7,161
4,856
0
4,430
6,497
2,097
285
1,568
4,929
0
65,389
L
6,196
262
0
1,229
6,631
2,315
318
2,820
3,811
52,916
0
L
Hachiman
Yazaft
Hachiman
1,636
921
0
530
5,231
1,343
798
1,445
3,661
0
20,533
L
Nemesis
Zedaack
Nemesis
3,025
1,524
0
1,215
8,354
2,449
0
2,407
5,947
0
31,406
L
1,791
480
417
1,692
9,049
5,370
0
3,721
5,328
8,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,519
Gold Earned
30,003
351
Minions Killed
265
0
Camps Cleared
0
1,193,341
Distance Traveled
986,012
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,253
438
37
3
0
155,575
1
W
Baron Samedi
7,286
607
38
3
0
231,007
2
W
Tsukuyomi
6,592
549
72
6
0
255,746
2
W
Guan Yu
5,990
499
39
3
0
254,926
2
W
Sol
7,402
617
73
6
0
241,119
0
W
Izanami
8,249
687
129
11
0
210,543
0
L
Merlin
7,708
642
108
9
0
211,456
2
L
Hachiman
6,049
504
46
4
0
187,520
2
L
Nemesis
6,087
507
64
5
0
223,948
1
L
Ymir
4,906
409
10
1
0
207,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role