Player Matchup

Fafnir
Fafnir
Clump5049
Fafnir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
EzMando
Janus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
NAlN IOTA
Achilles
Level 122
God Stats
1W - 3L
1,267 SR
Queue Stats
132W - 125L
1,719 Elo+
Party 1
Chernobog
Chernobog
Nova Deadly
Chernobog
Level 126
God Stats
9W - 6L
1,613 SR
Queue Stats
297W - 278L
1,545 Elo+
Solo
Thanatos
Thanatos
iiCrimz
Thanatos
Level 141
God Stats
8W - 7L
1,826 SR
Queue Stats
547W - 487L
1,577 Elo+
Party 1
Team Averages
Level 112
1,541 SR
1,568 Elo+

VS

Team Averages
Level 115
1,455 SR
1,547 Elo+
Cupid
Cupid
Cooliflower
Cupid
Level 106
God Stats
1W - 4L
1,175 SR
Queue Stats
205W - 200L
1,565 Elo+
Party 2
Janus
Janus
Kogaraashi-
Janus
Level 105
God Stats
8W - 11L
1,421 SR
Queue Stats
367W - 325L
1,603 Elo+
Party 3
Cabrakan
Cabrakan
KunSaboTTV
Cabrakan
Level 146
God Stats
2W - 4L
1,452 SR
Queue Stats
134W - 120L
1,522 Elo+
Party 2
Fenrir
Fenrir
SunnyEclipse
Fenrir
Level 158
God Stats
9W - 3L
1,750 SR
Queue Stats
345W - 316L
1,515 Elo+
Party 2
Cu Chulainn
Cu Chulainn
lil_juice_jr
Cu Chulainn
Level 61
God Stats
4W - 4L
1,476 SR
Queue Stats
21W - 16L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Clump5049
Fafnir
11
0 / 4 / 3
7,739
407
3,337
11,336
11,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
EzMando
Janus
14
0 / 4 / 2
8,233
433
3,429
8,475
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
NAlN IOTA
Achilles
18
8 / 5 / 3
10,618
559
11,192
13,482
6,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chernobog
Nova Deadly
Chernobog
16
2 / 3 / 1
9,667
509
5,531
11,572
3,838
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
iiCrimz
Thanatos
16
5 / 6 / 3
9,872
520
13,060
18,139
8,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 4
9,935
523
7,723
9,540
3,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 1 / 5
10,804
569
9,911
8,753
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
KunSaboTTV
Cabrakan
15
7 / 3 / 8
9,649
508
8,975
11,706
10,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
16
5 / 4 / 7
9,898
521
8,669
15,782
6,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
lil_juice_jr
Cu Chulainn
15
3 / 7 / 4
9,007
474
9,452
15,803
11,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
15
Kills
22
22
Deaths
16
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Clump5049
Fafnir
0
4
3
0.38
W
1
1
4
3
L
Janus
EzMando
Janus
0
4
2
0.25
W
6
1
5
8.5
W
Cabrakan
KunSaboTTV
Cabrakan
7
3
8
3.67
L
Achilles
NAlN IOTA
Achilles
8
5
3
1.9
L
Chernobog
Nova Deadly
Chernobog
2
3
1
0.83
W
Fenrir
5
4
7
2.13
L
Thanatos
iiCrimz
Thanatos
5
6
3
1.08
W
Cu Chulainn
lil_juice_jr
Cu Chulainn
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,549
Damage
44,730
63,004
Taken
61,584
33,962
Mitigated
35,496
24,977
Healing
21,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Clump5049
Fafnir
3,337
1,140
0
2,684
11,336
11,963
0
6,944
4,226
18,933
0
W
7,723
5,452
715
4,611
9,540
3,503
1,162
8
9,532
0
80,132
L
Janus
EzMando
Janus
3,429
65
0
1,385
8,475
2,768
284
3,298
5,117
53,617
0
W
9,911
1,073
128
3,460
8,753
3,592
340
1,947
6,726
85,176
0
W
Cabrakan
KunSaboTTV
Cabrakan
8,975
1,950
0
2,130
11,706
10,243
0
1,724
9,934
28,779
0
L
Achilles
NAlN IOTA
Achilles
11,192
5,428
0
3,297
13,482
6,524
400
4,405
8,983
0
71,386
L
Chernobog
Nova Deadly
Chernobog
5,531
3,105
0
4,804
11,572
3,838
0
1,513
10,059
0
65,432
W
Fenrir
8,669
2,112
0
7,921
15,782
6,548
0
1,789
13,861
0
57,776
L
Thanatos
iiCrimz
Thanatos
13,060
4,402
0
12,807
18,139
8,869
436
3,780
14,319
0
60,977
W
Cu Chulainn
lil_juice_jr
Cu Chulainn
9,452
1,518
0
2,545
15,803
11,610
73
1,036
14,765
5,808
40,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,129
Gold Earned
49,293
536
Minions Killed
515
0
Camps Cleared
0
1,669,650
Distance Traveled
1,702,622
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,739
407
32
2
0
324,053
2
W
Cupid
9,935
523
145
8
0
309,041
8
L
Janus
8,233
433
135
7
0
351,370
1
W
Janus
10,804
569
159
8
0
376,238
3
W
Cabrakan
9,649
508
39
2
0
364,131
2
L
Achilles
10,618
559
136
7
0
387,525
3
L
Chernobog
9,667
509
137
7
0
288,533
0
W
Fenrir
9,898
521
94
5
0
326,910
6
L
Thanatos
9,872
520
96
5
0
318,169
1
W
Cu Chulainn
9,007
474
78
4
0
326,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role