Player Matchup

Hera
Hera
Chocolate430
Hera
Level 18
God Stats
160W - 117L
1,781 SR
Queue Stats
212W - 190L
1,591 Elo+
Solo
The Morrigan
The Morrigan
FRMCharm
The Morrigan
Level 22
God Stats
7W - 12L
1,309 SR
Queue Stats
24W - 54L
1,289 Elo+
Solo
Zeus
Zeus
VesClaire
Zeus
Level 14
God Stats
1W - 0L
1,437 SR
Queue Stats
3W - 2L
1,596 Elo+
Solo
Bellona
Bellona
bubaid29
Bellona
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
25W - 43L
1,266 Elo+
Solo
Thor
Thor
wawi0002
Thor
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 27L
1,406 Elo+
Solo
Team Averages
Level 15
1,505 SR
1,430 Elo+

VS

Team Averages
Level 19
1,479 SR
1,420 Elo+
Neith
Neith
 
Neith
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
ArclightZero7
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Merlin
Merlin
El cruce 2000
Merlin
Level 27
God Stats
10W - 15L
1,495 SR
Queue Stats
38W - 62L
1,300 Elo+
Party 1
Bellona
Bellona
alcatraz 117834
Bellona
Level 27
God Stats
4W - 5L
1,402 SR
Queue Stats
27W - 42L
1,452 Elo+
Party 1
Thor
Thor
eslemm
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 3
13,671
594
18,420
8,756
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
FRMCharm
The Morrigan
17
0 / 6 / 3
11,077
482
5,551
14,246
7,230
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Zeus
16
3 / 4 / 3
10,597
461
12,052
11,807
4,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
bubaid29
Bellona
12
0 / 4 / 2
8,897
387
1,802
12,348
8,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
18
6 / 4 / 5
12,083
525
13,655
19,867
10,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 2 / 5
9,918
431
9,215
15,101
5,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 5 / 6
8,720
379
6,943
13,465
8,874
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 6 / 1
11,156
485
8,500
19,722
8,096
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

20
10 / 1 / 0
12,481
543
14,283
14,717
9,045
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thor
eslemm
Thor
4
0 / 3 / 0
6,330
275
42
3,408
840

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
17
Kills
19
19
Deaths
17
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
2
5
3.25
L
0
5
6
0.6
W
8
1
3
9.5
L
5
6
1
0.92
W
The Morrigan
FRMCharm
The Morrigan
0
6
3
0.25
W
Zeus
3
4
3
1.13
L
10
1
0
10
W
Bellona
bubaid29
Bellona
0
4
2
0.25
L
Thor
eslemm
Thor
0
3
0
0
W
Thor
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,480
Damage
38,983
67,024
Taken
66,413
34,105
Mitigated
32,613
17,372
Healing
17,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,215
4,344
0
1,643
15,101
5,758
1,105
8,420
6,681
0
38,806
L
6,943
1,471
5,091
6,205
13,465
8,874
1,344
8,320
5,145
38,613
0
W
18,420
4,152
152
2,299
8,756
3,738
5,268
1,092
7,664
96,341
0
L
8,500
1,596
0
4,110
19,722
8,096
652
10,446
9,276
73,347
0
W
The Morrigan
FRMCharm
The Morrigan
5,551
2,204
118
1,813
14,246
7,230
3,402
5,217
8,904
54,109
62
W
Zeus
12,052
2,205
0
2,201
11,807
4,219
2,245
3,689
8,118
49,771
0
L
14,283
8,483
0
862
14,717
9,045
728
7,994
6,723
0
74,599
W
Bellona
bubaid29
Bellona
1,802
422
0
726
12,348
8,548
2,742
2,428
9,920
0
32,239
L
Thor
eslemm
Thor
42
42
0
0
3,408
840
119
843
2,565
0
2,953
W
Thor
13,655
3,205
538
9,525
19,867
10,370
1,506
2,987
16,880
0
72,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,325
Gold Earned
48,605
510
Minions Killed
363
0
Camps Cleared
0
1,859,269
Distance Traveled
1,593,187
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,918
431
57
2
0
387,825
0
L
Hel
8,720
379
61
3
0
271,184
0
W
Hera
13,671
594
180
8
0
403,553
1
L
Merlin
11,156
485
123
5
0
317,753
3
W
The Morrigan
11,077
482
89
4
0
298,734
6
W
Zeus
10,597
461
77
3
0
368,286
0
L
Bellona
12,481
543
117
5
0
495,698
2
W
Bellona
8,897
387
58
3
0
437,795
0
L
Thor
6,330
275
5
0
0
120,727
0
W
Thor
12,083
525
106
5
0
350,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role