Player Matchup

Tsukuyomi
Tsukuyomi
Ephizas
Tsukuyomi
Level 26
God Stats
28W - 24L
1,505 SR
Queue Stats
92W - 76L
1,529 Elo+
Solo
Cthulhu
Cthulhu
ImConnorGabriel
Cthulhu
Level 28
God Stats
6W - 13L
1,487 SR
Queue Stats
48W - 67L
1,391 Elo+
Party 1
Scylla
Scylla
MasonicXK
Scylla
Level 35
God Stats
3W - 2L
1,688 SR
Queue Stats
18W - 22L
1,372 Elo+
Party 1
Izanami
Izanami
Shigedy
Izanami
Level 87
God Stats
125W - 107L
1,717 SR
Queue Stats
276W - 266L
1,527 Elo+
Party 2
Yemoja
Yemoja
TetraFlavasaver
Yemoja
Level 4
God Stats
4W - 2L
1,824 SR
Queue Stats
286W - 278L
1,772 Elo+
Party 2
Team Averages
Level 36
1,644 SR
1,518 Elo+

VS

Team Averages
Level 10
1,583 SR
1,559 Elo+
Raijin
Raijin
BehindLoki
Raijin
Level 9
God Stats
8W - 5L
1,519 SR
Queue Stats
24W - 12L
1,629 Elo+
Solo
Jing Wei
Jing Wei
Tellasong
Jing Wei
Level 21
God Stats
19W - 20L
1,524 SR
Queue Stats
94W - 118L
1,389 Elo+
Solo
Loki
Loki
bruleur02
Loki
Level 6
God Stats
1W - 2L
1,745 SR
Queue Stats
2W - 3L
1,549 Elo+
Solo
Kukulkan
Kukulkan
xtzybztr
Kukulkan
Level 3
God Stats
1W - 1L
1,812 SR
Queue Stats
1W - 1L
1,684 Elo+
Solo
Ymir
Ymir
yolowhtt
Ymir
Level 12
God Stats
3W - 2L
1,316 SR
Queue Stats
42W - 32L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ephizas
Tsukuyomi
18
5 / 1 / 4
11,282
537
9,633
18,421
8,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 3 / 6
10,489
499
12,605
16,575
14,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
MasonicXK
Scylla
15
6 / 4 / 6
10,022
477
8,160
11,066
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Shigedy
Izanami
16
10 / 4 / 3
10,593
504
16,843
15,245
5,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 3 / 5
10,249
488
3,411
11,116
6,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BehindLoki
Raijin
14
5 / 4 / 6
9,514
453
10,022
10,618
3,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Tellasong
Jing Wei
15
5 / 6 / 5
9,574
456
11,932
17,931
6,401
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
10
0 / 12 / 2
7,150
340
2,807
12,664
4,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
xtzybztr
Kukulkan
12
1 / 3 / 1
8,055
384
5,448
7,131
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
3 / 4 / 5
10,125
482
7,557
18,678
16,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
28
Kills
14
15
Deaths
29
24
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Raijin
BehindLoki
Raijin
5
4
6
2
W
Tsukuyomi
Ephizas
Tsukuyomi
5
1
4
7
W
3
3
6
2
W
Scylla
MasonicXK
Scylla
6
4
6
2.25
W
Izanami
Shigedy
Izanami
10
4
3
2.88
L
Jing Wei
Tellasong
Jing Wei
5
6
5
1.25
W
4
3
5
2.17
L
Loki
0
12
2
0.08
L
Kukulkan
xtzybztr
Kukulkan
1
3
1
0.5
L
Ymir
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,652
Damage
37,766
72,423
Taken
67,022
38,199
Mitigated
32,842
30,230
Healing
7,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BehindLoki
Raijin
10,022
728
0
1,131
10,618
3,841
378
2,579
7,935
40,855
0
W
Tsukuyomi
Ephizas
Tsukuyomi
9,633
2,507
0
8,529
18,421
8,280
140
3,557
14,670
0
103,584
W
12,605
673
218
6,993
16,575
14,037
972
6,236
10,003
55,863
0
W
Scylla
MasonicXK
Scylla
8,160
1,022
513
3,870
11,066
3,821
52
3,712
7,028
53,860
0
W
Izanami
Shigedy
Izanami
16,843
11,211
0
6,033
15,245
5,800
728
4,338
10,649
0
77,649
L
Jing Wei
Tellasong
Jing Wei
11,932
8,959
0
5,238
17,931
6,401
130
4,352
13,439
0
49,811
W
3,411
1,150
1,663
2,411
11,116
6,261
225
3,712
7,046
19,322
0
L
Loki
2,807
690
0
838
12,664
4,065
110
4,197
8,326
0
14,849
L
Kukulkan
xtzybztr
Kukulkan
5,448
92
0
0
7,131
2,244
0
3,357
3,415
32,510
0
L
Ymir
7,557
1,283
0
0
18,678
16,291
350
8,255
9,731
32,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,635
Gold Earned
44,418
513
Minions Killed
275
0
Camps Cleared
0
1,847,130
Distance Traveled
1,626,583
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,514
453
68
3
0
274,688
4
W
Tsukuyomi
11,282
537
168
8
0
418,947
1
W
Cthulhu
10,489
499
93
4
0
399,998
8
W
Scylla
10,022
477
111
5
0
345,907
0
W
Izanami
10,593
504
117
6
0
329,188
4
L
Jing Wei
9,574
456
78
4
0
331,592
0
W
Yemoja
10,249
488
24
1
0
353,090
4
L
Loki
7,150
340
24
1
0
331,588
0
L
Kukulkan
8,055
384
58
3
0
287,767
0
L
Ymir
10,125
482
47
2
0
400,948
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role