Player Matchup

Olorun
Olorun
Euheheu
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,470 Elo+
Solo
Apollo
Apollo
Grzeluk
Apollo
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,634 Elo+
Party 1
Odin
Odin
Kitor1
Odin
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 6L
1,396 Elo+
Party 1
Yemoja
Yemoja
Pahawho
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,601 Elo+
Solo
Arachne
Arachne
SelomQues
Arachne
Level 26
God Stats
4W - 8L
1,437 SR
Queue Stats
27W - 22L
1,610 Elo+
Solo
Team Averages
Level 8
1,487 SR
1,542 Elo+

VS

Team Averages
Level 21
1,469 SR
1,583 Elo+
Gilgamesh
Gilgamesh
ETTHFDiamond
Gilgamesh
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
106W - 93L
1,560 Elo+
Solo
Cthulhu
Cthulhu
Gladisss
Cthulhu
Level 29
God Stats
2W - 3L
1,192 SR
Queue Stats
26W - 20L
1,509 Elo+
Solo
Anubis
Anubis
HidanTheReaper
Anubis
Level 27
God Stats
2W - 0L
1,659 SR
Queue Stats
7W - 3L
1,640 Elo+
Solo
Skadi
Skadi
LordTuna
Skadi
Level 16
God Stats
1W - 0L
1,496 SR
Queue Stats
8W - 4L
1,724 Elo+
Solo
Amaterasu
Amaterasu
RajaKertai
Amaterasu
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
84W - 69L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Euheheu
Olorun
7
0 / 8 / 0
4,387
399
1,287
7,180
1,354
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Grzeluk
Apollo
5
0 / 6 / 0
4,135
376
2,894
5,281
1,144
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
Kitor1
Odin
7
1 / 1 / 1
4,654
423
2,151
3,962
2,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yemoja
Pahawho
Yemoja
7
1 / 4 / 1
4,829
439
2,361
6,031
2,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
SelomQues
Arachne
10
1 / 3 / 1
5,951
541
3,925
6,881
2,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ETTHFDiamond
Gilgamesh
12
5 / 1 / 5
7,094
645
3,718
6,947
2,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Gladisss
Cthulhu
9
2 / 1 / 4
5,743
522
3,626
5,795
4,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
8 / 1 / 1
7,225
657
8,311
5,935
3,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
LordTuna
Skadi
8
0 / 1 / 2
5,059
460
1,145
2,600
606
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
RajaKertai
Amaterasu
12
7 / 0 / 0
7,266
661
4,558
7,248
2,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
22
22
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ETTHFDiamond
Gilgamesh
5
1
5
7.5
L
Olorun
Euheheu
Olorun
0
8
0
0
W
Cthulhu
Gladisss
Cthulhu
2
1
4
4
L
Apollo
Grzeluk
Apollo
0
6
0
0
W
8
1
1
8.5
L
Odin
Kitor1
Odin
1
1
1
1.5
W
Skadi
LordTuna
Skadi
0
1
2
1
L
Yemoja
Pahawho
Yemoja
1
4
1
0.38
W
Amaterasu
RajaKertai
Amaterasu
7
0
0
7
L
Arachne
SelomQues
Arachne
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,618
Damage
21,358
29,335
Taken
28,525
9,975
Mitigated
13,053
3,134
Healing
13,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ETTHFDiamond
Gilgamesh
3,718
1,467
0
3,848
6,947
2,407
164
473
6,474
0
42,880
L
Olorun
Euheheu
Olorun
1,287
516
0
276
7,180
1,354
0
5,049
2,131
8,408
0
W
Cthulhu
Gladisss
Cthulhu
3,626
370
0
1,576
5,795
4,083
35
895
4,685
17,815
0
L
Apollo
Grzeluk
Apollo
2,894
1,809
0
0
5,281
1,144
0
702
4,504
0
14,374
W
8,311
164
0
2,583
5,935
3,178
511
1,108
4,802
42,031
0
L
Odin
Kitor1
Odin
2,151
440
0
224
3,962
2,607
0
1,612
2,145
0
10,855
W
Skadi
LordTuna
Skadi
1,145
584
0
30
2,600
606
46
323
2,252
0
17,210
L
Yemoja
Pahawho
Yemoja
2,361
779
449
896
6,031
2,525
69
2,058
3,898
8,758
0
W
Amaterasu
RajaKertai
Amaterasu
4,558
2,071
0
5,414
7,248
2,779
530
849
6,399
0
35,971
L
Arachne
SelomQues
Arachne
3,925
3,039
0
1,289
6,881
2,345
0
2,136
4,720
0
30,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,956
Gold Earned
32,387
128
Minions Killed
318
0
Camps Cleared
0
908,416
Distance Traveled
980,148
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,094
645
97
9
0
226,311
0
L
Olorun
4,387
399
19
2
0
148,281
0
W
Cthulhu
5,743
522
29
3
0
184,743
4
L
Apollo
4,135
376
21
2
0
169,170
1
W
Anubis
7,225
657
86
8
0
195,499
5
L
Odin
4,654
423
24
2
0
178,449
1
W
Skadi
5,059
460
38
3
0
148,414
1
L
Yemoja
4,829
439
8
1
0
186,806
1
W
Amaterasu
7,266
661
68
6
0
225,181
4
L
Arachne
5,951
541
56
5
0
225,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role