Player Matchup

Janus
Janus
Abyl0
Janus
Level 23
God Stats
18W - 24L
1,966 SR
Queue Stats
295W - 288L
1,629 Elo+
Solo
Zeus
Zeus
BongRippp
Zeus
Level 29
God Stats
1W - 3L
1,265 SR
Queue Stats
147W - 141L
1,574 Elo+
Solo
Ymir
Ymir
GregBluehorse
Ymir
Level 29
God Stats
4W - 3L
1,875 SR
Queue Stats
63W - 65L
1,610 Elo+
Party 1
Apollo
Apollo
neirfman
Apollo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,629 Elo+
Party 1
Mulan
Mulan
thiccflictional
Mulan
Level 17
God Stats
9W - 9L
1,552 SR
Queue Stats
54W - 39L
1,673 Elo+
Solo
Team Averages
Level 25
1,632 SR
1,623 Elo+

VS

Team Averages
Level 24
1,527 SR
1,646 Elo+
Hun Batz
Hun Batz
AkumaSauce
Hun Batz
Level 19
God Stats
2W - 1L
1,280 SR
Queue Stats
59W - 46L
1,591 Elo+
Solo
Amaterasu
Amaterasu
Funziez
Amaterasu
Level 16
God Stats
8W - 8L
1,459 SR
Queue Stats
65W - 52L
1,717 Elo+
Solo
Anubis
Anubis
Martelisbad
Anubis
Level 28
God Stats
2W - 0L
1,762 SR
Queue Stats
44W - 31L
1,651 Elo+
Solo
Nu Wa
Nu Wa
Xman233853
Nu Wa
Level 29
God Stats
10W - 10L
1,425 SR
Queue Stats
223W - 220L
1,591 Elo+
Party 2
Sylvanus
Sylvanus
saladfeengers69
Sylvanus
Level 27
God Stats
62W - 51L
1,710 SR
Queue Stats
74W - 60L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Abyl0
Janus
19
4 / 9 / 3
12,272
558
9,695
20,492
5,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Zeus
14
3 / 9 / 4
9,385
427
7,944
13,625
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 7 / 9
9,411
428
13,607
21,026
14,496
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
neirfman
Apollo
18
7 / 8 / 7
10,832
492
10,466
17,070
5,793
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
7 / 7 / 6
11,927
542
16,003
22,615
9,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AkumaSauce
Hun Batz
18
8 / 5 / 8
12,631
574
12,186
19,154
7,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Funziez
Amaterasu
20
9 / 6 / 9
14,085
640
16,040
24,964
16,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
20
14 / 2 / 10
14,434
656
24,658
17,972
9,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
20
7 / 6 / 5
13,263
603
12,030
13,602
4,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
18
2 / 4 / 17
12,500
568
7,566
20,528
19,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
89
23
Kills
40
40
Deaths
23
29
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Janus
Abyl0
Janus
4
9
3
0.61
W
Hun Batz
AkumaSauce
Hun Batz
8
5
8
2.4
L
Zeus
3
9
4
0.56
W
Amaterasu
Funziez
Amaterasu
9
6
9
2.25
L
2
7
9
0.93
W
Anubis
14
2
10
9.5
W
Nu Wa
7
6
5
1.58
L
Apollo
neirfman
Apollo
7
8
7
1.31
W
Sylvanus
2
4
17
2.63
L
7
7
6
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,715
Damage
72,480
94,828
Taken
96,220
38,965
Mitigated
58,165
20,363
Healing
42,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Abyl0
Janus
9,695
668
0
4,704
20,492
5,735
488
12,299
8,119
84,296
0
W
Hun Batz
AkumaSauce
Hun Batz
12,186
4,097
0
6,985
19,154
7,444
0
5,318
13,836
0
67,409
L
Zeus
7,944
1,884
0
780
13,625
2,977
0
5,444
8,143
41,357
0
W
Amaterasu
Funziez
Amaterasu
16,040
8,035
0
10,051
24,964
16,504
1,266
6,187
18,777
0
95,063
L
13,607
1,568
0
4,429
21,026
14,496
0
11,662
9,131
45,406
0
W
Anubis
24,658
1,047
0
9,656
17,972
9,767
2,623
7,410
9,562
96,449
0
W
Nu Wa
12,030
2,044
0
2,106
13,602
4,619
7,239
3,798
9,777
82,142
0
L
Apollo
neirfman
Apollo
10,466
6,369
0
1,978
17,070
5,793
712
7,712
9,067
0
56,664
W
Sylvanus
7,566
1,125
5,762
8,427
20,528
19,831
1,646
8,533
11,995
31,988
0
L
16,003
2,567
0
8,472
22,615
9,964
0
6,347
16,114
0
83,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,827
Gold Earned
66,913
530
Minions Killed
612
0
Camps Cleared
0
1,669,407
Distance Traveled
1,947,583
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,272
558
160
7
0
359,910
3
W
Hun Batz
12,631
574
105
5
0
450,253
0
L
Zeus
9,385
427
76
3
0
287,141
2
W
Amaterasu
14,085
640
149
7
0
436,223
4
L
Ymir
9,411
428
59
3
0
345,213
4
W
Anubis
14,434
656
168
8
0
374,643
1
W
Nu Wa
13,263
603
142
6
0
318,798
8
L
Apollo
10,832
492
88
4
0
326,643
3
W
Sylvanus
12,500
568
48
2
0
367,666
4
L
Mulan
11,927
542
147
7
0
350,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role