Player Matchup

Arachne
Arachne
BlenDStaR
Arachne
Level 28
God Stats
3W - 1L
1,741 SR
Queue Stats
36W - 37L
1,335 Elo+
Party 1
Sobek
Sobek
DodyCantAim
Sobek
Level 27
God Stats
3W - 7L
1,448 SR
Queue Stats
37W - 37L
1,340 Elo+
Party 1
Zeus
Zeus
NinjaBlackie
Zeus
Level 26
God Stats
1W - 5L
1,628 SR
Queue Stats
23W - 19L
1,500 Elo+
Party 1
Neith
Neith
Rockefeller45
Neith
Level 43
God Stats
2W - 7L
1,494 SR
Queue Stats
12W - 24L
1,304 Elo+
Party 1
Bellona
Bellona
amondotiso
Bellona
Level 6
God Stats
2W - 2L
1,667 SR
Queue Stats
9W - 10L
1,378 Elo+
Party 1
Team Averages
Level 26
1,596 SR
1,371 Elo+

VS

Team Averages
Level 26
1,456 SR
1,273 Elo+
Hel
Hel
 
Hel
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Azul25z
Cupid
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 26L
1,271 Elo+
Solo
Nike
Nike
SenseiNice
Nike
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 80L
1,511 Elo+
Solo
Danzaburou
Danzaburou
ToXic_Calypso
Danzaburou
Level 21
God Stats
10W - 26L
1,278 SR
Queue Stats
16W - 44L
1,156 Elo+
Party 2
Nemesis
Nemesis
ViIeWolf
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
927 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlenDStaR
Arachne
7
2 / 0 / 3
4,104
684
1,631
2,738
927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

5
1 / 0 / 2
3,792
632
572
1,367
619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
5 / 2 / 0
4,577
763
2,948
2,648
516
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

6
1 / 0 / 0
3,768
628
459
830
237
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Bellona
amondotiso
Bellona
6
2 / 0 / 1
4,055
676
1,215
1,432
740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
6
0 / 2 / 0
3,294
549
526
1,852
224
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
Azul25z
Cupid
3
0 / 2 / 0
3,007
501
157
1,777
383
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

2
0 / 1 / 0
2,895
483
292
950
377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
ToXic_Calypso
Danzaburou
4
2 / 4 / 0
3,686
614
2,481
4,571
1,364
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
ViIeWolf
Nemesis
3
0 / 2 / 0
3,078
513
263
3,378
660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
11
Kills
2
2
Deaths
11
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
0
0
L
Cupid
Azul25z
Cupid
0
2
0
0
W
Arachne
BlenDStaR
Arachne
2
0
3
3.5
W
1
0
2
2
W
5
2
0
2.5
W
1
0
0
1
L
0
1
0
0
L
Danzaburou
ToXic_Calypso
Danzaburou
2
4
0
0.5
L
Nemesis
ViIeWolf
Nemesis
0
2
0
0
W
Bellona
amondotiso
Bellona
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,825
Damage
3,719
9,015
Taken
12,528
3,039
Mitigated
3,008
1,899
Healing
1,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
526
93
0
196
1,852
224
0
137
1,715
8,438
0
L
Cupid
Azul25z
Cupid
157
79
0
73
1,777
383
0
278
1,499
0
3,199
W
Arachne
BlenDStaR
Arachne
1,631
1,091
0
724
2,738
927
88
0
2,738
0
13,991
W
572
26
0
634
1,367
619
52
88
1,279
4,298
0
W
2,948
1,615
0
220
2,648
516
506
0
2,648
16,004
0
W
459
180
0
302
830
237
570
438
392
0
13,541
L
292
74
0
155
950
377
0
0
950
0
2,280
L
Danzaburou
ToXic_Calypso
Danzaburou
2,481
1,447
0
771
4,571
1,364
135
2,523
2,048
0
10,327
L
Nemesis
ViIeWolf
Nemesis
263
111
0
788
3,378
660
0
582
2,796
0
6,324
W
Bellona
amondotiso
Bellona
1,215
584
0
19
1,432
740
175
0
1,357
0
12,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,296
Gold Earned
15,960
141
Minions Killed
60
0
Camps Cleared
0
578,800
Distance Traveled
438,045
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
3,294
549
18
3
0
97,287
3
L
Cupid
3,007
501
7
1
0
70,992
0
W
Arachne
4,104
684
33
6
0
136,444
0
W
Sobek
3,792
632
12
2
0
112,864
2
W
Zeus
4,577
763
39
7
0
93,529
1
W
Neith
3,768
628
25
4
0
110,650
1
L
Nike
2,895
483
8
1
0
25,746
0
L
Danzaburou
3,686
614
10
2
0
115,573
0
L
Nemesis
3,078
513
17
3
0
128,447
0
W
Bellona
4,055
676
32
5
0
125,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role