Player Matchup

Cerberus
Cerberus
Kitsune_Skylar
Cerberus
Level 17
God Stats
18W - 21L
1,364 SR
Queue Stats
232W - 279L
1,382 Elo+
Party 1
Anubis
Anubis
ReverendSloth0
Anubis
Level 29
God Stats
4W - 7L
1,353 SR
Queue Stats
139W - 183L
1,403 Elo+
Party 1
Arachne
Arachne
Type100kb
Arachne
Level 27
God Stats
35W - 43L
1,384 SR
Queue Stats
191W - 228L
1,371 Elo+
Party 1
Gilgamesh
Gilgamesh
rob_png
Gilgamesh
Level 27
God Stats
5W - 5L
1,337 SR
Queue Stats
151W - 192L
1,418 Elo+
Party 1
Apollo
Apollo
souleater9466
Apollo
Level 38
God Stats
13W - 16L
1,519 SR
Queue Stats
151W - 182L
1,429 Elo+
Party 1
Team Averages
Level 28
1,391 SR
1,401 Elo+

VS

Team Averages
Level 18
1,544 SR
1,449 Elo+
Chang'e
Chang'e
Royce20
Chang'e
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Yeet Many
Ymir
Level 26
God Stats
14W - 12L
1,567 SR
Queue Stats
69W - 72L
1,337 Elo+
Solo
Medusa
Medusa
flycryfinder
Medusa
Level 28
God Stats
0W - 2L
1,259 SR
Queue Stats
7W - 4L
1,491 Elo+
Solo
Thor
Thor
gilRchristopher
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
texansshark
Cerberus
Level 27
God Stats
5W - 1L
1,892 SR
Queue Stats
58W - 64L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
3 / 3 / 6
8,519
532
9,103
11,117
6,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
5 / 5 / 4
8,661
541
11,082
10,620
5,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Type100kb
Arachne
13
6 / 2 / 5
9,084
568
4,799
9,091
4,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
rob_png
Gilgamesh
16
6 / 1 / 2
10,045
628
7,117
9,105
4,608
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Boots

Boots

+6%
Movement Speed

14
5 / 2 / 4
8,944
559
8,725
8,299
3,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Royce20
Chang'e
8
0 / 6 / 3
5,551
347
1,330
8,957
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
1 / 3 / 6
7,902
494
5,435
13,732
6,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
14
7 / 4 / 4
9,035
565
13,874
10,891
2,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
4 / 9 / 3
7,439
465
7,481
13,908
2,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
texansshark
Cerberus
9
0 / 3 / 1
5,327
333
863
4,325
1,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
25
Kills
12
13
Deaths
25
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cerberus
3
3
6
2
W
5
5
4
1.4
L
Chang'e
Royce20
Chang'e
0
6
3
0.25
W
Arachne
Type100kb
Arachne
6
2
5
4.25
L
Ymir
1
3
6
1.33
L
Medusa
7
4
4
2.25
L
4
9
3
0.61
W
Gilgamesh
rob_png
Gilgamesh
6
1
2
7
W
5
2
4
3.5
L
Cerberus
texansshark
Cerberus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,826
Damage
28,983
48,232
Taken
51,813
23,943
Mitigated
16,146
13,366
Healing
4,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
9,103
827
0
2,699
11,117
6,456
586
1,475
9,642
35,686
0
W
11,082
258
0
3,692
10,620
5,237
1,515
1,899
8,681
40,436
0
L
Chang'e
Royce20
Chang'e
1,330
560
0
0
8,957
1,767
0
3,225
5,732
6,902
0
W
Arachne
Type100kb
Arachne
4,799
3,496
0
4,297
9,091
4,276
133
602
8,449
0
39,766
L
Ymir
5,435
866
0
203
13,732
6,971
0
6,333
7,399
22,392
0
L
Medusa
13,874
7,475
0
2,436
10,891
2,952
0
4,827
6,064
0
42,523
L
7,481
2,982
0
1,194
13,908
2,927
0
5,827
8,081
0
27,105
W
Gilgamesh
rob_png
Gilgamesh
7,117
1,412
0
313
9,105
4,608
2,233
1,958
7,067
36
55,274
W
8,725
6,881
0
2,365
8,299
3,366
3,953
1,534
6,765
0
53,012
L
Cerberus
texansshark
Cerberus
863
50
0
406
4,325
1,529
0
0
4,325
8,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,253
Gold Earned
35,254
412
Minions Killed
177
0
Camps Cleared
0
1,384,936
Distance Traveled
1,255,285
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,519
532
49
3
0
275,349
3
W
Anubis
8,661
541
64
4
0
232,413
0
L
Chang'e
5,551
347
6
0
0
302,739
2
W
Arachne
9,084
568
75
5
0
332,083
0
L
Ymir
7,902
494
42
3
0
261,856
1
L
Medusa
9,035
565
66
4
0
294,535
3
L
Thor
7,439
465
43
3
0
253,836
3
W
Gilgamesh
10,045
628
114
7
0
293,698
2
W
Apollo
8,944
559
110
7
0
251,393
0
L
Cerberus
5,327
333
20
1
0
142,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role