Player Matchup

Odin
Odin
BY233
Odin
Level 10
God Stats
6W - 2L
1,500 SR
Queue Stats
39W - 24L
1,479 Elo+
Party 1
Neith
Neith
Heaven270
Neith
Level 14
God Stats
12W - 7L
1,726 SR
Queue Stats
12W - 7L
1,805 Elo+
Solo
Hel
Hel
Nz233
Hel
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,457 Elo+
Party 1
Artemis
Artemis
Protip1
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,666 Elo+
Solo
Thoth
Thoth
黑色法老王
Thoth
Level 25
God Stats
2W - 0L
1,743 SR
Queue Stats
68W - 69L
1,450 Elo+
Solo
Team Averages
Level 18
1,594 SR
1,572 Elo+

VS

Team Averages
Level 16
1,470 SR
1,424 Elo+
Danzaburou
Danzaburou
Goligeboink
Danzaburou
Level 6
God Stats
0W - 5L
1,037 SR
Queue Stats
5W - 21L
1,286 Elo+
Solo
Agni
Agni
JJFGR
Agni
Level 14
God Stats
1W - 2L
1,616 SR
Queue Stats
6W - 10L
1,427 Elo+
Solo
Hachiman
Hachiman
SamGxS
Hachiman
Level 24
God Stats
25W - 22L
1,654 SR
Queue Stats
31W - 32L
1,437 Elo+
Solo
Discordia
Discordia
blighter70
Discordia
Level 25
God Stats
16W - 16L
1,540 SR
Queue Stats
62W - 64L
1,471 Elo+
Solo
Bellona
Bellona
ouyangid
Bellona
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
BY233
Odin
17
8 / 5 / 18
11,600
1,160
11,656
13,768
13,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Heaven270
Neith
20
24 / 3 / 19
15,860
1,586
32,982
14,486
7,429
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hel
Nz233
Hel
19
8 / 2 / 27
12,831
1,283
15,041
15,368
10,463
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Protip1
Artemis
17
3 / 6 / 19
10,692
1,069
9,119
9,722
4,756
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 2 / 31
12,211
1,221
14,395
11,995
5,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Goligeboink
Danzaburou
13
0 / 2 / 1
8,121
812
637
1,824
594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
JJFGR
Agni
17
4 / 8 / 9
11,841
1,184
13,890
19,225
7,031
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
SamGxS
Hachiman
18
6 / 8 / 7
12,139
1,214
14,812
21,880
9,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
blighter70
Discordia
17
2 / 10 / 10
10,467
1,047
9,398
16,660
6,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
ouyangid
Bellona
17
6 / 20 / 8
11,610
1,161
21,498
30,944
27,589
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
53
48
Kills
18
18
Deaths
48
114
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Odin
BY233
Odin
8
5
18
3.4
L
Danzaburou
Goligeboink
Danzaburou
0
2
1
0.25
W
Neith
Heaven270
Neith
24
3
19
11.17
L
Agni
JJFGR
Agni
4
8
9
1.06
W
Hel
Nz233
Hel
8
2
27
10.75
W
Artemis
Protip1
Artemis
3
6
19
2.08
L
Hachiman
SamGxS
Hachiman
6
8
7
1.19
L
Discordia
blighter70
Discordia
2
10
10
0.7
L
Bellona
ouyangid
Bellona
6
20
8
0.5
W
5
2
31
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,193
Damage
60,235
65,339
Taken
90,533
41,693
Mitigated
50,669
21,470
Healing
3,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
BY233
Odin
11,656
4,928
0
0
13,768
13,316
0
7,297
6,471
939
22,422
L
Danzaburou
Goligeboink
Danzaburou
637
0
0
57
1,824
594
0
771
1,053
0
1,620
W
Neith
Heaven270
Neith
32,982
19,628
0
4,783
14,486
7,429
0
3,438
11,048
0
58,242
L
Agni
JJFGR
Agni
13,890
837
292
1,190
19,225
7,031
0
7,290
11,935
38,922
0
W
Hel
Nz233
Hel
15,041
2,060
8,657
6,970
15,368
10,463
0
6,010
9,358
34,678
0
W
Artemis
Protip1
Artemis
9,119
4,088
0
1,024
9,722
4,756
0
1,439
8,283
0
18,729
L
Hachiman
SamGxS
Hachiman
14,812
6,550
0
1,084
21,880
9,274
0
4,645
17,235
0
42,113
L
Discordia
blighter70
Discordia
9,398
1,132
219
97
16,660
6,181
0
6,293
10,367
21,574
0
L
Bellona
ouyangid
Bellona
21,498
9,396
0
272
30,944
27,589
0
11,003
19,941
232
31,878
W
14,395
950
0
36
11,995
5,729
0
5,300
6,695
26,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,194
Gold Earned
54,178
178
Minions Killed
159
8
Camps Cleared
3
894,728
Distance Traveled
722,094
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,600
1,160
25
3
1
173,913
0
L
Danzaburou
8,121
812
1
0
1
35,737
0
W
Neith
15,860
1,586
56
6
2
173,511
0
L
Agni
11,841
1,184
51
5
0
164,837
0
W
Hel
12,831
1,283
55
6
0
221,882
0
W
Artemis
10,692
1,069
26
3
4
107,986
1
L
Hachiman
12,139
1,214
67
7
1
179,708
0
L
Discordia
10,467
1,047
21
2
1
179,734
0
L
Bellona
11,610
1,161
19
2
0
162,078
3
W
Thoth
12,211
1,221
16
2
1
217,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role