Player Matchup

Heimdallr
Heimdallr
Dread Frog Man
Heimdallr
Level 160
God Stats
2W - 1L
1,635 SR
Queue Stats
183W - 168L
1,735 Elo+
Party 1
Chernobog
Chernobog
EvasiveStorm779
Chernobog
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 1L
2,015 Elo+
Party 1
Ymir
Ymir
Lombardios
Ymir
Level 149
God Stats
3W - 1L
1,711 SR
Queue Stats
177W - 106L
1,790 Elo+
Party 1
Team Averages
Level 111
1,615 SR
1,847 Elo+

VS

Team Averages
Level 97
1,433 SR
1,413 Elo+
Susano
Susano
Cp MeIiodas
Susano
Level 107
God Stats
62W - 106L
1,488 SR
Queue Stats
486W - 666L
1,386 Elo+
Solo
Danzaburou
Danzaburou
El Raymundo871
Danzaburou
Level 69
God Stats
0W - 3L
1,313 SR
Queue Stats
37W - 51L
1,434 Elo+
Solo
Ganesha
Ganesha
ferrios360
Ganesha
Level 114
God Stats
13W - 25L
1,500 SR
Queue Stats
170W - 193L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dread Frog Man
Heimdallr
11
5 / 7 / 15
8,577
780
7,010
9,719
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Chernobog
EvasiveStorm779
Chernobog
13
10 / 1 / 8
9,973
907
12,255
9,818
3,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
7 / 1 / 11
9,224
839
9,616
8,294
6,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
4 / 5 / 2
8,197
745
4,691
9,917
4,679
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
El Raymundo871
Danzaburou
11
2 / 6 / 4
7,594
690
5,133
11,319
4,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
ferrios360
Ganesha
11
2 / 11 / 4
7,915
720
4,616
14,612
7,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
22
Kills
8
9
Deaths
22
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Susano
4
5
2
1
W
Heimdallr
Dread Frog Man
Heimdallr
5
7
15
1.79
L
Danzaburou
El Raymundo871
Danzaburou
2
6
4
0.67
W
Chernobog
EvasiveStorm779
Chernobog
10
1
8
14
W
7
1
11
12.5
L
Ganesha
ferrios360
Ganesha
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,881
Damage
14,440
27,831
Taken
35,848
13,822
Mitigated
16,554
6,507
Healing
1,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
4,691
382
0
0
9,917
4,679
0
2,902
6,793
0
19,149
W
Heimdallr
Dread Frog Man
Heimdallr
7,010
3,529
0
495
9,719
4,372
489
1,087
8,632
0
20,926
L
Danzaburou
El Raymundo871
Danzaburou
5,133
1,245
0
1,392
11,319
4,178
0
2,394
8,703
0
23,769
W
Chernobog
EvasiveStorm779
Chernobog
12,255
8,919
0
5,076
9,818
3,396
886
1,464
8,354
0
56,778
W
9,616
1,377
0
936
8,294
6,054
624
2,085
6,209
22,843
0
L
Ganesha
ferrios360
Ganesha
4,616
112
0
0
14,612
7,697
0
3,552
10,724
14,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,774
Gold Earned
23,706
125
Minions Killed
71
0
Camps Cleared
0
543,346
Distance Traveled
566,778
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,197
745
37
3
0
232,341
1
W
Heimdallr
8,577
780
27
2
0
167,023
2
L
Danzaburou
7,594
690
33
3
0
177,995
2
W
Chernobog
9,973
907
73
7
0
180,151
4
W
Ymir
9,224
839
25
2
0
196,172
2
L
Ganesha
7,915
720
1
0
0
156,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role