Player Matchup

Ravana
Ravana
AliF_BorgS
Ravana
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 51L
1,190 Elo+
Party 1
Cupid
Cupid
CharlotteKami
Cupid
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 74L
1,251 Elo+
Party 1
Bellona
Bellona
IZF-Hiroshi
Bellona
Level 5
God Stats
1W - 1L
1,659 SR
Queue Stats
63W - 78L
1,305 Elo+
Party 1
Cthulhu
Cthulhu
MarcolynuU
Cthulhu
Level 16
God Stats
27W - 28L
1,415 SR
Queue Stats
58W - 69L
1,223 Elo+
Party 1
Sun Wukong
Sun Wukong
Somaah4479
Sun Wukong
Level 12
God Stats
0W - 2L
1,217 SR
Queue Stats
15W - 34L
1,274 Elo+
Solo
Team Averages
Level 11
1,458 SR
1,248 Elo+

VS

Team Averages
Level 9
1,468 SR
1,226 Elo+
Loki
Loki
Boop135
Loki
Level 11
God Stats
26W - 24L
1,267 SR
Queue Stats
271W - 300L
1,342 Elo+
Solo
Ra
Ra
Joe Shmoe x3
Ra
Level 6
God Stats
2W - 1L
1,310 SR
Queue Stats
18W - 29L
1,085 Elo+
Solo
Discordia
Discordia
Kowai-desu
Discordia
Level 8
God Stats
14W - 13L
1,807 SR
Queue Stats
20W - 20L
1,345 Elo+
Solo
Merlin
Merlin
PioneerStream56
Merlin
Level 18
God Stats
7W - 10L
1,455 SR
Queue Stats
86W - 104L
1,407 Elo+
Solo
Horus
Horus
jim_vadam
Horus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
953 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AliF_BorgS
Ravana
20
9 / 11 / 16
16,483
1,099
20,963
24,389
10,306
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
21 / 8 / 9
20,043
1,336
37,501
26,158
9,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bellona
IZF-Hiroshi
Bellona
20
4 / 7 / 18
15,293
1,020
6,491
23,146
9,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
MarcolynuU
Cthulhu
20
4 / 7 / 18
16,039
1,069
17,198
31,946
41,929
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sun Wukong
Somaah4479
Sun Wukong
16
0 / 4 / 1
11,349
757
678
4,364
1,849
Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Boop135
Loki
20
12 / 5 / 9
17,544
1,170
23,411
19,110
7,984
Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
9 / 11 / 14
17,328
1,155
29,634
23,247
10,167
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
Kowai-desu
Discordia
20
1 / 11 / 22
14,839
989
11,199
19,500
6,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 7 / 15
17,734
1,182
34,420
18,593
8,082
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
jim_vadam
Horus
19
0 / 4 / 7
12,561
837
2,449
10,283
8,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
104
38
Kills
37
37
Deaths
38
62
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ravana
AliF_BorgS
Ravana
9
11
16
1.55
W
Loki
Boop135
Loki
12
5
9
3.3
L
21
8
9
3.19
L
Bellona
IZF-Hiroshi
Bellona
4
7
18
1.86
W
9
11
14
1.45
W
Discordia
Kowai-desu
Discordia
1
11
22
1.09
L
Cthulhu
MarcolynuU
Cthulhu
4
7
18
1.86
W
15
7
15
3.21
L
Sun Wukong
Somaah4479
Sun Wukong
0
4
1
0.13
W
Horus
jim_vadam
Horus
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,831
Damage
101,113
110,003
Taken
90,733
72,952
Mitigated
41,672
9,206
Healing
6,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
AliF_BorgS
Ravana
20,963
4,420
0
716
24,389
10,306
0
17,382
7,007
0
32,987
W
Loki
Boop135
Loki
23,411
7,495
0
872
19,110
7,984
0
2,267
16,843
0
53,124
L
37,501
21,662
680
4,112
26,158
9,691
0
13,929
12,229
0
92,995
L
Bellona
IZF-Hiroshi
Bellona
6,491
512
0
203
23,146
9,177
0
18,140
5,006
0
13,633
W
29,634
1,777
1,143
3,030
23,247
10,167
0
7,088
16,159
70,468
0
W
Discordia
Kowai-desu
Discordia
11,199
4,001
0
574
19,500
6,910
0
2,109
17,391
29,457
0
L
Cthulhu
MarcolynuU
Cthulhu
17,198
1,700
2,265
1,230
31,946
41,929
0
23,036
8,910
57,469
0
W
34,420
2,020
0
0
18,593
8,082
0
3,551
15,042
54,545
0
L
Sun Wukong
Somaah4479
Sun Wukong
678
213
0
0
4,364
1,849
0
2,766
1,598
0
2,028
W
Horus
jim_vadam
Horus
2,449
1,564
258
658
10,283
8,529
0
2,183
8,100
0
14,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,207
Gold Earned
80,006
253
Minions Killed
264
4
Camps Cleared
10
1,257,193
Distance Traveled
1,343,312
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
16,483
1,099
33
2
2
290,285
1
W
Loki
17,544
1,170
48
3
8
317,991
0
L
Cupid
20,043
1,336
124
8
1
303,803
0
L
Bellona
15,293
1,020
18
1
0
266,374
1
W
Ra
17,328
1,155
97
6
1
275,980
0
W
Discordia
14,839
989
34
2
1
227,675
0
L
Cthulhu
16,039
1,069
76
5
1
318,148
0
W
Merlin
17,734
1,182
53
4
0
274,117
0
L
Sun Wukong
11,349
757
2
0
0
78,583
0
W
Horus
12,561
837
32
2
0
247,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role