Player Matchup

Osiris
Osiris
MinieApple
Osiris
Level 105
God Stats
1W - 0L
1,356 SR
Queue Stats
14W - 6L
1,701 Elo+
Party 1
Cthulhu
Cthulhu
QuanQue
Cthulhu
Level 27
God Stats
4W - 4L
1,873 SR
Queue Stats
153W - 180L
1,422 Elo+
Party 4
Zeus
Zeus
RedJay81
Zeus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Ruin
Medusa
Level 157
God Stats
9W - 1L
1,758 SR
Queue Stats
193W - 185L
1,539 Elo+
Party 1
Discordia
Discordia
Uric92
Discordia
Level 52
God Stats
10W - 13L
1,299 SR
Queue Stats
576W - 638L
1,389 Elo+
Party 4
Team Averages
Level 89
1,557 SR
1,510 Elo+

VS

Team Averages
Level 105
1,484 SR
1,569 Elo+
Gilgamesh
Gilgamesh
MeladMerc
Gilgamesh
Level 68
God Stats
7W - 5L
1,710 SR
Queue Stats
380W - 390L
1,598 Elo+
Party 2
Discordia
Discordia
Starrchild27
Discordia
Level 123
God Stats
90W - 83L
1,595 SR
Queue Stats
731W - 752L
1,559 Elo+
Party 2
Danzaburou
Danzaburou
TMT-DaVadOPoluS
Danzaburou
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,630 Elo+
Party 3
Tyr
Tyr
TMT-PoderM3XICAN
Tyr
Level 126
God Stats
0W - 1L
1,289 SR
Queue Stats
110W - 107L
1,518 Elo+
Party 3
Anubis
Anubis
TMT-Ray938Man
Anubis
Level 119
God Stats
0W - 3L
1,325 SR
Queue Stats
14W - 14L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
MinieApple
Osiris
17
3 / 1 / 24
10,338
1,034
9,952
13,848
10,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
QuanQue
Cthulhu
17
4 / 0 / 26
10,536
1,054
12,665
11,795
10,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zeus
16
4 / 0 / 10
10,061
1,006
10,219
3,528
1,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Ruin
Medusa
18
20 / 2 / 12
13,453
1,345
29,209
10,150
5,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Uric92
Discordia
16
4 / 1 / 13
10,028
1,003
8,300
5,216
2,017
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

308

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MeladMerc
Gilgamesh
14
1 / 6 / 2
9,193
919
9,183
20,858
17,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
Starrchild27
Discordia
15
1 / 10 / 2
9,133
913
10,090
16,274
5,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
TMT-DaVadOPoluS
Danzaburou
15
1 / 5 / 1
9,395
940
8,696
14,779
6,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
0 / 9 / 3
8,857
886
7,376
19,422
16,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 5 / 1
8,205
821
2,305
5,919
2,933
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
13
35
Kills
4
4
Deaths
35
85
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
MeladMerc
Gilgamesh
1
6
2
0.33
W
Osiris
MinieApple
Osiris
3
1
24
15
W
Cthulhu
QuanQue
Cthulhu
4
0
26
17
W
Zeus
4
0
10
9
W
Medusa
Ruin
Medusa
20
2
12
13
L
Discordia
Starrchild27
Discordia
1
10
2
0.2
L
Danzaburou
TMT-DaVadOPoluS
Danzaburou
1
5
1
0.3
L
0
9
3
0.17
L
1
5
1
0.3
W
Discordia
Uric92
Discordia
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,345
Damage
37,650
44,537
Taken
77,252
29,657
Mitigated
49,130
14,576
Healing
2,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
MeladMerc
Gilgamesh
9,183
1,111
0
452
20,858
17,456
0
8,031
12,827
0
24,115
W
Osiris
MinieApple
Osiris
9,952
3,449
0
2,799
13,848
10,775
0
4,017
9,706
195
19,021
W
Cthulhu
QuanQue
Cthulhu
12,665
936
2,734
3,108
11,795
10,548
0
2,233
9,467
23,388
0
W
Zeus
10,219
1,285
534
0
3,528
1,230
0
538
2,965
36,249
0
W
Medusa
Ruin
Medusa
29,209
18,956
0
3,314
10,150
5,087
0
3,142
6,958
0
49,332
L
Discordia
Starrchild27
Discordia
10,090
381
0
0
16,274
5,545
0
7,635
8,639
31,012
0
L
Danzaburou
TMT-DaVadOPoluS
Danzaburou
8,696
4,105
0
1,402
14,779
6,336
0
6,517
8,262
0
27,623
L
7,376
869
0
537
19,422
16,860
0
6,849
12,573
0
22,375
L
2,305
96
0
448
5,919
2,933
0
2,347
3,572
7,755
0
W
Discordia
Uric92
Discordia
8,300
288
1,262
825
5,216
2,017
0
2,465
2,626
21,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,416
Gold Earned
44,783
204
Minions Killed
153
12
Camps Cleared
3
1,008,759
Distance Traveled
823,383
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,193
919
30
3
1
203,707
1
W
Osiris
10,338
1,034
25
3
1
223,560
0
W
Cthulhu
10,536
1,054
25
3
0
204,264
1
W
Zeus
10,061
1,006
75
8
3
198,173
1
W
Medusa
13,453
1,345
50
5
7
186,321
2
L
Discordia
9,133
913
44
4
1
174,642
0
L
Danzaburou
9,395
940
31
3
0
162,893
0
L
Tyr
8,857
886
40
4
1
199,466
0
L
Anubis
8,205
821
8
1
0
82,675
0
W
Discordia
10,028
1,003
29
3
1
196,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role