Player Matchup

Cthulhu
Cthulhu
SlowedChimera56
Cthulhu
Level 39
God Stats
2W - 0L
1,744 SR
Queue Stats
313W - 336L
1,434 Elo+
Party 2
Achilles
Achilles
Syringe-5
Achilles
Level 14
God Stats
17W - 16L
1,657 SR
Queue Stats
77W - 82L
1,534 Elo+
Solo
Artemis
Artemis
TechnoCat27
Artemis
Level 26
God Stats
20W - 19L
1,639 SR
Queue Stats
234W - 269L
1,440 Elo+
Party 2
Mercury
Mercury
dontknowme903
Mercury
Level 23
God Stats
6W - 11L
1,379 SR
Queue Stats
182W - 233L
1,423 Elo+
Party 2
Zeus
Zeus
lazyhero545
Zeus
Level 28
God Stats
21W - 27L
1,496 SR
Queue Stats
205W - 233L
1,449 Elo+
Party 2
Team Averages
Level 26
1,583 SR
1,456 Elo+

VS

Team Averages
Level 16
1,503 SR
1,289 Elo+
Skadi
Skadi
 
Skadi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
GMAN_Dab123
Kuzenbo
Level 25
God Stats
0W - 2L
1,275 SR
Queue Stats
42W - 55L
1,237 Elo+
Party 1
Set
Set
Lurkin-AOT
Set
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,181 Elo+
Party 3
Bellona
Bellona
NotHxpe-_-
Bellona
Level 4
God Stats
2W - 6L
1,500 SR
Queue Stats
2W - 8L
936 Elo+
Party 3
Eset
Eset
freehongkong001
Eset
Level 18
God Stats
1W - 1L
1,742 SR
Queue Stats
42W - 33L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 10
9,553
478
6,198
18,573
19,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
Syringe-5
Achilles
18
19 / 1 / 3
12,395
620
18,253
13,160
16,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
TechnoCat27
Artemis
15
3 / 0 / 9
9,810
491
10,328
8,333
3,643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
15
2 / 1 / 6
10,157
508
3,174
12,882
4,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
9 / 3 / 2
11,447
572
11,416
13,014
4,783
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 8 / 1
7,278
364
6,584
13,055
3,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
GMAN_Dab123
Kuzenbo
11
1 / 5 / 1
8,304
415
4,574
14,544
11,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 11 / 2
8,380
419
1,629
14,137
6,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
NotHxpe-_-
Bellona
10
1 / 13 / 0
6,809
340
2,739
17,676
8,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
3 / 2 / 1
8,222
411
5,637
6,636
2,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
38
Kills
6
8
Deaths
39
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
8
1
0.19
L
Kuzenbo
GMAN_Dab123
Kuzenbo
1
5
1
0.3
L
0
11
2
0.09
L
Bellona
NotHxpe-_-
Bellona
1
13
0
0.08
W
5
3
10
3.33
W
Achilles
Syringe-5
Achilles
19
1
3
20.5
W
Artemis
TechnoCat27
Artemis
3
0
9
7.5
W
Mercury
2
1
6
5
L
3
2
1
1.75
W
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,369
Damage
21,163
65,962
Taken
66,048
49,878
Mitigated
31,648
29,788
Healing
6,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
6,584
2,634
0
1,245
13,055
3,501
0
4,769
8,011
0
33,747
L
Kuzenbo
GMAN_Dab123
Kuzenbo
4,574
2,416
198
669
14,544
11,058
0
4,844
9,414
18,141
0
L
1,629
983
0
705
14,137
6,451
1,195
405
13,707
0
46,767
L
Bellona
NotHxpe-_-
Bellona
2,739
548
0
990
17,676
8,525
118
4,011
13,640
171
15,704
W
6,198
1,208
1,039
4,671
18,573
19,751
440
3,262
15,311
35,098
0
W
Achilles
Syringe-5
Achilles
18,253
5,387
0
2,210
13,160
16,732
2,310
546
12,614
88
70,984
W
Artemis
TechnoCat27
Artemis
10,328
5,375
819
5,335
8,333
3,643
5,023
534
7,799
0
58,763
W
Mercury
3,174
2,060
0
7,807
12,882
4,969
2,288
1,271
11,611
0
55,414
L
5,637
874
0
2,476
6,636
2,113
0
2,988
3,623
34,279
0
W
11,416
1,977
0
7,907
13,014
4,783
3,070
4,714
8,300
76,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,362
Gold Earned
38,993
537
Minions Killed
269
0
Camps Cleared
0
1,889,911
Distance Traveled
1,451,312
12
Wards Purchased
111
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,278
364
53
3
0
241,167
1
L
Kuzenbo
8,304
415
15
1
0
336,346
2
L
Set
8,380
419
103
5
0
312,759
3
L
Bellona
6,809
340
34
2
0
320,905
0
W
Cthulhu
9,553
478
51
3
0
363,750
1
W
Achilles
12,395
620
150
8
0
437,576
2
W
Artemis
9,810
491
99
5
0
335,684
4
W
Mercury
10,157
508
111
6
0
443,286
0
L
Eset
8,222
411
64
3
0
240,135
105
W
Zeus
11,447
572
126
6
0
309,615
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role