Player Matchup

Kuzenbo
Kuzenbo
Gold III
AuraIux
Kuzenbo
Gold III
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 18L
1,783 MMR
Party 2
Kukulkan
Kukulkan
Platinum I
DieDieDieDiec
Kukulkan
Platinum I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Gold III
MoralTruth
Chaac
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 105
1,500 SR
1,594 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,648 SR
1,609 MMR
Cerberus
Cerberus
Gold IV
TheAllseenOwl
Cerberus
Gold IV
Level 118
God Stats
21W - 11L
1,658 SR
Queue Stats
339W - 383L
1,445 MMR
Party 1
Zhong Kui
Zhong Kui
Gold V
VInSaneLionV
Zhong Kui
Gold V
Level 106
God Stats
2W - 5L
1,627 SR
Queue Stats
122W - 131L
1,329 MMR
Solo
Medusa
Medusa
Platinum II
iElite Visionz
Medusa
Platinum II
Level 144
God Stats
13W - 18L
1,659 SR
Queue Stats
965W - 1,040L
2,054 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AuraIux
Kuzenbo
17
3 / 3 / 12
14,696
700
12,123
21,751
29,715
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
DieDieDieDiec
Kukulkan
18
10 / 4 / 4
15,629
744
17,583
14,622
5,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
17
2 / 3 / 12
14,770
703
21,211
24,282
20,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
AthenaTiamatAphroditeCu ChulainnDanzaburou

VS

Bans
ScyllaPersephoneCabrakanThothCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
TheAllseenOwl
Cerberus
17
3 / 3 / 6
13,625
649
14,530
23,572
28,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
VInSaneLionV
Zhong Kui
16
4 / 7 / 2
12,720
606
14,651
20,589
20,426
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 6 / 6
13,691
652
17,889
17,614
5,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
15
Kills
10
10
Deaths
16
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AuraIux
Kuzenbo
3
3
12
3
W
Kukulkan
DieDieDieDiec
Kukulkan
10
4
4
3
W
Chaac
2
3
12
2.67
L
Cerberus
TheAllseenOwl
Cerberus
3
3
6
2
L
Zhong Kui
VInSaneLionV
Zhong Kui
4
7
2
0.71
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,917
Damage
47,070
60,655
Taken
61,775
56,204
Mitigated
54,500
13,362
Healing
17,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AuraIux
Kuzenbo
12,123
3,973
0
3,421
21,751
29,715
1,108
8,463
13,288
41,454
0
W
Kukulkan
DieDieDieDiec
Kukulkan
17,583
1,708
0
250
14,622
5,789
1,204
7,733
6,889
83,668
0
W
Chaac
21,211
4,584
0
9,691
24,282
20,700
244
13,092
11,190
0
61,748
L
Cerberus
TheAllseenOwl
Cerberus
14,530
640
0
9,031
23,572
28,156
182
10,860
12,712
63,952
0
L
Zhong Kui
VInSaneLionV
Zhong Kui
14,651
291
0
5,797
20,589
20,426
453
10,442
10,147
40,266
0
L
17,889
6,551
0
2,328
17,614
5,918
612
8,504
9,110
0
94,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,095
Gold Earned
40,036
231
Minions Killed
306
0
Camps Cleared
0
1,103,502
Distance Traveled
1,066,328
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
14,696
700
37
2
0
361,457
1
W
Kukulkan
15,629
744
113
5
0
353,725
3
W
Chaac
14,770
703
81
4
0
388,320
4
L
Cerberus
13,625
649
116
6
0
379,685
8
L
Zhong Kui
12,720
606
56
3
0
338,566
1
L
Medusa
13,691
652
134
6
0
348,077
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role